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Mod is short for "Modification".  A modification is simply a part of the game that has been changed or customized.
Mod is short for "Modification".  A modification is simply a part of the game that has been changed or customized.
==Client-Side Mods==
== Client-Side Mods ==
[[Image:/skins/common/images/poweredby_mediawiki_88x31.png|250px|left|thumb|The Quake 4 [[rail|Rail Driver]]; a popular [[clientside|client-side]] mod by author: RED-FROG.]]
[[Image:/skins/common/images/poweredby_mediawiki_88x31.png|250px|left|thumb|The Quake 4 [[rail|Rail Driver]]; a popular [[clientside|client-side]] mod by author: RED-FROG.]]


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==Server-Side Mods==
== Server-Side Mods ==
[[serverside|Server-Side]] mods include any modifications that change the game without having a client download anything new to play.  
[[serverside|Server-Side]] mods include any modifications that change the game without having a client download anything new to play.  


Some modifications for [[Red Faction]] that can be done [[serverside|server-side]] are: [[Weapon]] Damages, [[Projectile]] Velocity, Available Pickups, [[geomod|Geo-Mod]] Crater Size, Client Entity Type, Client Camera Position, Client Weapon, and Remaining Time.
Some modifications for [[Red Faction]] that can be done [[serverside|server-side]] are: [[Weapon]] Damages, [[Projectile]] Velocity, Available Pickups, [[geomod|Geo-Mod]] Crater Size, Client Entity Type, Client Camera Position, Client Weapon, and Remaining Time.
==Conversion Mods==
== Conversion Mods ==
Conversion mods (Command line) are modifications that require a client & server to both download and run a custom version of the game.
Conversion mods (Command line) are modifications that require a client & server to both download and run a custom version of the game.

Revision as of 19:48, 16 March 2008

This page is for discussing legitimate modifications. For cheats, see Cheats.

Mod is short for "Modification". A modification is simply a part of the game that has been changed or customized.

Client-Side Mods

Client-Side mods are any modification that you may use alone without the server or other clients also having it.

They include HUDs, Models, Textures, and Skins.




Server-Side Mods

Server-Side mods include any modifications that change the game without having a client download anything new to play.

Some modifications for Red Faction that can be done server-side are: Weapon Damages, Projectile Velocity, Available Pickups, Geo-Mod Crater Size, Client Entity Type, Client Camera Position, Client Weapon, and Remaining Time.

Conversion Mods

Conversion mods (Command line) are modifications that require a client & server to both download and run a custom version of the game.