Red Faction Modding: Difference between revisions
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*[[Basic Moving Doors]] (Video) | *[[Basic Moving Doors]] (Video) | ||
*[[Brush Mode Operators]] (Video) | *[[Brush Mode Operators]] (Video) | ||
*[[Basic Portals]] | |||
====Brushwork, Environments, and Texturing==== | ====Brushwork, Environments, and Texturing==== | ||
*[[Outside Areas, Fog, Skyboxes]] (Video) | *[[Outside Areas, Fog, Skyboxes]] (Video) |
Revision as of 02:04, 14 November 2020
This will serve as a landing page for all resources related to Red Faction (1) editing.
External Links
Community
- Red Faction Community Discord - #map-mod-development channel for community development discussion
Downloads
- FactionFiles.com - Custom maps, mods, tools, developer resources
- RedFactionView.net - Custom maps, mods, tools, developer resources
Documentation
RED Level Editor
Red Faction's level editor is RED.
Red Faction File Formats
Red Faction Tools
Tutorials
Beginner
- Hello Room
- Beginner Mapping (Daedalus)
- Lighting, Water, and Vertex Editing
- Basic Moving Doors (Video)
- Brush Mode Operators (Video)
- Basic Portals
Brushwork, Environments, and Texturing
- Outside Areas, Fog, Skyboxes (Video)
- Geometry Bending and Twisting (Video)
- Subtractive Geometry and Layering - Start/End of Time (Video)
- Importing Custom Textures (Video)
- Importing Heightmap Terrain (Video)
AI and Entities
Events and Scripting
Lighting
Sound
Multiplayer Specific
- Basic Multiplayer Map
- Dynamic Multiplayer Spawn Points
- Custom Static Meshes in Multiplayer Maps (Video)