Military Gunship: Difference between revisions

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==Properties==
==Properties==
When Paired with Shrike, Alias serves as the gunner for this craft. You will have two modes of fire: a Gatling gun and rockets. Use the Primary fire key to engage the Gatling gun. The alternate fire key will launch rockets from the rocket ports. If the throw grenade key is used to lock onto vehicles, the rockets will home in on their targets when fire. The Hud for the Gunship also displays how much health the vehicle has. When this number reaches zero, you're dead.
When Paired with Shrike, Alias serves as the gunner for this craft. You will have two modes of fire: a Gatling gun and rockets. Use the Primary fire key to engage the Gatling gun. The alternate fire key will launch rockets from the rocket ports. If the throw grenade key is used to lock onto vehicles, the rockets will home in on their targets when fire. The Hud for the Gunship also displays how much health the vehicle has. When this number reaches zero, you're dead.
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==Police Gunship==
==Police Gunship==

Revision as of 08:00, 24 January 2024

The AHC-36 Military Gunship is a vehicle in Red Faction II.

Description

The Gunship is the primary air vehicle seen throughout Red Faction II. It is used by both the player and enemies throughout the story, however is only accessible to the player during an autoscroller level entitled Shrike's Wild Ride.

The gunship is also featured in several missions' "Bonus Objectives" in which destroying them gives a boost to the player's Heroics meter.

This version of the Aesir Fighter takes aerial combat to the next level when compared to its predecessor from 5 years ago. Designed for airborne combat in Earth's atmosphere's Aesir 2.0 utilizes a 30mm, 8 barrel SOP-8BG Gatling gun as its primary source of firepower and can dispense rounds at an extremely high rate of fire. In additional to 30mm rounds, this craft is also capable of launching high-powered rockets from each of its left and right ports. These rockets are highly effective against tougher opponents and can easily pierce through even the toughest armour. While the Aesir is rumoured to capable of flying at speeds up to 400 knots when at full throttle, its enhanced manoeuvrability at lower speeds make it well suited for urban combat environments.

Shrikes Gunship

Shrike, the vehicle specialist in Molov's squad, typically commandeers a customized version of the Aesir 2.0 giving it increased firepower, speed, and durability. The fighter is also rumoured to directly interface with Nanotechnology enhanced soldiers. Not only does this make the fighter more manoeuvrable than normal, the gunner can devastate the battlefield with optical zoom and more precise control.

Properties

When Paired with Shrike, Alias serves as the gunner for this craft. You will have two modes of fire: a Gatling gun and rockets. Use the Primary fire key to engage the Gatling gun. The alternate fire key will launch rockets from the rocket ports. If the throw grenade key is used to lock onto vehicles, the rockets will home in on their targets when fire. The Hud for the Gunship also displays how much health the vehicle has. When this number reaches zero, you're dead.


Police Gunship

Police Gunship.png

The Police Gunship is practically identical to the military gunship, instead sporting a navy blue colour with the word "POLICE" plastered around it.