Red Faction: Guerrilla FAQ: Difference between revisions

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Capping the framerate at 120FPS is the only known solution if you encounter this issue, and may also prevent other subtle bugs/glitches from occurring. You can cap your framerate many different ways, including:
Capping the framerate at 120FPS is the only known solution if you encounter this issue, and may also prevent other subtle bugs/glitches from occurring. You can cap your framerate many different ways, including:
* Using Rivatuner Statistics Server to enforce a 120FPS limit
* Using Rivatuner Statistics Server to enforce a 120FPS limit
* Setting the game's refresh rate to 120Hz, then enabling VSync (if you have a monitor that supports 120Hz or higher)
* Setting the game's refresh rate to 120Hz, then enabling VSync (if you have a monitor that supports 120Hz or higher; introduces input lag)
* Using Radeon Chill and setting both "Min FPS" and "Max FPS" to 120 (if you have an AMD GPU)
* Using Radeon Chill and setting both "Min FPS" and "Max FPS" to 120 (if you have an AMD GPU)
* Using Framerate Target Control to enforce a 120FPS limit (if you have an AMD GPU; may introduce input lag)
* Using Framerate Target Control to enforce a 120FPS limit (if you have an AMD GPU; may introduce input lag)

Latest revision as of 15:23, 20 February 2024

  • This page provides fixes to commonly encountered issues, and answers to frequently asked questions.

    For issues or questions that aren't covered on this page, feel free to join the Red Faction Community Discord below for help from other community members.


    Common Issues

    Frequently Asked Questions