Red Faction Command Line Parameters
Red Faction has a number of command line parameters available when launching the game.
Available Parameters
Base Game
- This table lists command line parameters available as of the latest official client version (v1.20) of rf.exe.
Parameter Syntax | Function |
---|---|
-level [filename] | Immediately loads into the specified level filename in single player mode when the game launches. .rfl file with corresponding filename must be in a directory loadable by the game (either the stock game files, or within a .vpp file in \user_maps\multi\ or \user_maps\single\. |
-mod [mod name] | Launch the game (or server, if run in conjunction with -dedicated) with the specified total conversion mod. [mod name] must exactly match the name of the mod's corresponding folder in \mods\. |
-dedicated [config name] | Launch a dedicated server with the specified config from dedicated_server.txt. If no config name parameter is specified, it will default to the first configuration. |
-port [port number] | Launch the game (or server, if run in conjunction with -dedicated) on the specified UDP port. If this parameter is not specified, defaults to UDP 7755. |
-lanonly | Only relevant when launching a dedicated server (via -dedicated). Stops your server from reporting to the multiplayer game tracker. NOTE: Using this parameter does not restrict non-LAN connections. |
-timedemo [filename] | Launch the game, immediately load into the specified level filename in single player mode, spawn at the origin of the level (XYZ: 0, 0, 0) and spin in a circle once. Framerate statistics are displayed in the console and dumped to timedemo.txt. |
-timedemo [filename] | Does the same as -timedemo, but the test is performed at the origin, then again at each path node in the level. WARNING: This process could take some time to complete, and you will be unable to exit the game during the test unless you forcefully kill the process via taskkill or Task Manager. |
-voodoo | Launch the game with Voodoo GPU compatibility. |
-voodoo3 | Launch the game with Voodoo3 GPU compatibility. |
-startpos [coordinates] | (Undocumented) Used by RED to start the level at the camera position. (Format: -startpos [0|1],x;[0|1],y;[0|1],z Note: 0 is for negative coordinates and 1 is for positive coordinates)
|
-startdir [coordinates] | (Undocumented) Used by RED to start the level facing a specific direction. (Format: -startdir [0|1],integer;[0|1],integer;[0|1],integer Note: 0 is for negtive orientation and 1 is for positive orientation)
|
-trackerip [ip/hostname] | (Undocumented) Used to specify an alternate multiplayer server tracker. If not specified, game will use the tracker configured in the registry (via launcher options). |
MP Test
- This table lists command line parameters available only in Multiplayer Test.
Parameter Syntax | Function |
---|---|
-multilog | Only relevant when launching a dedicated server (via -dedicated). Writes a log of joining players and runtime to NAME_DayMoDD_HHMM.txt. |
- Example formatting for NAME_DayMoDD_HHMM.txt:
:12/16 15:37:38~ Player Default has joined
- 12/16 15:38:18~ Player nick has joined
- 12/16 16:18:43~ Red Faction has been active for 0 hours, 42 minutes, and 1 seconds
- 12/16 17:00:44~ Red Faction has been active for 1 hours, 24 minutes, and 2 seconds
- 12/16 17:42:45~ Red Faction has been active for 2 hours, 6 minutes, and 3 seconds
12/16 18:16:20~ Player digi has joined
Deprecated command-line switches
- -multilog - Only works in Red Faction Multiplayer Test (beta). When used, the server will write a log of joining players and runtime to NAME_DayMoDD_HHMM.txt. An example can be seen below:
- 12/16 15:37:38~ Player Default has joined
- 12/16 15:38:18~ Player nick has joined
- 12/16 16:18:43~ Red Faction has been active for 0 hours, 42 minutes, and 1 seconds
- 12/16 17:00:44~ Red Faction has been active for 1 hours, 24 minutes, and 2 seconds
- 12/16 17:42:45~ Red Faction has been active for 2 hours, 6 minutes, and 3 seconds
- 12/16 18:16:20~ Player digi has joined
RED Command-line switches
See RED Editor