Foreign Lands: Difference between revisions
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{{Infobox RF1Level | |||
|levelname = Foreign Lands | |levelname = Foreign Lands | ||
|image = [[Image:Foreign Lands.png|300px]] | |image = [[Image:Foreign Lands.png|300px]] | ||
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|before = N/A | |before = N/A | ||
|after = [[Public Information Building]] | |after = [[Public Information Building]] | ||
}} | }}{{BubbleNav|RF2Locations}} | ||
'''Foreign Lands''' is the introductory chapter and also tutorial stage for the single player campaign of [[Red Faction II]]. The chapter consists of 2 individual levels and begins as [[Alias]] and [[Shrike]] approach a hostile fortified base looking for the [[Nano-Cell]]. This then leads on to the first main Chapter of the Game - [[Public Information Building]] | '''Foreign Lands''' is the introductory chapter and also tutorial stage for the single player campaign of [[Red Faction II]]. The chapter consists of 2 individual levels and begins as [[Alias]] and [[Shrike]] approach a hostile fortified base looking for the [[Nano-Cell]]. This then leads on to the first main Chapter of the Game - [[Public Information Building]] | ||
__TOC__ | __TOC__ | ||
<div style="clear: both"></div> | <div style="clear: both"></div> | ||
==Complex Exterior== | ==Complex Exterior== | ||
{{Infobox RF1SPMap | {{Infobox RF1SPMap | ||
|levelname = Complex Exterior | |levelname = Complex Exterior | ||
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|filename = L00S1.rfl | |filename = L00S1.rfl | ||
|features = An Exterior base with 4 Guard towers and a large protected entranceway | |features = An Exterior base with 4 Guard towers and a large protected entranceway | ||
}} | }}{{Quote|Chancellor Sopot orders a Special Ops Mission.|}} | ||
[[Shrike]] drops [[Alias]] off just on the outskirts of the base - with instruction to clear out the guard towers so that Shrike can safely fly nearby to destroy the locked entrance. | [[Shrike]] drops [[Alias]] off just on the outskirts of the base - with instruction to clear out the guard towers so that Shrike can safely fly nearby to destroy the locked entrance. | ||
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The Mission starts Alias off with the [[CSP-19 Semi-Automatic Pistol|Semi-Automatic Pistol]] and the [[NICW]] rifle. | The Mission starts Alias off with the [[CSP-19 Semi-Automatic Pistol|Semi-Automatic Pistol]] and the [[NICW]] rifle. | ||
<div style="clear: both"></div> | <div style="clear: both"></div> | ||
==Complex Exterior== | ==Complex Exterior== | ||
{{Infobox RF1SPMap | {{Infobox RF1SPMap | ||
|levelname = Containment Facility | |levelname = Containment Facility | ||
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|filename = L00S2.rfl | |filename = L00S2.rfl | ||
|features = Interior Garage with a vent connecting to a secure facility with the [[Nano-Cell]] | |features = Interior Garage with a vent connecting to a secure facility with the [[Nano-Cell]] | ||
}} | }}{{Quote|The key to Nano-technology is inside the Central Core.|}} | ||
After [[Alias]] enters the the complex, he is greeted with a garage and light resistance, he must then use a vent to sneak further into the containment facility - upon where he finds more guards and the Central Core, containing his objective. Alias must destroy the cores protective shields before retrieving the [[Nano-Cell]] and escaping the facility. | |||
===Bonus Objective=== | |||
*Reset the automated turret. |
Latest revision as of 01:02, 3 February 2024
Foreign Lands is the introductory chapter and also tutorial stage for the single player campaign of Red Faction II. The chapter consists of 2 individual levels and begins as Alias and Shrike approach a hostile fortified base looking for the Nano-Cell. This then leads on to the first main Chapter of the Game - Public Information Building
Complex Exterior
“ Chancellor Sopot orders a Special Ops Mission. „ |
Shrike drops Alias off just on the outskirts of the base - with instruction to clear out the guard towers so that Shrike can safely fly nearby to destroy the locked entrance.
After doing so - Shrike is able to fly in with his gunship and blow the doors open, allowing Alias access to the inside.
The Mission starts Alias off with the Semi-Automatic Pistol and the NICW rifle.
Complex Exterior
“ The key to Nano-technology is inside the Central Core. „ |
After Alias enters the the complex, he is greeted with a garage and light resistance, he must then use a vent to sneak further into the containment facility - upon where he finds more guards and the Central Core, containing his objective. Alias must destroy the cores protective shields before retrieving the Nano-Cell and escaping the facility.
Bonus Objective
- Reset the automated turret.