Red Faction Modding: Difference between revisions
No edit summary |
No edit summary |
||
Line 63: | Line 63: | ||
*[[Beginner Mapping (Daedalus)]] | *[[Beginner Mapping (Daedalus)]] | ||
*[[Lighting, Water, and Vertex Editing]] | *[[Lighting, Water, and Vertex Editing]] | ||
====Brushwork==== | *[[Basic Moving Doors]] (Video) | ||
*[[Brush Mode Operators]] (Videos) | |||
====Brushwork, Environments, and Texturing==== | |||
*[[Outside Areas, Fog, Skyboxes]] (Video) | |||
*[[Geometry Bending and Twisting]] (Video) | |||
*[[Subtractive Geometry and Layering - Start/End of Time]] (Video) | |||
*[[Importing Custom Textures]] (Video) | |||
====AI and Entities==== | ====AI and Entities==== | ||
*[[Basic AI Attack and Patrol]] | *[[Basic AI Attack and Patrol]] | ||
Line 70: | Line 75: | ||
*[[Creating Security Monitors]] | *[[Creating Security Monitors]] | ||
*[[Realistic Explosions]] | *[[Realistic Explosions]] | ||
*[[Modifying Gravity]] (Video) | |||
====Lighting==== | ====Lighting==== | ||
*[[Fake Volumetric Lighting via Particle Emitters]] | *[[Fake Volumetric Lighting via Particle Emitters]] | ||
Line 76: | Line 82: | ||
*[[Basic Multiplayer Map]] | *[[Basic Multiplayer Map]] | ||
*[[Dynamic Multiplayer Spawn Points]] | *[[Dynamic Multiplayer Spawn Points]] | ||
*[[Custom Static Meshes in Multiplayer Maps]] (Video) | |||
====Miscellaneous==== | ====Miscellaneous==== | ||
*[[Basic Decals]] | *[[Basic Decals]] | ||
Line 82: | Line 89: | ||
*[[Adding a Moon to a Skybox]] | *[[Adding a Moon to a Skybox]] | ||
*[[Distributing User Made Levels]] | *[[Distributing User Made Levels]] | ||
===Mod Development Tutorials=== | ===Mod Development Tutorials=== | ||
====Models and Animations==== | |||
*[[Using Blender for Red Faction Static Meshes]] (Video) | |||
*[[Static Meshes from 3ds Max]] (Video) | |||
*[[First Person Weapon Models and Animations from 3ds Max]] (Video) | |||
====Table Editing==== | ====Table Editing==== | ||
*[[Beginner's Guide to Table Editing]] | *[[Beginner's Guide to Table Editing]] |
Revision as of 03:20, 8 November 2020
This will serve as a landing page for all resources related to Red Faction (1) editing.
External Links
Community
- Red Faction Community Discord - #map-mod-development channel for community development discussion
Downloads
- FactionFiles.com - Custom maps, mods, tools, developer resources
- RedFactionView.net - Custom maps, mods, tools, developer resources
External Tutorials
- Goober's Video Tutorials - Video tutorials on Goober's YouTube channel
Documentation
RED Level Editor
Red Faction's level editor is RED.
Red Faction File Formats
Red Faction Tools
Tutorials
Level Editing Tutorials
Beginner
- Hello Room
- Beginner Mapping (Daedalus)
- Lighting, Water, and Vertex Editing
- Basic Moving Doors (Video)
- Brush Mode Operators (Videos)
Brushwork, Environments, and Texturing
- Outside Areas, Fog, Skyboxes (Video)
- Geometry Bending and Twisting (Video)
- Subtractive Geometry and Layering - Start/End of Time (Video)
- Importing Custom Textures (Video)
AI and Entities
Events and Scripting
Lighting
Sound
Multiplayer Specific
- Basic Multiplayer Map
- Dynamic Multiplayer Spawn Points
- Custom Static Meshes in Multiplayer Maps (Video)
Miscellaneous
Mod Development Tutorials
Models and Animations
- Using Blender for Red Faction Static Meshes (Video)
- Static Meshes from 3ds Max (Video)
- First Person Weapon Models and Animations from 3ds Max (Video)