Red Faction: Guerrilla FAQ: Difference between revisions

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{{Banner|Discord}}
{{Banner|Discord}}
==Common Issues==
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{{FAQ|question|Intermittent game crashes|If you're running the GoG version, try updating your game or use GoG Galaxy. Kaiko has indicated that some GoG users running older versions may experience crashes.<br>Otherwise, the best way to get help with these kinds of issues is to join [https://discord.gg/fRrUzuV the Red Faction Community Discord] and describe the issue you're facing.}}
{{FAQ|question|Frequent lag while playing multiplayer|Due to the game's multiplayer using a peer-to-peer networking model, and the lack of traditional dedicated servers, the "server" is hosted by one of the players in a game. Because of this, gameplay will likely be laggy at times, depending on the performance and network connection of the player chosen as the host.
* If you're using the [https://github.com/CamoRF/Red-Faction-Guerrilla-Terraform-Patch Terraform Patch], the player who starts the custom game lobby will always remain the host. This mitigates the majority of the lag if the lobby host has good connection and performance as host migration as been completely removed in the patch. }}
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{{FAQ|question|Terrain vanishes in Badlands or harpoons get stuck when fired from turrets|In Red Faction: Guerrilla (both the Steam Edition and the Re-Mars-tered version), when the framerate exceeds 120FPS for too long, a rendering glitch that causes most of the terrain to vanish can occur in the Badlands. Harpoons fired from Marauder turrets will also frequently get stuck in the turret at framerates exceeding 120FPS.
Capping the framerate at 120FPS is the only known solution if you encounter this issue, and may also prevent other subtle bugs/glitches from occurring. You can cap your framerate many different ways, including:
* Using Rivatuner Statistics Server to enforce a 120FPS limit
* Setting the game's refresh rate to 120Hz, then enabling VSync (if you have a monitor that supports 120Hz or higher)
* Using Radeon Chill and setting both "Min FPS" and "Max FPS" to 120 (if you have an AMD GPU)
* Using Framerate Target Control to enforce a 120FPS limit (if you have an AMD GPU; may introduce input lag)
* Using Nvidia Control Panel to set "Max Frame Rate" to 120 (if you have an Nvidia GPU) }}
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==Frequently Asked Questions==
==Frequently Asked Questions==
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{{FAQ|question|My game is crashing! How can I get help?|If you're running the GoG version, try updating your game or use GoG Galaxy. Kaiko has indicated that some GoG users running older versions may experience crashes.<br>Otherwise, the best way to get help with these kinds of issues is to join [https://discord.gg/fRrUzuV the Red Faction Community Discord] and describe the issue you're facing.}}


{{FAQ|question|Where can I get a copy of Red Faction: Guerrilla?|Red Faction: Guerrilla is available for purchase as a digital download or physical copy (CD).
{{FAQ|question|Where can I get a copy of Red Faction: Guerrilla?|Red Faction: Guerrilla is available for purchase as a digital download or physical copy (CD).
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* Previously multiplayer-exclusive features now available in single player - different sledgehammers, backpacks, and [[Reconstructor]] as examples.
* Previously multiplayer-exclusive features now available in single player - different sledgehammers, backpacks, and [[Reconstructor]] as examples.
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{{FAQ|question|Why is there frequent lag while playing multiplayer?|Due to the game's multiplayer using a peer-to-peer networking model, and the lack of traditional dedicated servers, the "server" is hosted by one of the players in a game. Because of this, gameplay will likely be laggy at times, depending on the performance and network connection of the player chosen as the host.
* If you're using the [https://github.com/CamoRF/Red-Faction-Guerrilla-Terraform-Patch Terraform Patch], the player who starts the custom game lobby will always remain the host. This mitigates the majority of the lag if the lobby host has good connection and performance as host migration as been completely removed in the patch. }}


{{FAQ|question|Can I host a dedicated server for Steam Edition or Re-Mars-tered?|No, both game editions use a peer-to-peer networking model - which effectively means that dedicated servers don't exist. The "server" is hosted by one of the individual players in the game.
{{FAQ|question|Can I host a dedicated server for Steam Edition or Re-Mars-tered?|No, both game editions use a peer-to-peer networking model - which effectively means that dedicated servers don't exist. The "server" is hosted by one of the individual players in the game.

Revision as of 15:21, 20 February 2024

  • This page provides fixes to commonly encountered issues, and answers to frequently asked questions.

    For issues or questions that aren't covered on this page, feel free to join the Red Faction Community Discord below for help from other community members.


    Common Issues

    Frequently Asked Questions