Submachine Gun: Difference between revisions

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''This article is regarding [[Red Faction (Game)|Red Faction]]''
{{Infobox Weapon
 
|name                = UAP-32/20 Ultor Submachine Gun
The Submachine Gun is one of the 15 player weapons in Red Faction.
|image              = Smg.jpg
[[Image:Smg.jpg|350px|right|thumb|Submachine Gun (UAP-32/20 Ultor Submachine Gun)]]
|game                = {{Game|RF1}}
|faction            = {{Team|Ultor}}
|first              = [[Corporate HQ]]
|damage type        = Bullet
|ammo type          = 12mm<br>5.56mm
|range              = Short to Medium
|primary            = Fire (automatic)
|alt                = Toggle 12mm & 5.56 bullets
|player              = Yes
|sp                  = Yes
|mp                  = Yes
|damage              = 40
|damage multi        = 30
|damage ai scale    = 0.7
|velocity            = 320.0
|lifetime            = 1.5
|fire wait          = 0.09
|spread              = 2.0
|spread multi        = 1.0
|mag size            = 30
|mag size multi      = 64
|max ammo            = 200
|max ammo multi      = 192
|reload time        = 1.2
}}{{BubbleNav|RF1Weapons}}
The '''Submachine Gun''' is a weapon in [[Red Faction]].


==Description==
==Description==
Although it's a slightly larger, heavier, and less accurate weapon than the Pistol, the SMG is capable of fully automatic fire with both standard 12mm bulets as well as 5.56mm high velocity armor piercing bullets. During the game you'll often find this particular weapon being wielded by Ultor's elite guard who seem content on showering you with lead at close quarters while relying on their body armor to keep them safe from your counter attacks. The SMG secures its place in the arsenal by being a solid close range weapon somewhere between the Shotgun and the Assault Rifle. There are better choices for general warfare, but it's probably the best fallback weapon in there.
Although it's a slightly larger, heavier, and less accurate weapon than the Pistol, the SMG is capable of fully automatic fire with both standard 12mm bulets as well as 5.56mm high velocity armor piercing bullets. During the game you'll often find this particular weapon being wielded by Ultor's elite guard who seem content on showering you with lead at close quarters while relying on their body armor to keep them safe from your counter attacks. The SMG secures its place in the arsenal by being a solid close range weapon somewhere between the Shotgun and the Assault Rifle. There are better choices for general warfare, but it's probably the best fallback weapon in there.


==Properties==
==Notes==
*'''Ammo/Clip Size:'''      12mm bullets/30 rounds; 5.56mm high velocity armor piercing bullets/20 rounds
It is an interesting choice by the designers to allow the weapon to chamber 5.56mm, yet give them a lower magazine capacity than the 12mm rounds. A 12mm round would be of .47 caliber and would make the magazine much longer in visible size than shown in game, and would be larger in diameter than any modern 5.56 x 45mm round. This may indicate that the 5.56mm rounds are of a higher case capacity than current ones, which the name "high velocity armor piercing round" would indicate. It seems to be visually based on the Heckler & Koch MP5K.
*'''Range:'''              Short to Medium
 
*'''Primary Fire:'''        Fire rounds, automatic
== Trivia ==
*'''Primary Velocity:'''   
*'''Primary Damage:'''     
*'''Alternate Fire:'''      Toggle between 12mm and 5.56mm rounds
*'''Alternate Velocity:''' 
*'''Alternate Damage:'''


==Community==
*The Submachine Gun is known as the Machine Pistol within the game files, because of it's Machine Pistol special mode.
*It is possibly based off of an MP5 Kurz Submachine Gun.


[[Category:Red Faction]]
[[Category:Red Faction]]

Latest revision as of 10:09, 8 March 2024

  • The Submachine Gun is a weapon in Red Faction.

    Description

    Although it's a slightly larger, heavier, and less accurate weapon than the Pistol, the SMG is capable of fully automatic fire with both standard 12mm bulets as well as 5.56mm high velocity armor piercing bullets. During the game you'll often find this particular weapon being wielded by Ultor's elite guard who seem content on showering you with lead at close quarters while relying on their body armor to keep them safe from your counter attacks. The SMG secures its place in the arsenal by being a solid close range weapon somewhere between the Shotgun and the Assault Rifle. There are better choices for general warfare, but it's probably the best fallback weapon in there.

    Notes

    It is an interesting choice by the designers to allow the weapon to chamber 5.56mm, yet give them a lower magazine capacity than the 12mm rounds. A 12mm round would be of .47 caliber and would make the magazine much longer in visible size than shown in game, and would be larger in diameter than any modern 5.56 x 45mm round. This may indicate that the 5.56mm rounds are of a higher case capacity than current ones, which the name "high velocity armor piercing round" would indicate. It seems to be visually based on the Heckler & Koch MP5K.

    Trivia

    • The Submachine Gun is known as the Machine Pistol within the game files, because of it's Machine Pistol special mode.
    • It is possibly based off of an MP5 Kurz Submachine Gun.