Usable Weapons Guide: Difference between revisions
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|[[Image:i_pistol.jpg|75px]] | |[[Image:i_pistol.jpg|75px]] | ||
|[[Image:Rfgpistol.jpg|150px]] | |[[Image:Rfgpistol.jpg|150px]] | ||
| | |[[Pistol(RFG)]] | ||
|Standard issue EDF sidearm | |Standard issue EDF sidearm | ||
|Yes | |Yes | ||
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|[[Image:i_assaultrifle.jpg|75px]] | |[[Image:i_assaultrifle.jpg|75px]] | ||
|[[Image:Rfgassaultrifle.jpg|150px]] | |[[Image:Rfgassaultrifle.jpg|150px]] | ||
|Assault Rifle | |[[Assault Rifle]] | ||
|Standard issue EDF assault rifle | |Standard issue EDF assault rifle | ||
|Yes | |Yes | ||
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|[[Image:i_enforcer.jpg|75px]] | |[[Image:i_enforcer.jpg|75px]] | ||
|[[Image:Edfenforcer.jpg|150px]] | |[[Image:Edfenforcer.jpg|150px]] | ||
|Enforcer | |[[Enforcer]] | ||
|An EDF assault rifle with guided bullets | |An EDF assault rifle with guided bullets | ||
|Yes | |Yes | ||
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|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Rfgsbomb.jpg|150px]] | |[[Image:Rfgsbomb.jpg|150px]] | ||
|Singularity Bomb | |[[Singularity Bomb]] | ||
|This pulls in all the matter around it then explodes | |This pulls in all the matter around it then explodes | ||
|Yes | |Yes | ||
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|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Rfgpeacekeeper.jpg|150px]] | |[[Image:Rfgpeacekeeper.jpg|150px]] | ||
|Peacekeeper | |[[Peacekeeper]] | ||
|Standard issue EDF shotgun | |Standard issue EDF shotgun | ||
|Yes | |Yes | ||
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|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Rfgsniper.jpg|150px]] | |[[Image:Rfgsniper.jpg|150px]] | ||
|Sniper Rifle | |[[Sniper Rifle]] | ||
|Specialist issue firearm in the EDF's elite infantry divisions | |Specialist issue firearm in the EDF's elite infantry divisions | ||
|Yes | |Yes | ||
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|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Edfgauss.jpg|150px]] | |[[Image:Edfgauss.jpg|150px]] | ||
|Gauss Rifle | |[[Gauss Rifle]] | ||
|Portable version of the EDF's lethal Gauss Turret | |Portable version of the EDF's lethal Gauss Turret | ||
|Yes | |Yes | ||
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|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Rfgrail.jpg|150px]] | |[[Image:Rfgrail.jpg|150px]] | ||
|Rail Driver | |[[Rail Driver]] | ||
|Specialist issue firearm in the EDF's elite infantry divisions | |Specialist issue firearm in the EDF's elite infantry divisions | ||
|Yes | |Yes | ||
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|[[Image:i_sledge.jpg|75px]] | |[[Image:i_sledge.jpg|75px]] | ||
|[[Image:Sledge.jpg|150px]] | |[[Image:Sledge.jpg|150px]] | ||
|Sledgehammer | |[[Sledgehammer]] | ||
|This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure | |This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure | ||
|Yes | |Yes | ||
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|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Arcwelder.jpg|150px]] | |[[Image:Arcwelder.jpg|150px]] | ||
|Arc-Welder | |[[Arc-Welder]] | ||
|This electric weapon is attracted to metal targets and can chain to multiple enemies | |This electric weapon is attracted to metal targets and can chain to multiple enemies | ||
|Yes | |Yes | ||
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|[[Image:i_grinder.jpg|75px]] | |[[Image:i_grinder.jpg|75px]] | ||
|[[Image:Grinder.jpg|150px]] | |[[Image:Grinder.jpg|150px]] | ||
|Grinder | |[[Grinder]] | ||
|This weapon shoots spinning metal blades | |This weapon shoots spinning metal blades | ||
|Yes | |Yes | ||
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|[[Image:i_prox.jpg|75px]] | |[[Image:i_prox.jpg|75px]] | ||
|[[Image:Proxmines.jpg|150px]] | |[[Image:Proxmines.jpg|150px]] | ||
|Proximity Mine | |[[Proximity Mine]] | ||
|Explosives which detonate when enemies come too close | |Explosives which detonate when enemies come too close | ||
|Yes | |Yes | ||
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|[[Image:i_reconstructor.jpg|75px]] | |[[Image:i_reconstructor.jpg|75px]] | ||
