Red Faction Command Line Parameters: Difference between revisions
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[[Red Faction]] has | [[Red Faction (Game)|Red Faction]] has a number of command line parameters available when launching the game. | ||
==Available Parameters== | |||
===Base Game=== | |||
* This table lists command line parameters available as of the latest official client version (v1.20) of '''rf.exe'''. | |||
{| class="wikitable sortable" | |||
|- | |||
! Parameter Syntax | |||
! Function | |||
|- | |||
| '''-level''' [filename] | |||
| Immediately loads into the specified level filename in single player mode when the game launches. [[.rfl]] file with corresponding filename must be in a directory loadable by the game (either the stock game files, or within a [[.vpp]] file in \user_maps\multi\ or \user_maps\single\. | |||
|- | |||
| '''-mod''' [mod name] | |||
| Launch the game (or server, if run in conjunction with '''-dedicated''') with the specified total conversion mod. [mod name] must exactly match the name of the mod's corresponding folder in \mods\. | |||
|- | |||
| '''-dedicated''' [config name] | |||
| Launch a dedicated server with the specified config from [[dedicated_server.txt]]. If no config name parameter is specified, it will default to the first configuration. | |||
|- | |||
| '''-port''' [port number] | |||
| Launch the game (or server, if run in conjunction with '''-dedicated''') on the specified UDP port. If this parameter is not specified, defaults to UDP 7755. | |||
|- | |||
| '''-lanonly''' | |||
| Only relevant when launching a dedicated server (via '''-dedicated'''). Stops your server from reporting to the multiplayer game tracker. | |||
* '''NOTE:''' Using this parameter ''does not'' restrict non-LAN connections. | |||
|- | |||
| '''-timedemo''' [filename] | |||
| Launch the game, immediately load into the specified level filename in single player mode, spawn at the origin of the level (XYZ: 0, 0, 0) and spin in a circle once. Framerate statistics are displayed in the console and dumped to timedemo.txt. | |||
|- | |||
| '''-frameratetest''' [filename] | |||
| Does the same as '''-timedemo''', but the test is performed at the origin, then again at each path node in the level. | |||
* '''WARNING:''' This process could take some time to complete, and you will be unable to exit the game during the test unless you forcefully kill the process via some external method like <code>taskkill</code> or Task Manager. | |||
|- | |||
| '''-voodoo''' | |||
| Launch the game with Voodoo GPU compatibility. | |||
|- | |||
| '''-voodoo3''' | |||
| Launch the game with Voodoo3 GPU compatibility. | |||
|- | |||
| '''-startpos''' [coordinates] | |||
| (Undocumented) Used by [[RED]] to start the level at the camera position. (Format: <code>-startpos [0|1],x;[0|1],y;[0|1],z</code> Note: 0 is for negative coordinates and 1 is for positive coordinates) | |||
|- | |||
| '''-startdir''' [coordinates] | |||
| (Undocumented) Used by [[RED]] to start the level facing a specific direction. (Format: <code>-startdir [0|1],integer;[0|1],integer;[0|1],integer</code> Note: 0 is for negtive orientation and 1 is for positive orientation) | |||
|- | |||
| '''-trackerip''' [ip/hostname] | |||
| (Undocumented) Used to specify an alternate multiplayer server tracker. If not specified, game will use the tracker configured in the registry (via launcher options). | |||
|} | |||
== | ===Dash Faction=== | ||
* This table lists new command line parameters introduced in Dash Faction. Dash Faction is run from '''DashFactionLauncher.exe''', and any command line parameters must be as well. | |||
* Note that all command line parameters listed above under Base Game are also usable in Dash Faction (by running '''DashFactionLauncher.exe''' with them). | |||
{| class="wikitable sortable" | |||
|- | |||
! Parameter Syntax | |||
! Required Dash Version | |||
! Function | |||
|- | |||
| '''-game''' | |||
| 1.3.0+ | |||
| Launch the game immediately without displaying the launcher window. | |||
|- | |||
| '''-editor''' | |||
| 1.3.0+ | |||
| Launch the level editor immediately without displaying the launcher window. | |||
|- | |||
| '''-win32-console''' | |||
| 1.4.1+ | |||
| Only relevant when launching a dedicated server (via '''-dedicated'''). Launch the server in a native Win32 console window. | |||
