Usable Weapons Guide: Difference between revisions
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|[[Image:i_assaultrifle.jpg|75px]] | |[[Image:i_assaultrifle.jpg|75px]] | ||
|[[Image: | |[[Image:Rfgassaultrifle.jpg|75px]] | ||
|Assault Rifle | |Assault Rifle | ||
|Standard issue EDF assault rifle | |Standard issue EDF assault rifle | ||
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|[[Image:i_enforcer.jpg|75px]] | |[[Image:i_enforcer.jpg|75px]] | ||
|[[Image: | |[[Image:Edfenforcer.jpg|75px]] | ||
|Enforcer | |Enforcer | ||
|An EDF assault rifle with guided bullets | |An EDF assault rifle with guided bullets | ||
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|Yes | |Yes | ||
<!--- RED FACTION WEAPONS ---> | <!--- RED FACTION WEAPONS ---> | ||
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|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |||
|[[Image:i_na.jpg|75px]] | |||
|[[Image:Thermobaric lg.jpg|75px]] | |||
|Thermobaric Rocket Launcher | |||
|This superweapon launches a gigantic projectile which can be detonated in mid-air | |||
|Yes | |||
|Yes | |||
|- | |- | ||
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|[[Image:i_rocket.jpg|75px]] | |[[Image:i_rocket.jpg|75px]] | ||
|[[Image: | |[[Image:Rfgrocketlauncher.jpg|75px]] | ||
|Rocket Launcher | |Rocket Launcher | ||
|Shoots rocket propelled grenades | |Shoots rocket propelled grenades |
Revision as of 23:03, 7 May 2009
NebulaMods presents a easy-to-understand guide of all the known weapons in Red Faction: Guerrilla.
Faction | Icon | Image | Name | Description | Singleplayer? | Multiplayer? |
Pistol | Standard issue EDF sidearm | Yes | Yes | |||
Assault Rifle | Standard issue EDF assault rifle | Yes | Yes | |||
Enforcer | An EDF assault rifle with guided bullets | Yes | Yes | |||
Singualrity Bomb | This sucks in all the matter around it then explodes | Yes | Yes | |||
File:Edfgrenade.jpg | Grenade | Standard issue EDF antipersonnel device | Yes | Yes | ||
Peacekeeper | Standard issue EDF shotgun | Yes | Yes | |||
Sniper Rifle | Specialist issue firearm in the EDF's elite infantry divisions | Yes | Yes | |||
Gauss Rifle | Portable version of the EDF's lethal Gauss Turret | Yes | Yes | |||
Rail Driver | Specialist issue firearm in the EDF's elite infantry divisions | Yes | Yes | |||
Thermobaric Rocket Launcher | This superweapon launches a gigantic projectile which can be detonated in mid-air | Yes | Yes | |||
Sledgehammer | This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure | Yes | Yes | |||
Arc-Welder | This electric weapon is attracted to metal targets | Yes | Yes | |||
Grinder | This weapon shoots spinning metal blades | Yes | Yes | |||
Proximity Mine | Explosives which detonate when enemies come too close | Yes | Yes | |||
Reconstructor | This multiplayer-only weapon is used to reconstruct structures after they've been damaged in Damage Control mode | No | Yes | |||
Remote Mining Charge | Sticky bombs which detonate sequentially | Yes | Yes | |||
Rocket Launcher | Shoots rocket propelled grenades | Yes | Yes | |||
File:Image:Maraudershotgun 0.jpg | Shotgun | This salvaged Red Faction era weapon is used by the Marauders for currently unknown purposes | Yes | Yes | ||
Gutter | This melee weapon was developed by the Marauders for currently unknown purposes. | Yes | Yes | |||
Nanorifle | This weapon shoots nanites | Yes | Yes |