User contributions for Taltharius
25 February 2024
- 14:1014:10, 25 February 2024 diff hist +4 User talk:Taltharius No edit summary current
- 14:1014:10, 25 February 2024 diff hist +1,081 User talk:Taltharius No edit summary
- 14:0914:09, 25 February 2024 diff hist −993 User talk:Taltharius No edit summary Tag: Manual revert
- 14:0814:08, 25 February 2024 diff hist +993 User talk:Taltharius No edit summary
20 February 2024
- 14:5014:50, 20 February 2024 diff hist +12 m User talk:Taltharius No edit summary
- 14:4914:49, 20 February 2024 diff hist −4 m User talk:Taltharius No edit summary
- 14:2914:29, 20 February 2024 diff hist +3 m User talk:Taltharius No edit summary
- 14:2514:25, 20 February 2024 diff hist +12 m User talk:Taltharius No edit summary
- 05:4205:42, 20 February 2024 diff hist −1 m User talk:Taltharius No edit summary
- 05:2905:29, 20 February 2024 diff hist +128 m User talk:Taltharius No edit summary
- 05:2305:23, 20 February 2024 diff hist +1,054 N User talk:Taltharius Created page with "A rendering glitch can occur in the Badlands when the framerate exceeds 120FPS for too long. Harpoons fired from Marauder turrets will also frequently get stuck in the turret at framerates exceeding 120FPS. Capping the framerate at 120FPS will prevent both these things from occurring, and may also prevent other subtle bugs/glitches from occurring. One of several methods can be used to cap the game's framerate. They will be listed below. == Methods that should work..."
- 05:0205:02, 20 February 2024 diff hist −55 Shotgun No edit summary