Usable Weapons Guide: Difference between revisions
No edit summary |
No edit summary |
||
Line 12: | Line 12: | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:i_pistol.jpg|75px]] | |[[Image:i_pistol.jpg|75px]] | ||
|[[Image:Rfgpistol.jpg| | |[[Image:Rfgpistol.jpg|150px]] | ||
|Pistol | |Pistol | ||
|Standard issue EDF sidearm | |Standard issue EDF sidearm | ||
Line 20: | Line 20: | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:i_assaultrifle.jpg|75px]] | |[[Image:i_assaultrifle.jpg|75px]] | ||
|[[Image:Rfgassaultrifle.jpg| | |[[Image:Rfgassaultrifle.jpg|150px]] | ||
|Assault Rifle | |Assault Rifle | ||
|Standard issue EDF assault rifle | |Standard issue EDF assault rifle | ||
Line 28: | Line 28: | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:i_enforcer.jpg|75px]] | |[[Image:i_enforcer.jpg|75px]] | ||
|[[Image:Edfenforcer.jpg| | |[[Image:Edfenforcer.jpg|150px]] | ||
|Enforcer | |Enforcer | ||
|An EDF assault rifle with guided bullets | |An EDF assault rifle with guided bullets | ||
Line 44: | Line 44: | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:I_na.jpg|75px]] | |[[Image:I_na.jpg|75px]] | ||
|[[Image:edfgrenade.jpg| | |[[Image:edfgrenade.jpg|150px]] | ||
|Grenade | |Grenade | ||
|Standard issue EDF antipersonnel device | |Standard issue EDF antipersonnel device | ||
Line 52: | Line 52: | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Rfgpeacekeeper.jpg| | |[[Image:Rfgpeacekeeper.jpg|150px]] | ||
|Peacekeeper | |Peacekeeper | ||
|Standard issue EDF shotgun | |Standard issue EDF shotgun | ||
Line 60: | Line 60: | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Rfgsniper.jpg| | |[[Image:Rfgsniper.jpg|150px]] | ||
|Sniper Rifle | |Sniper Rifle | ||
|Specialist issue firearm in the EDF's elite infantry divisions | |Specialist issue firearm in the EDF's elite infantry divisions | ||
Line 68: | Line 68: | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Edfgauss.jpg| | |[[Image:Edfgauss.jpg|150px]] | ||
|Gauss Rifle | |Gauss Rifle | ||
|Portable version of the EDF's lethal Gauss Turret | |Portable version of the EDF's lethal Gauss Turret | ||
Line 85: | Line 85: | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Thermobaric lg.jpg| | |[[Image:Thermobaric lg.jpg|150px]] | ||
|Thermobaric Rocket Launcher | |Thermobaric Rocket Launcher | ||
|This superweapon launches a gigantic projectile which can be detonated in mid-air | |This superweapon launches a gigantic projectile which can be detonated in mid-air | ||
Line 93: | Line 93: | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:i_sledge.jpg|75px]] | |[[Image:i_sledge.jpg|75px]] | ||
|[[Image:Sledge.jpg| | |[[Image:Sledge.jpg|150px]] | ||
|Sledgehammer | |Sledgehammer | ||
|This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure | |This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure | ||
Line 101: | Line 101: | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Arcwelder.jpg| | |[[Image:Arcwelder.jpg|150px]] | ||
|Arc-Welder | |Arc-Welder | ||
|This electric weapon is attracted to metal targets | |This electric weapon is attracted to metal targets | ||
Line 109: | Line 109: | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:i_grinder.jpg|75px]] | |[[Image:i_grinder.jpg|75px]] | ||
|[[Image:Grinder.jpg| | |[[Image:Grinder.jpg|150px]] | ||
|Grinder | |Grinder | ||
|This weapon shoots spinning metal blades | |This weapon shoots spinning metal blades | ||
Line 117: | Line 117: | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:i_prox.jpg|75px]] | |[[Image:i_prox.jpg|75px]] | ||
|[[Image:Proxmines.jpg| | |[[Image:Proxmines.jpg|150px]] | ||
|Proximity Mine | |Proximity Mine | ||
