Live Mines: Difference between revisions
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|goal = Escape Mine M-4 before it's sealed. | |goal = Escape Mine M-4 before it's sealed. | ||
|filenames = L1S1.rfl, L1S2.rfl, L1S3.rfl | |filenames = L1S1.rfl, L1S2.rfl, L1S3.rfl | ||
|before = N/A | |before = N/A | ||
|after = [[L2: Barracks]] | |after = [[L2: Barracks]] | ||
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Live Mines is the first level/chapter in the Red Faction single player campaign. Live Mines consists of 3 individual maps and begins just after [[Parker]]'s final shift in the [[Ultor]] mines. It is followed by [[L2: Barracks]]. | Live Mines is the first level/chapter in the Red Faction single player campaign. Live Mines consists of 3 individual maps and begins just after [[Parker]]'s final shift in the [[Ultor]] mines. It is followed by [[L2: Barracks]]. | ||
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==L1S1: Live Mines== | ==L1S1: Live Mines== | ||
{{Infobox RF1SPMap | {{Infobox RF1SPMap | ||
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|features = Long, winding mine tunnels with multiple hidden caverns accessible via [[GeoMod]] | |features = Long, winding mine tunnels with multiple hidden caverns accessible via [[GeoMod]] | ||
|author = [[Jasen Whiteside]] | |author = [[Jasen Whiteside]] | ||
|enemies = [[Envirosuit Guard]] | |enemies = [[Ultor_Security_Guards#Envirosuit_Guard|Envirosuit Guard]] | ||
|vehicles = N/A | |vehicles = N/A | ||
|weapons = [[Control Baton]], [[12mm Pistol]], [[Remote Charge]] | |weapons = [[Control Baton]], [[12mm Pistol]], [[Remote Charge]] | ||
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Immediately following what would turn out to be [[Parker]]'s final shift in the mines, he witnesses an [[Ultor]] guard kill another miner in front of him. Following this, the other guards attack him and he's drawn into the rebellion. | Immediately following what would turn out to be [[Parker]]'s final shift in the mines, he witnesses an [[Ultor]] guard kill another miner in front of him. Following this, the other guards attack him and he's drawn into the rebellion. | ||
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==L1S2: Mine Maintenance== | ==L1S2: Mine Maintenance== | ||
{{Infobox RF1SPMap | {{Infobox RF1SPMap | ||
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|features = A rock crusher, [[Driller]], and guard checkpoint | |features = A rock crusher, [[Driller]], and guard checkpoint | ||
|author = Unknown | |author = Unknown | ||
|enemies = [[Envirosuit Guard]] | |enemies = [[Ultor_Security_Guards#Envirosuit_Guard|Envirosuit Guard]] | ||
|vehicles = N/A | |vehicles = N/A | ||
|weapons = [[12mm Pistol]], [[Rocket Launcher]] | |weapons = [[12mm Pistol]], [[Rocket Launcher]] | ||
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After escaping the first stage of Mine M-4, Parker has to battle through additional Ultor guards and optionally make use of a [[Driller]] to reach an Ultor guard checkpoint. | After escaping the first stage of Mine M-4, Parker has to battle through additional Ultor guards and optionally make use of a [[Driller]] to reach an Ultor guard checkpoint. | ||
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==L1S3: Mine Entrance== | ==L1S3: Mine Entrance== | ||
{{Infobox RF1SPMap | {{Infobox RF1SPMap | ||
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|features = Huge rock bridge over a massive ravine and mine entrance elevator | |features = Huge rock bridge over a massive ravine and mine entrance elevator | ||
|author = [[Jasen Whiteside]] | |author = [[Jasen Whiteside]] | ||
|enemies = [[Envirosuit Guard]] | |enemies = [[Ultor_Security_Guards#Envirosuit_Guard|Envirosuit Guard]] | ||
|vehicles = [[APC]] (AI controlled) | |vehicles = [[APC]] (AI controlled) | ||
|weapons = [[12mm Pistol]], [[Control Baton]] | |weapons = [[12mm Pistol]], [[Control Baton]] |
Latest revision as of 04:40, 27 February 2024
Live Mines is the first level/chapter in the Red Faction single player campaign. Live Mines consists of 3 individual maps and begins just after Parker's final shift in the Ultor mines. It is followed by L2: Barracks.
L1S1: Live Mines
Immediately following what would turn out to be Parker's final shift in the mines, he witnesses an Ultor guard kill another miner in front of him. Following this, the other guards attack him and he's drawn into the rebellion.
L1S2: Mine Maintenance
After escaping the first stage of Mine M-4, Parker has to battle through additional Ultor guards and optionally make use of a Driller to reach an Ultor guard checkpoint.
L1S3: Mine Entrance
Parker has to either outrun or defeat an Ultor APC and additional waves of guards to reach the mine entrance elevator that will take him up to the barracks.