Backpack: Difference between revisions
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|[[Image:i_concussion.jpg]] | |[[Image:i_concussion.jpg]] | ||
|[[Image:bp_concussion.jpg| | |[[Image:bp_concussion.jpg|55px]] | ||
|[[Concussion]] | |[[Concussion]] | ||
|Generates a shockwave that launches nearby enemies, debris and structures | |Generates a shockwave that launches nearby enemies, debris and structures | ||
|- | |- | ||
|[[Image:i_rhino.jpg]] | |[[Image:i_rhino.jpg]] | ||
|[[Image:bp_rhino.jpg| | |[[Image:bp_rhino.jpg|55px]] | ||
|[[Rhino]] | |[[Rhino]] | ||
|Makes the user invunerable and pushes them straight through any structures | |Makes the user invunerable and pushes them straight through any structures | ||
|- | |- | ||
|[[Image:i_fleetfoot.jpg]] | |[[Image:i_fleetfoot.jpg]] | ||
|[[Image:bp_fleetfoot.jpg| | |[[Image:bp_fleetfoot.jpg|55px]] | ||
|[[Fleetfoot]] | |[[Fleetfoot]] | ||
|Makes the user move quickly | |Makes the user move quickly | ||
|- | |- | ||
|[[Image:i_firepower.jpg]] | |[[Image:i_firepower.jpg]] | ||
|[[Image:bp_firepower.jpg| | |[[Image:bp_firepower.jpg|55px]] | ||
|[[Firepower]] | |[[Firepower]] | ||
|Amplifies the user's weapon damages | |Amplifies the user's weapon damages | ||
|- | |- | ||
|[[Image:i_na.jpg]] | |[[Image:i_na.jpg]] | ||
|[[Image:bp_heal.jpg| | |[[Image:bp_heal.jpg|55px]] | ||
|[[Heal]] | |[[Heal]] | ||
|Heals the health of the user and nearby teammates | |Heals the health of the user and nearby teammates | ||
|- | |- | ||
|[[Image:i_na.jpg]] | |[[Image:i_na.jpg]] | ||
|[[Image:bp_stealth.jpg| | |[[Image:bp_stealth.jpg|55px]] | ||
|[[Stealth]] | |[[Stealth]] | ||
|Makes the user nearly invisible until they shoot or the backpack runs out of energy | |Makes the user nearly invisible until they shoot or the backpack runs out of energy | ||
|- | |- | ||
|[[Image:i_na.jpg]] | |[[Image:i_na.jpg]] | ||
|[[Image:bp_tremor.jpg| | |[[Image:bp_tremor.jpg|55px]] | ||
|[[Tremor]] | |[[Tremor]] | ||
|Generates an earthquake which destroys nearby structures and disorients nearby enemies | |Generates an earthquake which destroys nearby structures and disorients nearby enemies | ||
|- | |- | ||
|[[Image:i_jetpack.jpg]] | |[[Image:i_jetpack.jpg]] | ||
|[[Image:bp_jetpack.jpg| | |[[Image:bp_jetpack.jpg|55px]] | ||
|[[Jetpack]] | |[[Jetpack]] | ||
|Propels the user upward | |Propels the user upward | ||
|- | |- | ||
|[[Image:i_na.jpg]] | |[[Image:i_na.jpg]] | ||
|[[Image:bp_thrust.jpg| | |[[Image:bp_thrust.jpg|55px]] | ||
|[[Thrust]] | |[[Thrust]] | ||
|Pushes the user upward or downward through any structures in one quick boost | |Pushes the user upward or downward through any structures in one quick boost | ||
|- | |- | ||
|[[Image:i_na.jpg]] | |[[Image:i_na.jpg]] | ||
|[[Image:bp_vision.jpg| | |[[Image:bp_vision.jpg|55px]] | ||
|[[Vision]] | |[[Vision]] | ||
|Allows the user to see enemies through structures | |Allows the user to see enemies through structures | ||
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==See Also== | ==See Also== | ||
*[[RF:G Weapon Guide]] | |||
[[RF:G Weapon Guide]] | *[[RF:G Vehicle Guide]] | ||
[[RF:G Vehicle Guide]] | |||
[[Category:Red Faction: Guerrilla]] | [[Category:Red Faction: Guerrilla]] |
Latest revision as of 14:47, 14 June 2009
Backpacks are Red Faction: Guerrilla's powerup system.
Description
Backpack Racks are scattered throughout maps. To pickup a backpack, you walk over to the rack and hit your "Pickup Backpack" button.
Normally, players will spawn with some backpack which is defined by the server settings.
Types
Icon | Image | Name | Function |
Concussion | Generates a shockwave that launches nearby enemies, debris and structures | ||
Rhino | Makes the user invunerable and pushes them straight through any structures | ||
Fleetfoot | Makes the user move quickly | ||
Firepower | Amplifies the user's weapon damages | ||
Heal | Heals the health of the user and nearby teammates | ||
Stealth | Makes the user nearly invisible until they shoot or the backpack runs out of energy | ||
Tremor | Generates an earthquake which destroys nearby structures and disorients nearby enemies | ||
Jetpack | Propels the user upward | ||
Thrust | Pushes the user upward or downward through any structures in one quick boost | ||
Vision | Allows the user to see enemies through structures |