RF Client Comparison: Difference between revisions
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|style="text-align:left"|Support provided | |style="text-align:left"|Support provided | ||
|{{VerCompareFalse}} | |{{VerCompareFalse}} | ||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue|Available on FactionFiles Discord: <br /> [http://redfaction.chat redfaction.chat]}} | |||
|{{VerCompareTrue|Available on FactionFiles Discord: <br /> [http://redfaction.chat redfaction.chat]}} | |||
|- | |||
|style="text-align:left"|Open source software | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue|Source code available: <br /> [https://github.com/rafalh/dashfaction Dash Faction Source]}} | |||
|- | |||
|style="text-align:left"|Compatibility with modern computer hardware and operating systems (ie. Windows 10) | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue|Fixes many compatibility issues|*}} | |||
|{{VerCompareTrue|Fixes many compatibility issues|*}} | |||
|{{VerCompareTrue|Fixes virtually all known compatibility issues}} | |||
|- | |||
|style="text-align:left"|Support for widescreen and custom resolutions | |||
|{{VerCompareFalse|No HUD elements display properly and FOV doesn't scale accurately}} | |||
|{{VerCompareFalse|No HUD elements display properly and FOV doesn't scale accurately + Game will often crash when running at higher resolutions}} | |||
|{{VerCompareTrue|Partial support: some single player HUD elements don't display properly on higher resolutions, and FOV scaling for some widescreen resolutions doesn't scale accurately|*}} | |||
|{{VerCompareTrue|Full support for all resolutions (including widescreen)}} | |||
|- | |||
|style="text-align:left"|Game will launch without RF CD2 inserted | |||
|{{VerCompareFalse}} | |{{VerCompareFalse}} | ||
|{{VerCompareTrue}} | |{{VerCompareTrue}} | ||
|{{VerCompareTrue| | |{{VerCompareTrue}} | ||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Game can be minimized and/or alt+tabbed out of without crashes and/or unrecoverable issues | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Game can be run in a window | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue|Full screen, windowed, and noborder/stretched window mode available}} | |||
|{{VerCompareTrue|Full screen, windowed, and noborder/stretched window mode available}} | |||
|- | |||
|style="text-align:left"|Compatibility with official French/German assets (audio, menus, messages, signage, etc.) | |||
|{{VerCompareTrue|French/German versions have entirely separate game executables|*}} | |||
|{{VerCompareTrue|French/German versions have entirely separate game executables|*}} | |||
|{{VerCompareTrue|Compatible with French/German assets if installed}} | |||
|{{VerCompareTrue|Compatible with French/German assets if installed + "Game Language" selection available in launcher}} | |||
|- | |||
|style="text-align:left"|Graphical UI for launching game with mods | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue|Dropdown available in launcher to start game with any installed mod}} | |||
|{{VerCompareTrue|Dropdown available in launcher to start game with any installed mod}} | |||
|- | |||
|colspan="5" style="text-align:left;font-weight:bold;background-color:#DDDDDD"|Improvements/Enhancements | |||
|- | |||
|style="text-align:left"|Support for high resolution textures | |||
|{{VerCompareFalse|Textures with any dimension >256px won't render properly}} | |||
|{{VerCompareFalse|Textures with any dimension >256px won't render properly}} | |||
|{{VerCompareFalse|Textures with any dimension >256px won't render properly}} | |||
|{{VerCompareTrue|Textures render properly regardless of dimensions}} | |||
|- | |||
|style="text-align:left"|Support for 24/32 bit textures | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Built-in support for anti-aliasing | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Support for additional texture filtering methods | |||
|{{VerCompareFalse|Bilinear/trilinear filtering}} | |||
|{{VerCompareFalse|Bilinear/trilinear filtering}} | |||
|{{VerCompareFalse|Bilinear/trilinear filtering}} | |||
|{{VerCompareFalse|Bilinear/trilinear, anisotropic, and nearest neighbor filtering}} | |||
|- | |||
|style="text-align:left"|Increased resolution for rail/rocket scanners, mirrors, and security monitor screens | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Ability to show high quality models at all times (ie. disable Level of Detail transitions for meshes) | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Weapon fire camera shake modernization | |||
|{{VerCompareFalse|Screenshake dependent on framerate}} | |||
|{{VerCompareFalse|Screenshake dependent on framerate}} | |||
|{{VerCompareFalse|Screenshake dependent on framerate}} | |||
|{{VerCompareTrue|Screenshake independent of framerate}} | |||
|- | |||
|style="text-align:left"|Mouse DirectInput | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Ability to configure mouse sensitivity with numeric values | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Load unlimited number of VPP packfiles and files within those packfiles (VPP packfiles are used to store custom maps, skins, etc.) | |||
|{{VerCompareFalse|Limit of 256 packfiles and 13,500 files within packfiles, game will ignore any files after that point}} | |||
