Audio Logs: Difference between revisions

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|location      = As soon as the level starts, you head out of a tunnel and go up some stairs, the game will give you the [[Rocket Launcher (RF:A)|Rocket Launcher]], On the right of you will be some boxes, the log is behind them.
|location      = As soon as the level starts, you head out of a tunnel and go up some stairs, the game will give you the [[Rocket Launcher (RF:A)|Rocket Launcher]], On the right of you will be some boxes, the log is behind them.
|text          = Frank, can you double check those last order numbers? Seems like a hell of a lot of uniforms...I thought they weren't hiring any more people at the Terraformer?}}
|text          = Frank, can you double check those last order numbers? Seems like a hell of a lot of uniforms...I thought they weren't hiring any more people at the Terraformer?}}
==[[Ice Mines]]==
{{Infobox Radio Tag
|name          = Audio Log 16
|image          = Audio20.jpg
|location      = After exiting the administration building, a [[Monolith]] will spawn. Behind the Monolith is the steps upwards to continue onwards, if you walk past the steps down to the right hand side you will comes across the audio log as well as salvage and ammo.
|text          = We've run some preliminary surface tests and the results are...well, they're not good. The storms are out of control and show no signs of stopping. Atmosphere-wise we're OK... we can breathe it, but there's no way to judge long-term effects. We may be stuck down here for a while now.}}


==[[Ice Mines]]==
==[[Ice Mines]]==

Revision as of 14:34, 14 February 2024

Audio Log object

Audio Logs are collectable items in Red Faction: Armageddon that provide lore surrounding both the current story and the past events that lead up to this point. In-game, these logs are easily identifiable by their blue beam of light that expands as it gets closer to the audio object, highlighted by the spherical visual effect at the top. The player must use the "use" key when close to one to listen to the device in game.

Once listened to, these audio logs are unlocked as audio snippets in the games "Extras" menu from the main menu, allowing you to listen to them again at your leisure.

Collecting these Audio logs will complete the Chronicler achievement.

Armageddon

Audio1.jpg
Audio Log 06
Last day in uniform tomorrow. Don't know how I feel about that. The Red Faction is all I've known my whole life... but I made a promise to Marie. She worries to much. Should be slow tomorrow. Just a routine patrol around the Terraformer and then I'm officially retired.
Guide
This log is at the start of the level - Before you destroy the Last shield protector tower after picking up the Plasma Cannon - Go to the right away from the shielded exit, and the log is beside one of the defensive barriers.
Audio2.jpg
Audio Log 21
Jason Paul, ID number 6-0-0-4-5. Evening report. Nothing. As usual, Sectors 1 through 36 are quiet and humming along. I swear I could take a four-hour nap and nobody would notice. Shoulda went into mining. Nothing exciting ever happens here.
Guide
Immediately after the cutscene where the drop ship is destroyed, There is a building on the right with enemies you have to kill, to the right side of the building, there's a path that leads around the back, right here is the log.

The Terraformer

Audio3.jpg
Audio Log 22
David? David, are you at your station? We are at a Code blue. Nelson is dead. I found him in his office. He... somebody shot him? We have a breach. We need to- shit...I think I heard something. Oh god. Somebody's in here...
Guide
After going up the first set of ramps that spiral, you'll enter a corridor with 2 Cultists, the log is sitting in the doorway to your right.
Audio4.jpg
Audio Log 23
Donnie, somebody screwed our order. We needed a C5 Exo suit. The Loader unit...not a damn SHIVA. How does something like this even happen? We need to stack coolant not blow it up. Get it out of here before someone gets drunk and takes it for a joyride.
Guide
After repairing the turbines and stopping the Cultists from destroying the room, you go up a ladder and to another set of spiralling ramps. When you get to the top there is a Cultist Officer - behind him on route to the next area is the audio log.
Theterraformer.jpg
Audio Log 23
They call us terrorists Fanatics. Us? It wasn't us that drove us from our homes. Into exile... They hate us. Fear us. Why? Because they are jealous. They are scared. They know who we are. They know we are the true Masters of Mars, and because of this they must destroy us. Destroy our very way of life... My Children, we are not the outcasts. We are the chosen. And we will be triumphant.
Guide
Acquired by playing through the level.

We're Not Alone

Audio5.jpg
Audio Log 20
Ultor recon squad...Day forty...something. Seven? We lost Gomez last night. That's six now. Another night like this and we'll have a mutiny on our hands. I don't give a shit about scientific discovery anymore, I care about getting the hell out alive. We shouldn't be here. But try telling that to Capek...
Guide
After you slow down to talk to S.A.M as she tries to detect what the moving objects are, theres a drop to your left, right down there is the audio log beside 2 salvage pick ups.
Audio6.jpg
Audio Log 24
Supplies are running low. We have enough food to last two...maybe three days. Orders are to hold this position until the Marauder reinforcements arrive...We'll never last that long.
Guide
Just before the end of the level, you will pass a building with a ramp leading in to it, just in front of the ramp as you path forwards is the log.

Outbreak

Audio7.jpg
Audio Log 02
God damnit. Someone's been messing with my coms again. I can't raise Bastion, can't raise Station 2...Can't get anything! I bet it was Whiteside. I saw him heading out to the relay station a few hours ago. Haven't seen him since though.
Guide
Just after the start of the level after heading up some stairs, there's a tunnel entrance to the right with fire burning inside, the audio log is just at the entrance of the tunnel.
Audio8.jpg
Audio Log 08
Hey Timmy, it's pops. Just wanted to say happy birthday. Sorry I can't be there today...General's got us out on a... well...Top secret mission. I'll be back in a couple of weeks. Heck, maybe before you even get this...See you soon..
Guide
After making contact with the Red Faction via radio you go through a tunnel where aliens and the first Monolith shows up. On the left of the Monolith the audio log is sitting by some rocks and ammo.