|Explosives which detonate when enemies come too close | |Explosives which detonate when enemies come too close | ||
Line 125: | Line 125: | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:i_reconstructor.jpg|75px]] | |[[Image:i_reconstructor.jpg|75px]] | ||
|[[Image:Reconstructor.jpg| | |[[Image:Reconstructor.jpg|150px]] | ||
|Reconstructor | |Reconstructor | ||
|This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] mode | |This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] mode | ||
Line 133: | Line 133: | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:i_remote.jpg|75px]] | |[[Image:i_remote.jpg|75px]] | ||
|[[Image:Remoteminingcharges.jpg| | |[[Image:Remoteminingcharges.jpg|150px]] | ||
|Remote Mining Charge | |Remote Mining Charge | ||
|Sticky bombs which detonate sequentially | |Sticky bombs which detonate sequentially | ||
Line 141: | Line 141: | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:i_rocket.jpg|75px]] | |[[Image:i_rocket.jpg|75px]] | ||
|[[Image:Rfgrocketlauncher.jpg| | |[[Image:Rfgrocketlauncher.jpg|150px]] | ||
|Rocket Launcher | |Rocket Launcher | ||
|Shoots rocket propelled grenades | |Shoots rocket propelled grenades | ||
Line 150: | Line 150: | ||
|style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | |style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | ||
|[[Image:i_shotgun.jpg|75px]] | |[[Image:i_shotgun.jpg|75px]] | ||
|[[ | |[[Image:Maraudershotgun_0.jpg|150px]] | ||
|Shotgun | |Shotgun | ||
|This salvaged [[Red Faction]] era weapon is used by the [[Marauders]] for currently unknown purposes | |This salvaged [[Red Faction]] era weapon is used by the [[Marauders]] for currently unknown purposes |
Revision as of 23:05, 7 May 2009
NebulaMods presents a easy-to-understand guide of all the known weapons in Red Faction: Guerrilla.
Faction | Icon | Image | Name | Description | Singleplayer? | Multiplayer? |
Pistol | Standard issue EDF sidearm | Yes | Yes | |||
Assault Rifle | Standard issue EDF assault rifle | Yes | Yes | |||
Enforcer | An EDF assault rifle with guided bullets | Yes | Yes | |||
Singualrity Bomb | This sucks in all the matter around it then explodes | Yes | Yes | |||
File:Edfgrenade.jpg | Grenade | Standard issue EDF antipersonnel device | Yes | Yes | ||
Peacekeeper | Standard issue EDF shotgun | Yes | Yes | |||
Sniper Rifle | Specialist issue firearm in the EDF's elite infantry divisions | Yes | Yes | |||
Gauss Rifle | Portable version of the EDF's lethal Gauss Turret | Yes | Yes | |||
Rail Driver | Specialist issue firearm in the EDF's elite infantry divisions | Yes | Yes | |||
Thermobaric Rocket Launcher | This superweapon launches a gigantic projectile which can be detonated in mid-air | Yes | Yes | |||
Sledgehammer | This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure | Yes | Yes | |||
Arc-Welder | This electric weapon is attracted to metal targets | Yes | Yes | |||
Grinder | This weapon shoots spinning metal blades | Yes | Yes | |||
Proximity Mine | Explosives which detonate when enemies come too close | Yes | Yes | |||
Reconstructor | This multiplayer-only weapon is used to reconstruct structures after they've been damaged in Damage Control mode | No | Yes | |||
Remote Mining Charge | Sticky bombs which detonate sequentially | Yes | Yes | |||
Rocket Launcher | Shoots rocket propelled grenades | Yes | Yes | |||
Shotgun | This salvaged Red Faction era weapon is used by the Marauders for currently unknown purposes | Yes | Yes | |||
Gutter | This melee weapon was developed by the Marauders for currently unknown purposes. | Yes | Yes | |||
Nanorifle | This weapon shoots nanites | Yes | Yes |