|[[Image:Reconstructor.jpg|150px]] | |[[Image:Reconstructor.jpg|150px]] | ||
|Reconstructor | |[[Reconstructor]] | ||
|This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] and [[Siege]] gametypes | |This multiplayer-only weapon is used to reconstruct structures after they've been damaged in [[Damage Control]] and [[Siege]] gametypes | ||
|No | |No | ||
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|[[Image:i_remote.jpg|75px]] | |[[Image:i_remote.jpg|75px]] | ||
|[[Image:Remoteminingcharges.jpg|150px]] | |[[Image:Remoteminingcharges.jpg|150px]] | ||
|Remote Mining Charge | |[[Remote Mining Charge]] | ||
|Sticky bombs which detonate sequentially | |Sticky bombs which detonate sequentially | ||
|Yes | |Yes | ||
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|[[Image:i_rocket.jpg|75px]] | |[[Image:i_rocket.jpg|75px]] | ||
|[[Image:Rfgrocketlauncher.jpg|150px]] | |[[Image:Rfgrocketlauncher.jpg|150px]] | ||
|Rocket Launcher | |[[Rocket Launcher]] | ||
|Shoots rocket propelled grenades | |Shoots rocket propelled grenades | ||
|Yes | |Yes | ||
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|[[Image:i_shotgun.jpg|75px]] | |[[Image:i_shotgun.jpg|75px]] | ||
|[[Image:Maraudershotgun_0.jpg|150px]] | |[[Image:Maraudershotgun_0.jpg|150px]] | ||
|Shotgun | |[[Shotgun]] | ||
|This salvaged [[Red Faction (Game)|Red Faction]] era weapon is used by the [[Marauders]] for currently unknown purposes | |This salvaged [[Red Faction (Game)|Red Faction]] era weapon is used by the [[Marauders]] for currently unknown purposes | ||
|Yes | |Yes | ||
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|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Maraudergutter.jpg|150px]] | |[[Image:Maraudergutter.jpg|150px]] | ||
|Gutter | |[[Gutter]] | ||
|This melee weapon was developed by the [[Marauders]] for currently unknown purposes. | |This melee weapon was developed by the [[Marauders]] for currently unknown purposes. | ||
|Yes | |Yes | ||
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|[[Image:i_na.jpg|75px]] | |[[Image:i_na.jpg|75px]] | ||
|[[Image:Ultornanorifle.jpg|150px]] | |[[Image:Ultornanorifle.jpg|150px]] | ||
|Nanorifle | |[[Nanorifle]] | ||
|This weapon shoots nanites which take apart solid matter molecule by molecule | |This weapon shoots nanites which take apart solid matter molecule by molecule | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
|} | |} |
Revision as of 14:41, 14 July 2009
All the usable weapons in Red Faction: Guerrilla.
Faction | Icon | Image | Name | Description | Singleplayer? | Multiplayer? |
Pistol(RFG) | Standard issue EDF sidearm | Yes | Yes | |||
Assault Rifle | Standard issue EDF assault rifle | Yes | Yes | |||
Enforcer | An EDF assault rifle with guided bullets | Yes | Yes | |||
Singularity Bomb | This pulls in all the matter around it then explodes | Yes | Yes | |||
Peacekeeper | Standard issue EDF shotgun | Yes | Yes | |||
Sniper Rifle | Specialist issue firearm in the EDF's elite infantry divisions | Yes | Yes | |||
Gauss Rifle | Portable version of the EDF's lethal Gauss Turret | Yes | Yes | |||
Rail Driver | Specialist issue firearm in the EDF's elite infantry divisions | Yes | Yes | |||
Thermobaric Rocket Launcher | This superweapon launches a gigantic projectile which can be detonated in mid-air | Yes | Yes | |||
Sledgehammer | This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure | Yes | Yes | |||
Arc-Welder | This electric weapon is attracted to metal targets and can chain to multiple enemies | Yes | Yes | |||
Grinder | This weapon shoots spinning metal blades | Yes | Yes | |||
Proximity Mine | Explosives which detonate when enemies come too close | Yes | Yes | |||
Reconstructor | This multiplayer-only weapon is used to reconstruct structures after they've been damaged in Damage Control and Siege gametypes | No | Yes | |||
Remote Mining Charge | Sticky bombs which detonate sequentially | Yes | Yes | |||
Rocket Launcher | Shoots rocket propelled grenades | Yes | Yes | |||
Shotgun | This salvaged Red Faction era weapon is used by the Marauders for currently unknown purposes | Yes | Yes | |||
Gutter | This melee weapon was developed by the Marauders for currently unknown purposes. | Yes | No | |||
Nanorifle | This weapon shoots nanites which take apart solid matter molecule by molecule | Yes | Yes |