|{{VerCompareFalse|Limit of 256 packfiles and 13,500 files within packfiles, game will ignore any files after that point}} | |||
|{{VerCompareFalse|Higher limit than official versions - limit of 2,560 packfiles and 20,713 files within packfiles, game will ignore any files after that point|*}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|colspan="5" style="text-align:left;font-weight:bold;background-color:#DDDDDD"|Bug Fixes | |||
|- | |||
|style="text-align:left"|Fixes for critical security vulnerabilities/issues | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue|Most known security issues/vulnerabilities resolved|*}} | |||
|{{VerCompareTrue|Most known security issues/vulnerabilities resolved|*}} | |||
|{{VerCompareTrue|Most known security issues/vulnerabilities resolved|*}} | |||
|- | |||
|style="text-align:left"|Fix for submarine explosion bug immediately after geothermal power plant | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse|Issue still present, but workaround available by limiting framerate to <nowiki><=</nowiki>60FPS while submarine is dropping|*}} | |||
|{{VerCompareTrue|Bug fully resolved}} | |||
|- | |||
|style="text-align:left"|Fix for bug causing game to crash when picking up items while game is running at high resolutions | |||
|{{VerCompareTrue|Bug not present}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue|Bug not present}} | |||
|{{VerCompareTrue|Bug not present}} | |||
|- | |||
|style="text-align:left"|Fix for visual issues with undercover Parker (ie. "Frankenparker" bug) | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Fixes for savegame file corruption issues | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Fix for cutscene synchronization issues (audio / animations out of sync) | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Fix for various issues when running game at high framerate (including issues jumping out of water, getting stuck to floor, etc.) | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|{{VerCompareTrue}} | |||
|- | |||
|style="text-align:left"|Fix for bug causing FPS to drop to nearly 0 seemingly randomly (technically caused by entities having invalid orientation values) | |||
|{{VerCompareTrue|Bug not present}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue|Bug not present}} | |||
|{{VerCompareTrue|Bug not present}} | |||
|- | |||
|style="text-align:left"|[MP Only] Fix for entity spawning bug (ie. "Orion" bug) | |||
|{{VerCompareFalse}} | |||
|{{VerCompareFalse}} | |||
|{{VerCompareTrue}} | |||
|{{VerCompareTrue}} | |||
|} | |} | ||
[[Category:Red Faction]] | [[Category:Red Faction]] |
Revision as of 02:32, 5 September 2020
This page is under construction. The information on this page may not yet be complete. |
Official Versions | Community Versions | |||
Red Faction 1.20
Released 20/12/2001 |
Red Faction 1.21
Released 05/08/2009 |
Pure Faction 3.0e
Released 07/03/2018 |
Dash Faction 1.5.0
Released 05/09/2020 | |
Support/Usability | ||||
Support provided |
☒
|
☒
|
☑ |
☑ |
Open source software |
☒
|
☒
|
☒
|
☑ |
Compatibility with modern computer hardware and operating systems (ie. Windows 10) |
☒
|
☑* |
☑* |
☑ |
Support for widescreen and custom resolutions |
☒ |
☒ |
☑* |
☑ |
Game will launch without RF CD2 inserted |
☒
|
☑
|
☑
|
☑
|
Game can be minimized and/or alt+tabbed out of without crashes and/or unrecoverable issues |
☒
|
☒
|
☑
|
☑
|
Game can be run in a window |
☒
|
☒
|
☑ |
☑ |
Compatibility with official French/German assets (audio, menus, messages, signage, etc.) |
☑* |
☑* |
☑ |
☑ |
Graphical UI for launching game with mods |
☒
|
☒
|
☑ |
☑ |
Improvements/Enhancements | ||||
Support for high resolution textures |
☒ |
☒ |
☒ |
☑ |
Support for 24/32 bit textures |
☒
|
☒
|
☒
|
☑
|
Built-in support for anti-aliasing |
☒
|
☒
|
☒
|
☑
|
Support for additional texture filtering methods |
☒ |
☒ |
☒ |
☒ |
Increased resolution for rail/rocket scanners, mirrors, and security monitor screens |
☒
|
☒
|
☒
|
☑
|
Ability to show high quality models at all times (ie. disable Level of Detail transitions for meshes) |
☒
|
☒
|
☑
|
☑
|
Weapon fire camera shake modernization |
☒ |
☒ |
☒ |
☑ |
Mouse DirectInput |
☒
|
☒
|
☑
|
☑
|
Ability to configure mouse sensitivity with numeric values |
☒
|
☒
|
☑
|
☑
|
Load unlimited number of VPP packfiles and files within those packfiles (VPP packfiles are used to store custom maps, skins, etc.) |
☒ |
☒ |
☒* |
☑
|
Bug Fixes | ||||
Fixes for critical security vulnerabilities/issues |
☒
|
☑* |
☑* |
☑* |
Fix for submarine explosion bug immediately after geothermal power plant |
☒
|
☒
|
☒* |
☑ |
Fix for bug causing game to crash when picking up items while game is running at high resolutions |
☑ |
☒
|
☑ |
☑ |
Fix for visual issues with undercover Parker (ie. "Frankenparker" bug) |
☒
|
☒
|
☒
|
☑
|
Fixes for savegame file corruption issues |
☒
|
☒
|
☒
|
☑
|
Fix for cutscene synchronization issues (audio / animations out of sync) |
☒
|
☒
|
☒
|
☑
|
Fix for various issues when running game at high framerate (including issues jumping out of water, getting stuck to floor, etc.) |
☒
|
☒
|
☑
|
☑
|
Fix for bug causing FPS to drop to nearly 0 seemingly randomly (technically caused by entities having invalid orientation values) |
☑ |
☒
|
☑ |
☑ |
[MP Only] Fix for entity spawning bug (ie. "Orion" bug) |
☒
|
☒
|
☑
|
☑
|