Rocket Launcher: Difference between revisions

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(New page: The Shotgun is one of the 15 player weapons in Red Faction. 350px|right|thumb|Automatic Shotgun (UAS-10 Ultor Automatic Combat Shotgun) ==Description== Big Earl, as t...)
 
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The Shotgun is one of the 15 player weapons in Red Faction.
{{Infobox Weapon
[[Image:Rocket.jpg|350px|right|thumb|Automatic Shotgun (UAS-10 Ultor Automatic Combat Shotgun)]]
|name                = URL-6T Ultor Tactical Rocket Launcher
|image              = Rocket.jpg
|game                = {{Game|RF1}}
|faction            = {{Team|Ultor}}
|first              = [[Live Mines]]
|damage type        = Explosive
|ammo type          = 15cm Rocket
|range              = Short to Medium
|primary            = Fire
|alt                = Fire (homing rocket, hold to target)
|player              = Yes
|sp                  = Yes
|mp                  = Yes
|damage              = 400
|damage multi        = 275
|damage ai scale    = 0.1
|damage ai scale multi = 0.4
|velocity            = 20.0
|lifetime            = 15.0
|thrust lifetime    = 3.0
|fire wait          = 1.25
|mag size            = 6
|max ammo            = 18
|reload time        = 1.7
}}{{BubbleNav|RF1Weapons}}
The '''URL-6T Ultor Tactical Rocket Launcher''' is a weapon in [[Red Faction]].


==Description==
==Description==
Big Earl, as the URL-6T is known, is a fearsome weapon, especially if you need a door. It fires 15cm long rockets, six to a clip, in either homing mode (which requires a 2.75s lock-on time) or in dumb-fire mode, which has a 2s cycle time. Both modes utilize the built-in, always-on IR sensor which grants those lucky enough to control Big Earl the ability to see life forms through walls and such. It's not recommended for use as a close-quarters weapon; blast shockwaves are indiscriminate in whom they may hit. You'll find this weapon is not used very often by opposition that you may encounter throughout the game and is rarely something to fear when you're on the wrong end of the stick (side that goes boom) of the badboy.
Big Earl, as the URL-6T is known, is a fearsome weapon, especially if you need a door. It fires 15cm long rockets, six to a clip, in either homing mode (which requires a 2.75s lock-on time) or in dumb-fire mode, which has a 2s cycle time. Both modes utilize the built-in, always-on IR sensor which grants those lucky enough to control Big Earl the ability to see life forms through walls and such. It's not recommended for use as a close-quarters weapon; blast shockwaves are indiscriminate in whom they may hit. You'll find this weapon is not used very often by opposition that you may encounter throughout the game and is rarely something to fear when you're on the wrong end of the stick (side that goes boom) of the badboy.


==Properties==
[[Category:Red Faction]]
*'''Ammo/Clip Size:'''      6 Rockets per clip/18 in reserve
*'''Range:'''              Medium to Long
*'''Primary Fire:'''        Fires a dumb rocket once every 2 seconds.
*'''Primary Velocity:'''   
*'''Primary Damage:'''     
*'''Alternate Fire:'''      Hold for 2.75 seconds with a target within site to engage homing mode, once locked onto a target you may release for a homing missile shot. Release before you have obtained a lock and the rocket will fire dumb.
Pros: Excellent tool for geo-modding and checking to make sure the path ahead is clear of any enemies via the IR scope.
*'''Alternate Velocity:''' 
*'''Alternate Damage:'''
 
==Community==
 
 
 
 
 
 
[[Category:Weapons]]

Latest revision as of 10:27, 8 March 2024

  • The URL-6T Ultor Tactical Rocket Launcher is a weapon in Red Faction.

    Description

    Big Earl, as the URL-6T is known, is a fearsome weapon, especially if you need a door. It fires 15cm long rockets, six to a clip, in either homing mode (which requires a 2.75s lock-on time) or in dumb-fire mode, which has a 2s cycle time. Both modes utilize the built-in, always-on IR sensor which grants those lucky enough to control Big Earl the ability to see life forms through walls and such. It's not recommended for use as a close-quarters weapon; blast shockwaves are indiscriminate in whom they may hit. You'll find this weapon is not used very often by opposition that you may encounter throughout the game and is rarely something to fear when you're on the wrong end of the stick (side that goes boom) of the badboy.