Red Faction: Difference between revisions
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==Geo-Mod== | ==Geo-Mod== | ||
Red Faction is the first and only series to feature [[Geomod]] technology. What if you could direct your weapons at walls and floors and put holes in them, reforming the 3d environment in real-time? Then you would have one awesome game. Red Faction will allow just that. Point your [[ | Red Faction is the first and only series to feature [[Geomod]] technology. What if you could direct your weapons at walls and floors and put holes in them, reforming the 3d environment in real-time? Then you would have one awesome game. Red Faction will allow just that. Point your [[Rocket Launcher]] at a wall, and put a hole in it. It's all done on the fly, in real-time. The hole wasn't predetermined or defined, it was created and calculated as your rocket hit the wall. Now imagine the possibility for this. The ability to collapse buildings and destroy enemy cover, the ability to create cover, the ability to do just about anything you want. | ||
==Features== | ==Features== |
Revision as of 23:40, 22 November 2008
Red Faction is the first game in the Red Faction series developed by Volition Inc. and published by THQ Inc.
Introduction
Red Faction takes place on Mars in the 22nd century, more specifically around the year 2158. Earth’s minerals are being depleted and humans need more of them to survive. The vast Ultor Corporation runs the Noachite mining operation on Mars. The living conditions are deplorable, human rights for the miners are few, and a disease called "The Plague" is running rampant throughout the colony, predominantly within the confines of the mine complex, with no known antidote available. You play the role of Parker, a downtrodden miner taken in by the promises and advantages Ultor has to offer in the mines of Mars. After a routine day in the mine with the typical aggression toward miners and cramped living conditions and poor nutrition, he witnesses the spark that starts a rebellion. When a security guard abuses a miner at the end of his shift he heartlessly kills him. Parker takes up arms, with the help of Hendrix, a rebellious Ultor technician who guides Parker through the complex. Hendrix tries to get Parker to join up with a group of miners who are about to steal a supply ship and escape the complex. Parker arrives too late. The ship takes off but is destroyed by missiles.
Parker traverses through the Ultor complex, eliminating any resistance Ultor throws at him, and even kidnapping a high-ranking Ultor administrator, Gryphon, for Eos, leader of the Red Faction. Parker learns from Gryphon about Dr. Capek, who created "The Plague". Capek has been experimenting with nanotechnology, and "The Plague" is a side-effect. Hendrix directs Parker to Capek's secret underground laboratory, where he and Eos meet up and take down Capek. Before Capek dies, he tells Eos how to cure "The Plague". After sending a distress call to the Earth Defense Force, Parker stows away on a shuttle to an Ultor space station in Martian orbit to deactivate a laser defense system.
After destroying the space station, Parker lands back on Mars via an escape pod, Ultor brings out its reserve of mercenaries to help them in their fight against the miners. Hendrix tells Parker that the mercenaries have orders to destroy the mining complex, covering up any proof of Ultor's wrongdoing. After fighting his way through the mercenary base, Parker confronts Masako, the mercenary leader. After he kills Masako, Parker sees that Eos is tied up and sitting on the floor next to the bomb, which has been set to explode. After deactivating it, the Earth Defense Force arrives just in time to save Parker and Eos from an Aesir. Eos tells Parker that an antidote for The Plague has been made and it is being given to any sick miners. She also tells him she is leaving Mars, and that he should enjoy his new status as a hero.
Description
Volition Inc., the creators of the FreeSpace and Descent series, developed Red Faction, a game for PlayStation® 2, PC, and Macintosh. Framed by impressive features including an astonishing physics engine, controllable vehicles, intense graphics, kick-ass weapons, unique natural environments and a hugely involving storyline, Red Faction is a must-have title for serious gamers.
Story
As all Volition Inc. games do, Red Faction contains a hugely immersive storyline that will contribute highly to the game play. You are a miner named Parker, toiling in the mines on Mars for a deceiving company known as Ultor. The conditions are worsening day by day, and there is talk of a rebellion. All the miners are suffering from a strange, deadly disease called the Plague that is suddenly sweeping through their ranks. The miners' anger and resentment are ready to boil over, and the player provides the spark that starts a rebellion against Ultor. The player's goal is to stay alive long enough to bring down Ultor and solve the mystery of the Plague. This journey takes him from gritty subterranean mines to Ultor's pristine science and nanotech labs to the surface of Mars and even onto satellites orbiting high above the planet.
Geo-Mod
Red Faction is the first and only series to feature Geomod technology. What if you could direct your weapons at walls and floors and put holes in them, reforming the 3d environment in real-time? Then you would have one awesome game. Red Faction will allow just that. Point your Rocket Launcher at a wall, and put a hole in it. It's all done on the fly, in real-time. The hole wasn't predetermined or defined, it was created and calculated as your rocket hit the wall. Now imagine the possibility for this. The ability to collapse buildings and destroy enemy cover, the ability to create cover, the ability to do just about anything you want.
Features
- Geomod Engine - the only FPS with real-time, arbitrary geometry modification
- Advanced physics simulation - supports falling geometry, particles and liquid
- Land, sea and air vehicles to commandeer and control
- A completely immersive and compelling storyline
- Stealth and action driven objectives
- Varied environments including natural settings unique to the genre
- Object shadow casting and more
- Advanced AI behavior in 20 dynamic 3D levels
- Real-time skeletal deformation and interpolation for silky smooth animations
- Location-based damage system
- Proprietary level editor that is faster, easier and more advanced than any on the market
- Multi-player support for LAN and Internet
- Taken from Red Faction Watch [1]
Sequels
Red Faction II and Red Faction: Guerrilla are the only two known sequels in the Red Faction series.