User:Goober

From Red Faction Wiki

Alpine Faction Features

Mapping/Modding

  • Lots of new events, including utility events to modify variables during gameplay
  • Triggers activate events without keyframe trick
  • Dynamic lights
  • Immersive skyboxes
  • Map-dependent meshes and other settings via mapname_info.tbl
  • Play levels in MP with editor button
  • MP respawn point limit raised from 32->2048
  • bluebeard.bty support in mods
  • bik video support in mods (from Dash)
  • Allow editing of safe tbl files (strings, hud, hud_personas, personas, credits, endgame, ponr) in clientside mods
  • Allow loading of clientside mods from RedFaction\client_mods (not just user_maps), and made user_maps a compatibility toggle
  • Expose hardcoded settings for editing via af_X.tbl files (including some clientside in af_client.tbl)
  • Add Set_Liquid_Depth to events list
  • Stop adding PS2 faces
  • Stop RED from blocking switching modes until you rebuild
  • Stop RED console from turning red due to geometry "limits"
  • Super health and super armor can be used in SP
  • Headlamp_State now toggles flashlight
  • Holster_Weapon events now can unholster too
  • 3D arrows for all directional events
  • Add link drawing from triggers and events in-game for debugging
  • Add dbg_goal event to query for goal values for debugging

General

  • New launcher
  • FF account linking and file installing via protocol
  • Remove lightmap clamping
  • Show mod name in main menu
  • Scale geomod crater texutre based on resolution
  • Option for toggle crouch mode
  • Enhanced "level_info", "level_info_ext", and "version" commands
  • Settings to control scope/scanner sensitivity modifier
  • Lower character threshold for console search functions to 1
  • New bindable controls - some MP specific, some SP
  • FPS max limit 240->10000

Multiplayer (Client)

  • Settings to show only lightmaps (no textures), mesh fullbright (lighting trick), and disable screenshake
  • Spawn at player start if map has no spawn points
  • Persist spectate mode minimal UI
  • Spectate follow killer mode
  • Display current player count on scoreboard
  • Setting to toggle muzzle flash lights
  • Flag dropping

Multiplayer (Server)

  • Configurable flag return time
  • Configurable spawn point selection (fully random, avoid enemies, etc.)
  • Match mode ready up system
  • Votes properly handle players leaving/joining during votes
  • /hasmap chat command to check if server has map installed
  • Option to use invuln powerup for spawn protection
  • Commands to set password and rcon password
  • Configurable sudden death overtime
  • Random map command and vote type
  • Random server rotation
  • Configurable weapon stay and item respawn time overrides
  • Configurable critical hits
  • Configurable click limiter
  • Configurable gungame

Single Player

  • Gibbing of enemies (at gore level 2)
  • Flashlight
  • Commands to spawn entities/items/clutter, teleport, and turn off player collision
  • Add help strings for cheats
  • Alias spectate to camera2 when used in SP