Heavy Machine Gun: Difference between revisions

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*'''Alternate Damage:'''
*'''Alternate Damage:'''


==Community==
==Related Pages==
 
*[[Red Faction]]
 
*[[Fusion Rocket Launcher]]
 
*[[Rail Driver]]
*[[12mm Pistol]]
*[[Submachine Gun]]
*[[Assault Rifle]]
*[[Sniper Rifle]]
[[Category:Red Faction]]
[[Category:Red Faction]]

Revision as of 13:53, 13 December 2008

This article is regarding Red Faction

The Heavy Machine Gun (HMG) is one of the 15 player weapons in Red Faction.

Heavy Machine Gun (JF60-HMG/BF Heavy Supression Machine Gun)

Description

By spewing forth immensely powerful .50 caliber shells at anywhere from point-blank to long range, the JF60-HMG/BF Heavy Suppression Machine Gun is the ultimate in Ultor-style crowd control. It's inaccurate to be sure, but makes up for it with a very high firing rate and a usual belt size of 99 rounds; however, as if you could be subtle with a sledgehammer, the secondary fire mode slows the firing rate to a more manageable speed with a concurrent increase in accuracy. Mercenaries will wield the Heavy Machine Gun at you with lethal precision, so be wary once you here it going off.

Properties

  • Ammo/Clip Size: .50 Caliber/Belt Fed, typically 99 rounds
  • Range: Long
  • Primary Fire: Full Auto
  • Primary Velocity:
  • Primary Damage:
  • Alternate Fire: Slower firing rate, but significantly more accurate
  • Alternate Velocity:
  • Alternate Damage:

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