Usable Weapons Guide: Difference between revisions

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|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:edfsingularitybomb.jpg|75px]]
|[[Image:Rfgsbomb.jpg|150px]]
|Singualrity Bomb
|Singualrity Bomb
|This sucks in all the matter around it then explodes
|This sucks in all the matter around it then explodes
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|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:edfpeacekeeper.jpg|75px]]
|[[Image:Rfgpeacekeeper.jpg|75px]]
|Peacekeeper
|Peacekeeper
|Standard issue EDF shotgun
|Standard issue EDF shotgun
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|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:edfsniper.jpg|75px]]
|[[Image:Rfgsniper.jpg|75px]]
|Sniper Rifle
|Sniper Rifle
|Specialist issue firearm in the EDF's elite infantry divisions
|Specialist issue firearm in the EDF's elite infantry divisions
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|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:edfgaussrifle.jpg|75px]]
|[[Image:Edfgauss.jpg|75px]]
|Gauss Rifle
|Gauss Rifle
|Portable version of the EDF's lethal Gauss Turret
|Portable version of the EDF's lethal Gauss Turret
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|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:rfarcwelder.jpg|75px]]
|[[Image:Arcwelder.jpg|75px]]
|Arc-Welder
|Arc-Welder
|This electric weapon is attracted to metal targets
|This electric weapon is attracted to metal targets
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|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]]
|[[Image:i_reconstructor.jpg|75px]]
|[[Image:i_reconstructor.jpg|75px]]
|[[Image:rfreconstructor.jpg|75px]]
|[[Image:Reconstructor.jpg|75px]]
|Reconstructor
|Reconstructor
|This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] mode
|This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] mode
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|style="width: 50px;" | [[Image:UltorLogo.jpg|50px]]
|style="width: 50px;" | [[Image:UltorLogo.jpg|50px]]
|[[Image:i_na.jpg|75px]]
|[[Image:i_na.jpg|75px]]
|[[Image:rfnanorifle.jpg|75px]]
|[[Image:Ultornanorifle.jpg|150px]]
|Nanorifle
|Nanorifle
|This weapon shoots nanites
|This weapon shoots nanites

Revision as of 22:58, 7 May 2009

NebulaMods presents a easy-to-understand guide of all the known weapons in Red Faction: Guerrilla.

Faction Icon Image Name Description Singleplayer? Multiplayer?
Rfg aim 03.jpg I pistol.jpg File:Edfpistol.jpg Pistol Standard issue EDF sidearm Yes Yes
Rfg aim 03.jpg I assaultrifle.jpg File:Edfassaultrifle.jpg Assault Rifle Standard issue EDF assault rifle Yes Yes
Rfg aim 03.jpg I enforcer.jpg File:Wep edfenforcer.jpg Enforcer An EDF assault rifle with guided bullets Yes Yes
Rfg aim 03.jpg I na.jpg Rfgsbomb.jpg Singualrity Bomb This sucks in all the matter around it then explodes Yes Yes
Rfg aim 03.jpg I na.jpg File:Edfgrenade.jpg Grenade Standard issue EDF antipersonnel device Yes Yes
Rfg aim 03.jpg I na.jpg Rfgpeacekeeper.jpg Peacekeeper Standard issue EDF shotgun Yes Yes
Rfg aim 03.jpg I na.jpg Rfgsniper.jpg Sniper Rifle Specialist issue firearm in the EDF's elite infantry divisions Yes Yes
Rfg aim 03.jpg I na.jpg Edfgauss.jpg Gauss Rifle Portable version of the EDF's lethal Gauss Turret Yes Yes
Rfg aim 03.jpg I na.jpg Rfgrail.jpg Rail Driver Specialist issue firearm in the EDF's elite infantry divisions Yes Yes
Rfg aim 09.jpg I sledge.jpg File:Rfsledgehammer.jpg Sledgehammer This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure Yes Yes
Rfg aim 09.jpg I na.jpg Arcwelder.jpg Arc-Welder This electric weapon is attracted to metal targets Yes Yes
Rfg aim 09.jpg I grinder.jpg File:Rfgrinder.jpg Grinder This weapon shoots spinning metal blades Yes Yes
Rfg aim 09.jpg I prox.jpg File:Rfproximitymines.jpg Proximity Mine Explosives which detonate when enemies come too close Yes Yes
Rfg aim 09.jpg I reconstructor.jpg Reconstructor.jpg Reconstructor This multiplayer-only weapon is used to reconstruct structures after they've been damaged in Damage Control mode No Yes
Rfg aim 09.jpg I remote.jpg File:Rfremotecharges.jpg Remote Mining Charge Sticky bombs which detonate sequentially Yes Yes
Rfg aim 09.jpg I rocket.jpg File:Rfrocketlauncher.jpg Rocket Launcher Shoots rocket propelled grenades Yes Yes
Rfg marauder.jpg I shotgun.jpg File:Image:Maraudershotgun 0.jpg Shotgun This salvaged Red Faction era weapon is used by the Marauders for currently unknown purposes Yes Yes
Rfg marauder.jpg I na.jpg Maraudergutter.jpg Gutter This melee weapon was developed by the Marauders for currently unknown purposes. Yes Yes
UltorLogo.jpg I na.jpg Ultornanorifle.jpg Nanorifle This weapon shoots nanites Yes Yes