Geo-Mod 2.0: Difference between revisions
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==Description== | ==Description== | ||
With the introduction of the second Geo-Mod engine, Volition has done away with the enviromental destruction seen in [[Red Faction]] and [[Red Faction II]] in favour of a system where all manmade structures are destructable. | With the introduction of the second Geo-Mod engine, Volition has done away with the enviromental destruction seen in [[Red Faction]] and [[Red Faction II]] in favour of a system where all manmade structures are destructable. | ||
==Editing Tools== | |||
Upon close listening to some videos, it can be determined that RF:G's editing tool is called Chloe, Cloe, or some similar-sounding word. However, none of this can be confirmed as of yet. | |||
==Related Pages== | ==Related Pages== |
Revision as of 21:37, 28 March 2009
Geo-Mod 2.0 is the engine that powers Red Faction: Guerrilla.
Description
With the introduction of the second Geo-Mod engine, Volition has done away with the enviromental destruction seen in Red Faction and Red Faction II in favour of a system where all manmade structures are destructable.
Editing Tools
Upon close listening to some videos, it can be determined that RF:G's editing tool is called Chloe, Cloe, or some similar-sounding word. However, none of this can be confirmed as of yet.