Road To Bastion

Audio9.jpg
Audio Log 36
that's three days in a row the goddamn Marauder whore has been slinging her trash in Bastion...I've told every god-damn official from here to Refuge about her, but they don't do anything! Well, if they don't do something about it I will...Things are bad enough in Bastion as it is.
Guide
As the level starts, turn around, the log is beside a colonist civilian up behind the Emergency Transport Vehicle.
Audio10.jpg
Audio Log 11
Malone- I'm going to need you to haul up the excavator. The tunnel at Carver Centre collapsed. I have no idea how. I better call in Timmy's shift to help us. We'll need everybody to get this road opened back up.
Guide
After destroying the infected buildings, before starting the excavator autoscroll segment, if you follow the road around past the excavator you will see the log to the left of the vehicle, nearby to an upgrade station.
Audio11.jpg
Audio Log 25
Maggie...They've extended my tour another six months. Said it's about maintaining unit cohesion in a time of war...Same excuse as last time! So it's another six months...and then six months after that. Over and over and...I don't think they're ever letting us go home.
Guide
After obtaining the LEO, you'll go down a winding road, as you exit from there there will be a garage on your right where enemies come out of, the log is at the back of this building.
Audio12.jpg
Audio Log 35
Tommy, got another cleanup for you 50 klicks south of Oasis. More Hydra debris. That's what...the third one this month? Wish we knew how much of that ship was still in orbit. Goddamn thing was huge.
Guide
When the Gondola portion of the level ends, the level continues down into a tunnel. Instead of going into the tunnel, take the road that curves up to the right, the log is up there amongst some ammo and salvage.

Bastion Defences

Audio13.jpg
Audio Log 27
The kid blames himself for what happened. It ain't his fault. But the Generals don't see it that way...somebody has to take the blame, and it sure as shit won't be them. We never should have stormed the Terraformer like that. It was exactly what Hale wanted. I'm startin' to think it was exactly what the top brass wanted to...
Guide
Immediately after the cutscene with Luther where he tells you how to get the power cells, the audio log is in the tube-like structure you go through.
Audio14.jpg
Audio Log 01
Another suicide this week. Franklin will undoubtedly respond with mandatory time in the UV booths but he's ignoring the larger problem. We came to Mars because they promised us the dream of a new world. That dream is dead. Pretty soon, we will be too.
Guide
After collecting the second power cell, you go up some steps towards a tunnel with two turrets facing into it. If you continue past the turrets the audio log is off to the side by the rock wall.
Audio15.jpg
Audio Log 05
Happy fucking anniversary...four fucking years since we were forced down into this shit hole. And the fucker responsible gets off scott free...Guy was a joke when he was in uniform, and he's still a joke now. Must be nice to have a famous daddy.
Guide
In the room where you have to fix the generators to bring the shield protector down, the audio log is sitting right beside one of the broken generators.

Water Supplies

Audio16.jpg
Audio Log 37
Alright Zug. Pay attention because I'm only gonna say this once. You're gonna buy the shipment as-is for three thousand credits, because that was the deal. Send another one of your goons to muscle me and I'll slip a knife between your ribs so fast you won't have time to soil yourself. Understood? Oh - and tell the blonde he left a couple of teeth in the back of my truck.
Guide
Immediately after starting the level, the audio log is directly in front of you in a doorway.
Audio17.jpg
Audio Log 19
Mark, Where the hell are you? You were supposed to be back two hours ago. I need you to take a look at these seismic readings. Something's not right. There's way too much activity near Bradbury Canyon.
Guide
Just after you get the Nano Rifle, you go through the doorway into the water pump room that's infested with aliens. Before heading down to the bottom, there's an audio log across the room from you.
Audio18.jpg
Audio Log 28
Trish, it's Frank. I, uh...look, I really don't know what to say. I suppose if I did we wouldn't be here to start with. I'm sorry. I'm sorry for everything. You deserve better. I signed the papers...I'll drop 'em off in the morning.
Guide
After you repair the first set of water pumps, you go out into an area where a Berserker attacks you. Just passed him on the left is a Monorail station, and on the other side of the of the platforms is the audio log, you will need to sprint and jump to get it.

Ice Mines

Audio19.jpg
Audio Log 15
Frank, can you double check those last order numbers? Seems like a hell of a lot of uniforms...I thought they weren't hiring any more people at the Terraformer?
Guide
As soon as the level starts, you head out of a tunnel and go up some stairs, the game will give you the Rocket Launcher, On the right of you will be some boxes, the log is behind them.

Ice Mines

Audio20.jpg
Audio Log 16
We've run some preliminary surface tests and the results are...well, they're not good. The storms are out of control and show no signs of stopping. Atmosphere-wise we're OK... we can breathe it, but there's no way to judge long-term effects. We may be stuck down here for a while now.
Guide
After exiting the administration building, a Monolith will spawn. Behind the Monolith is the steps upwards to continue onwards, if you walk past the steps down to the right hand side you will comes across the audio log as well as salvage and ammo.

Ice Mines

Audio20.jpg
Audio Log 16
We've run some preliminary surface tests and the results are...well, they're not good. The storms are out of control and show no signs of stopping. Atmoshphere-wise we're OK... we can breathe it, but there's no way to judge long-term effects. We may be stuck down here for a while now.
Guide
After exiting the administration building, a Monolith will spawn. Behind the Monolith is the steps upwards to continue onwards, if you walk past the steps down to the right hand side you will comes across the audio log as well as salvage and ammo.