Red Faction Modding: Difference between revisions
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*[[Lighting, Water, and Vertex Editing]] | *[[Lighting, Water, and Vertex Editing]] | ||
*[[Basic Moving Doors]] (Video) | *[[Basic Moving Doors]] (Video) | ||
*[[Brush Mode Operators]] ( | *[[Brush Mode Operators]] (Video) | ||
====Brushwork, Environments, and Texturing==== | ====Brushwork, Environments, and Texturing==== | ||
*[[Outside Areas, Fog, Skyboxes]] (Video) | *[[Outside Areas, Fog, Skyboxes]] (Video) | ||
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*[[Adding a Moon to a Skybox]] | *[[Adding a Moon to a Skybox]] | ||
*[[Distributing User Made Levels]] | *[[Distributing User Made Levels]] | ||
===Mod Development Tutorials=== | ===Mod Development Tutorials=== | ||
====Models and Animations==== | ====Models and Animations==== |
Revision as of 03:20, 8 November 2020
This will serve as a landing page for all resources related to Red Faction (1) editing.
External Links
Community
- Red Faction Community Discord - #map-mod-development channel for community development discussion
Downloads
- FactionFiles.com - Custom maps, mods, tools, developer resources
- RedFactionView.net - Custom maps, mods, tools, developer resources
External Tutorials
- Goober's Video Tutorials - Video tutorials on Goober's YouTube channel
Documentation
RED Level Editor
Red Faction's level editor is RED.
Red Faction File Formats
Red Faction Tools
Tutorials
Level Editing Tutorials
Beginner
- Hello Room
- Beginner Mapping (Daedalus)
- Lighting, Water, and Vertex Editing
- Basic Moving Doors (Video)
- Brush Mode Operators (Video)
Brushwork, Environments, and Texturing
- Outside Areas, Fog, Skyboxes (Video)
- Geometry Bending and Twisting (Video)
- Subtractive Geometry and Layering - Start/End of Time (Video)
- Importing Custom Textures (Video)
AI and Entities
Events and Scripting
Lighting
Sound
Multiplayer Specific
- Basic Multiplayer Map
- Dynamic Multiplayer Spawn Points
- Custom Static Meshes in Multiplayer Maps (Video)
Miscellaneous
Mod Development Tutorials
Models and Animations
- Using Blender for Red Faction Static Meshes (Video)
- Static Meshes from 3ds Max (Video)
- First Person Weapon Models and Animations from 3ds Max (Video)