Heavy Machine Gun: Difference between revisions

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{{Infobox Weapon
{{Infobox Weapon
|name           = JF60 BF Heavy Supression Machine Gun
|name               = JF60 BF Heavy Supression Machine Gun
|image         = [[Image:Hmg.jpg|350px]]
|image               = Hmg.jpg
|game           = {{Game|RF1}}
|game               = {{Game|RF1}}
|faction       = {{Team|Ultor}}
|faction             = {{Team|Ultor}}
|first         = [[Missile Command Center]]
|first               = [[Missile Command Center]]
|type           = Heavy
|damage type         = Armor Piercing Bullet
|ammo          = 7.62mm
|ammo type           = 7.62mm AP
|range         = Long
|range               = Long
|primary       = Fully Automatic Fire
|primary             = Fully automatic fire
|alt           = Slower Automatic Fire
|alt                 = Slower automatic fire
|player         = Yes
|player             = Yes
|sp             = Yes
|sp                 = Yes
|mp             = Yes
|mp                 = Yes
|damage              = 75
|damage multi        = 45
|damage ai scale    = 0.7
|damage ai scale multi = 0.5
|velocity            = 275.0
|lifetime            = 2.0
|fire wait          = 0.10
|fire wait alt      = 0.2
|spread              = 2.0
|spread multi        = 1.25
|spread alt          = 1.0
|spread alt multi    = 0.25
|mag size            = 99
|max ammo            = 240
|max ammo multi      = 297
|reload time        = 3.85
}}{{BubbleNav|RF1Weapons}}
}}{{BubbleNav|RF1Weapons}}
The '''Heavy Machine Gun''' is a weapon in [[Red Faction]].
The '''Heavy Machine Gun''' is a weapon in [[Red Faction]].

Revision as of 10:05, 8 March 2024

  • The Heavy Machine Gun is a weapon in Red Faction.

    Description

    By spewing forth immensely powerful 7.62mm rounds at anywhere from point-blank to long range, the JF60-HMG/BF Heavy Suppression Machine Gun is the ultimate in Ultor-style crowd control. It's inaccurate to be sure, but makes up for it with a very high firing rate and a usual belt size of 99 rounds; however, as if you could be subtle with a sledgehammer, the secondary fire mode slows the firing rate to a more manageable speed with a concurrent increase in accuracy. Mercenaries will wield the Heavy Machine Gun at you with lethal precision, so be wary once you hear it going off. It is based on the M249 Squad Automatic Weapon.

    Properties

    • Ammo/Clip Size: 7.62mm/Belt Fed, typically 99 rounds
    • Range: Long
    • Primary Fire: Full Auto
    • Primary Velocity: 275 m/s
    • Primary Damage: Head shot 85 Hp (42 Armour)
    • Alternate Fire: Slower firing rate, but significantly more accurate
    • Alternate Velocity:
    • Alternate Damage:


    Red Faction (1) Weapons

    Close Combat: Control Baton - Flame Thrower - Riot Shield

    Semi-Auto: 12mm Pistol - Shotgun - Sniper Rifle - Precision Rifle

    Heavy: Rail Driver - Heavy Machine Gun - Assault Rifle - Submachine Gun

    Explosive: Remote Charge - Grenade - Rocket Launcher - Fusion Rocket Launcher