Red Faction Modding Tutorials: Difference between revisions
(Created page with "{{BubbleNav|RF1Modding}} This page lists all available tutorials for map and mod development for '''Red Faction'''. ==Beginner== *The Beginner's Guide to Red Faction Mapping *Hello Room *Beginner Mapping (Daedalus) *Lighting, Water, and Vertex Editing *Basic Moving Doors (Video) *Brush Mode Operators (Video) *Basic Portals ==Brushwork, Environments, and Texturing== *Outside Areas, Fog, Skyboxes (Video) *Geometry Bending and Twisting (...") |
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*[[Lighting Trick for Fullbright Player Models]] | *[[Lighting Trick for Fullbright Player Models]] | ||
*[[Crash Course on Adding Custom Meshes to Multiplayer Maps]] | *[[Crash Course on Adding Custom Meshes to Multiplayer Maps]] | ||
*[[Mapping for Arena Mod]] | |||
*[[Low Gravity for Multiplayer]] | |||
==Miscellaneous== | ==Miscellaneous== | ||
*[[Door Rooms]] (Video) | *[[Door Rooms]] (Video) |
Latest revision as of 12:05, 14 August 2024
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This page lists all available tutorials for map and mod development for Red Faction.
Beginner
- The Beginner's Guide to Red Faction Mapping
- Hello Room
- Beginner Mapping (Daedalus)
- Lighting, Water, and Vertex Editing
- Basic Moving Doors (Video)
- Brush Mode Operators (Video)
- Basic Portals
Brushwork, Environments, and Texturing
- Outside Areas, Fog, Skyboxes (Video)
- Geometry Bending and Twisting (Video)
- Subtractive Geometry and Layering - Start/End of Time (Video)
- Importing Custom Textures (Video)
- Importing Heightmap Terrain (Video)
- Lightmap Smoothing Groups
AI and Entities
Events and Scripting
- Creating Security Monitors
- Realistic Explosions
- Modifying Gravity (Video)
- Toggling Emitters
- Cutscene Tutorial (Helios/GTA/Trigger)
- Cutscene Tutorial (Beatonator)
- Working with Variable Data via Goals (Video)
- Switchable Bolt Emitters (Forcefields)
Lighting
Multiplayer Specific
- Basic Multiplayer Map
- Creating a Keyframe Trick
- Dynamic Multiplayer Spawn Points
- Custom Static Meshes in Multiplayer Maps (Video)
- RF CTF Level Design (Video)
- Changing Liquid Depth in Multiplayer
- Lighting Trick for Fullbright Player Models
- Crash Course on Adding Custom Meshes to Multiplayer Maps
- Mapping for Arena Mod
- Low Gravity for Multiplayer
Miscellaneous
- Door Rooms (Video)
- Ladders (Video)
- Basic Decals
- Basic Liquids
- Basic Skyboxes
- Adding a Moon to a Skybox
- Distributing User Made Levels
- Resetting a Player Start
Mod Development
- Using Blender for Red Faction Static Meshes (Video)
- Using Blender for Red Faction Skeletal Meshes & Animations (Video)
- Static Meshes from 3ds Max (Video)
- First Person Weapon Models and Animations from 3ds Max (Video)
- Custom First Person Weapons
- Beginner's Guide to Table Editing
- Importing a Level from a Mod to the Base Game (Video)
- Creating and Using Custom Debris
Workshop Sessions
- RF Mod Development Workshop: Custom Characters (Video)
- RF Level Design Workshop: Part 1 (Video)
- RF Level Design Workshop: Part 2 (Video)