Usable Weapons Guide: Difference between revisions
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|[[Image: | |[[Image:i_enforcer.jpg|75px]] | ||
|[[Image:wep_edfenforcer.jpg|75px]] | |[[Image:wep_edfenforcer.jpg|75px]] | ||
|Enforcer | |Enforcer | ||
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|[[Image: | |[[Image:i_na.jpg|75px]] | ||
|[[Image:edfpeacekeeper.jpg|75px]] | |[[Image:edfpeacekeeper.jpg|75px]] | ||
|Peacekeeper | |Peacekeeper | ||
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|[[Image: | |[[Image:i_na.jpg|75px]] | ||
|[[Image:edfsniper.jpg|75px]] | |[[Image:edfsniper.jpg|75px]] | ||
|Sniper Rifle | |Sniper Rifle | ||
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|[[Image: | |[[Image:i_na.jpg|75px]] | ||
|[[Image:edfgaussrifle.jpg|75px]] | |[[Image:edfgaussrifle.jpg|75px]] | ||
|Gauss Rifle | |Gauss Rifle | ||
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|[[Image: | |[[Image:i_na.jpg|75px]] | ||
|[[Image:edfraildriver.jpg|75px]] | |[[Image:edfraildriver.jpg|75px]] | ||
|Rail Driver | |Rail Driver | ||
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|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image: | |[[Image:i_na.jpg|75px]] | ||
|[[Image:rfarcwelder.jpg|75px]] | |[[Image:rfarcwelder.jpg|75px]] | ||
|Arc-Welder | |Arc-Welder | ||
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|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image: | |[[Image:i_grinder.jpg|75px]] | ||
|[[Image:rfgrinder.jpg|75px]] | |[[Image:rfgrinder.jpg|75px]] | ||
|Grinder | |Grinder | ||
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|[[Image: | |[[Image:i_na.jpg|75px]] | ||
|[[Image:rfnanorifle.jpg|75px]] | |[[Image:rfnanorifle.jpg|75px]] | ||
|Nanorifle | |Nanorifle | ||
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|[[Image: | |[[Image:i_prox.jpg|75px]] | ||
|[[Image:rfproximitymines.jpg|75px]] | |[[Image:rfproximitymines.jpg|75px]] | ||
|Proximity Mine | |Proximity Mine | ||
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|[[Image: | |[[Image:i_reconstructor.jpg|75px]] | ||
|[[Image:rfreconstructor.jpg|75px]] | |[[Image:rfreconstructor.jpg|75px]] | ||
|Reconstructor | |Reconstructor | ||
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|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image: | |[[Image:i_remote.jpg|75px]] | ||
|[[Image:rfremotecharges.jpg|75px]] | |[[Image:rfremotecharges.jpg|75px]] | ||
|Remote Mining Charge | |Remote Mining Charge | ||
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|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image: | |[[Image:i_rocket.jpg|75px]] | ||
|[[Image:rfrocketlauncher.jpg|75px]] | |[[Image:rfrocketlauncher.jpg|75px]] | ||
|Rocket Launcher | |Rocket Launcher | ||
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|style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | |style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | ||
|[[Image: | |[[Image:i_shotgun.jpg|75px]] | ||
|[[Image:mrshotgun.jpg|75px]] | |[[Image:mrshotgun.jpg|75px]] | ||
|Shotgun | |Shotgun |
Revision as of 02:54, 12 April 2009
NebulaMods presents a easy-to-understand guide of all the known weapons in Red Faction: Guerrilla.
Faction | Icon | Image | Name | Description | Singleplayer? | Multiplayer? |
File:Edfpistol.jpg | Pistol | Standard issue EDF sidearm | Yes | Yes | ||
File:Edfassaultrifle.jpg | Assault Rifle | Standard issue EDF assault rifle | Yes | Yes | ||
File:Wep edfenforcer.jpg | Enforcer | An EDF assault rifle with guided bullets | Yes | Yes | ||
File:Edfsingularitybomb.jpg | Singualrity Bomb | This sucks in all the matter around it then explodes | Yes | Yes | ||
File:Edfgrenade.jpg | Grenade | Standard issue EDF antipersonnel device | Yes | Yes | ||
File:Edfpeacekeeper.jpg | Peacekeeper | Standard issue EDF shotgun | Yes | Yes | ||
File:Edfsniper.jpg | Sniper Rifle | Specialist issue firearm in the EDF's elite infantry divisions | Yes | Yes | ||
File:Edfgaussrifle.jpg | Gauss Rifle | Portable version of the EDF's lethal Gauss Turret | Yes | Yes | ||
File:Edfraildriver.jpg | Rail Driver | Specialist issue firearm in the EDF's elite infantry divisions | Yes | Yes | ||
File:Rfarcwelder.jpg | Arc-Welder | This electric weapon is attracted to metal targets | Yes | Yes | ||
File:Rfgrinder.jpg | Grinder | This weapon shoots spinning metal blades | Yes | Yes | ||
File:Rfnanorifle.jpg | Nanorifle | This weapon shoots nanites | Yes | Yes | ||
File:Rfproximitymines.jpg | Proximity Mine | Explosives which detonate when enemies come too close | Yes | Yes | ||
File:Rfreconstructor.jpg | Reconstructor | This multiplayer-only weapon is used to reconstruct structures after they've been damaged in Damage Control mode | No | Yes | ||
File:Rfremotecharges.jpg | Remote Mining Charge | Sticky bombs which detonate sequentially | Yes | Yes | ||
File:Rfrocketlauncher.jpg | Rocket Launcher | Shoots rocket propelled grenades | Yes | Yes | ||
File:Mrshotgun.jpg | Shotgun | This salvaged Red Faction era weapon is used by the Marauders for currently unknown purposes | Yes | Yes |