|- | |||
| '''-exe-path''' [path] | |||
| 1.5.0+ | |||
| Use the specified file path (RF.exe or RED.exe) instead of the one configured under '''Game executable''' in the '''Options''' panel. As an example, this option is very useful for running multiple dedicated servers using separate game directories. | |||
|- | |||
| '''-url''' [rf:// URL] | |||
| 1.5.0+ | |||
| (Undocumented) Launch the game and immediately join the server specified in the URL parameter. URL format is '''rf://IP:PORT''' (eg. '''-url rf://127.0.0.1:7755''' to join a server running on localhost using the default port) | |||
|} | |||
== | ===Pure Faction=== | ||
* | * This table lists new command line parameters introduced in Pure Faction (run via '''PF.exe''') Note that all command line parameters listed above under Base Game are also usable in Pure Faction. | ||
{| class="wikitable sortable" | |||
|- | |||
! Parameter Syntax | |||
! Required PF Version | |||
! Function | |||
|- | |||
| '''-childsafemode''' | |||
| 3.0+ | |||
| (Undocumented) Disable ability to send or receive chat messages in multiplayer. | |||
|- | |||
| '''-hideip''' | |||
| 3.0+ | |||
| (Undocumented) No known function. | |||
|- | |||
| '''-nokill''' | |||
| 3.0+ | |||
| (Undocumented) No known function. | |||
|- | |||
| '''-faststart''' | |||
| 3.0+ | |||
| (Undocumented) Skip the THQ and Volition logo movies when starting the game. | |||
|- | |||
| '''-fastmulti''' | |||
| 3.0+ | |||
| (Undocumented) Launch the game and go immediately to the multiplayer server list. | |||
|} | |||
===MP Test=== | |||
* This table lists command line parameters available only in [[Red Faction Multiplayer Test|Multiplayer Test]]. | |||
{| class="wikitable sortable" | |||
|- | |||
! Parameter Syntax | |||
! Function | |||
|- | |||
| '''-multilog''' | |||
| (Undocumented) Only relevant when launching a dedicated server (via '''-dedicated'''). Writes a log of joining players and runtime to NAME_DayMoDD_HHMM.txt. | |||
|} | |||
* Example formatting for NAME_DayMoDD_HHMM.txt: | |||
:12/16 15:37:38~ Player Default has joined | :12/16 15:37:38~ Player Default has joined | ||
:12/16 15:38:18~ Player nick has joined | :12/16 15:38:18~ Player nick has joined | ||
Line 32: | Line 124: | ||
:12/16 17:42:45~ Red Faction has been active for 2 hours, 6 minutes, and 3 seconds | :12/16 17:42:45~ Red Faction has been active for 2 hours, 6 minutes, and 3 seconds | ||
:12/16 18:16:20~ Player digi has joined | :12/16 18:16:20~ Player digi has joined | ||
===Level Editor=== | |||
* This table lists command line parameters available in Red Faction's level editor ([[RED]]). | |||
{| class="wikitable sortable" | |||
|- | |||
! Parameter Syntax | |||
! Function | |||
|- | |||
| '''-mod''' | |||
| Launch RED with the specified total conversion mod. [mod name] must exactly match the name of the mod's corresponding folder in \mods\. | |||
* '''WARNING:''' Once a map is saved when RED is running with a mod, that map is flagged as requiring a mod and then may ''only'' be played when the game has that same mod loaded. It is ''very'' difficult to remove this mod flag, so please be absolutely sure you wish to save your map with a mod before doing it. | |||
|- | |||
| '''-sound''' | |||
| (Undocumented) Allows the ''Preview'' button in [[RED Objects#Ambient Sound|Ambient Sound]] properties to work. | |||
|- | |||
| '''-win32''' | |||
| (Undocumented) No known benefit. Makes all editor viewports display flat white. | |||
|- | |||
| '''-opengl''' | |||
| (Undocumented) No known benefit. Makes all editor viewports display flat white. It can be reasonably assumed that this switch was originally intended to force the editor to render using OpenGL. | |||
|- | |||
| '''-update''' [filename] | |||
| (Undocumented) No known function. | |||
|} | |||
==Related Pages== | |||
*[[Console commands]] | |||
*[[Red Faction(Rebellion)|Red Faction]] | |||
*[[Geomod]] | |||
*[[RED(Engine)|RED Engine]] | |||
*[[RED]] | |||
*[[Parker]] | |||
*[[dedicated_server.txt]] | |||
*[[Rate presets]] | |||
[[Category:Red Faction]] |
Latest revision as of 14:25, 12 December 2021
Red Faction has a number of command line parameters available when launching the game.
Available Parameters
Base Game
- This table lists command line parameters available as of the latest official client version (v1.20) of rf.exe.
Parameter Syntax | Function |
---|---|
-level [filename] | Immediately loads into the specified level filename in single player mode when the game launches. .rfl file with corresponding filename must be in a directory loadable by the game (either the stock game files, or within a .vpp file in \user_maps\multi\ or \user_maps\single\. |
-mod [mod name] | Launch the game (or server, if run in conjunction with -dedicated) with the specified total conversion mod. [mod name] must exactly match the name of the mod's corresponding folder in \mods\. |
-dedicated [config name] | Launch a dedicated server with the specified config from dedicated_server.txt. If no config name parameter is specified, it will default to the first configuration. |
-port [port number] | Launch the game (or server, if run in conjunction with -dedicated) on the specified UDP port. If this parameter is not specified, defaults to UDP 7755. |
-lanonly | Only relevant when launching a dedicated server (via -dedicated). Stops your server from reporting to the multiplayer game tracker.
|
-timedemo [filename] | Launch the game, immediately load into the specified level filename in single player mode, spawn at the origin of the level (XYZ: 0, 0, 0) and spin in a circle once. Framerate statistics are displayed in the console and dumped to timedemo.txt. |
-frameratetest [filename] | Does the same as -timedemo, but the test is performed at the origin, then again at each path node in the level.
|
-voodoo | Launch the game with Voodoo GPU compatibility. |
-voodoo3 | Launch the game with Voodoo3 GPU compatibility. |
-startpos [coordinates] | (Undocumented) Used by RED to start the level at the camera position. (Format: -startpos [0|1],x;[0|1],y;[0|1],z Note: 0 is for negative coordinates and 1 is for positive coordinates)
|
-startdir [coordinates] | (Undocumented) Used by RED to start the level facing a specific direction. (Format: -startdir [0|1],integer;[0|1],integer;[0|1],integer Note: 0 is for negtive orientation and 1 is for positive orientation)
|
-trackerip [ip/hostname] | (Undocumented) Used to specify an alternate multiplayer server tracker. If not specified, game will use the tracker configured in the registry (via launcher options). |
Dash Faction
- This table lists new command line parameters introduced in Dash Faction. Dash Faction is run from DashFactionLauncher.exe, and any command line parameters must be as well.
- Note that all command line parameters listed above under Base Game are also usable in Dash Faction (by running DashFactionLauncher.exe with them).
Parameter Syntax | Required Dash Version | Function |
---|---|---|
-game | 1.3.0+ | Launch the game immediately without displaying the launcher window. |
-editor | 1.3.0+ | Launch the level editor immediately without displaying the launcher window. |
-win32-console | 1.4.1+ | Only relevant when launching a dedicated server (via -dedicated). Launch the server in a native Win32 console window. |
-exe-path [path] | 1.5.0+ | Use the specified file path (RF.exe or RED.exe) instead of the one configured under Game executable in the Options panel. As an example, this option is very useful for running multiple dedicated servers using separate game directories. |
-url [rf:// URL] | 1.5.0+ | (Undocumented) Launch the game and immediately join the server specified in the URL parameter. URL format is rf://IP:PORT (eg. -url rf://127.0.0.1:7755 to join a server running on localhost using the default port) |
Pure Faction
- This table lists new command line parameters introduced in Pure Faction (run via PF.exe) Note that all command line parameters listed above under Base Game are also usable in Pure Faction.
Parameter Syntax | Required PF Version | Function |
---|---|---|
-childsafemode | 3.0+ | (Undocumented) Disable ability to send or receive chat messages in multiplayer. |
-hideip | 3.0+ | (Undocumented) No known function. |
-nokill | 3.0+ | (Undocumented) No known function. |
-faststart | 3.0+ | (Undocumented) Skip the THQ and Volition logo movies when starting the game. |
-fastmulti | 3.0+ | (Undocumented) Launch the game and go immediately to the multiplayer server list. |
MP Test
- This table lists command line parameters available only in Multiplayer Test.
Parameter Syntax | Function |
---|---|
-multilog | (Undocumented) Only relevant when launching a dedicated server (via -dedicated). Writes a log of joining players and runtime to NAME_DayMoDD_HHMM.txt. |
- Example formatting for NAME_DayMoDD_HHMM.txt:
- 12/16 15:37:38~ Player Default has joined
- 12/16 15:38:18~ Player nick has joined
- 12/16 16:18:43~ Red Faction has been active for 0 hours, 42 minutes, and 1 seconds
- 12/16 17:00:44~ Red Faction has been active for 1 hours, 24 minutes, and 2 seconds
- 12/16 17:42:45~ Red Faction has been active for 2 hours, 6 minutes, and 3 seconds
- 12/16 18:16:20~ Player digi has joined
Level Editor
- This table lists command line parameters available in Red Faction's level editor (RED).
Parameter Syntax | Function |
---|---|
-mod | Launch RED with the specified total conversion mod. [mod name] must exactly match the name of the mod's corresponding folder in \mods\.
|
-sound | (Undocumented) Allows the Preview button in Ambient Sound properties to work. |
-win32 | (Undocumented) No known benefit. Makes all editor viewports display flat white. |
-opengl | (Undocumented) No known benefit. Makes all editor viewports display flat white. It can be reasonably assumed that this switch was originally intended to force the editor to render using OpenGL. |
-update [filename] | (Undocumented) No known function. |