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===Red Faction: Guerrilla File Formats===
===Red Faction: Guerrilla File Formats===
*[[.xtbl]]
* <code>.xtbl</code> - XML table files are used to store properties or attributes in Red Faction: Guerrilla. Overall, their function is similar to the .tbl files of Red Faction and Red Faction II.
*[[.vpp_pc]]
* <code>.vpp_pc</code> - Packfile
*[[.rigx]]
* <code>.rigx</code> - Rig
*[[.str2_pc]]
* <code>.str2_pc</code> - Texture Packfile
*[[.rfgzone_pc]]
* <code>.rfgzone_pc</code> - Map zone
* <code>.layer_pc</code> - Map zone
* <code>.cpeg_pc, cvbm_pc</code> - Texture cpu file
* <code>.gpeg_pc, gvbm_pc</code> - Texture gpu file
* <code>.asm_pc</code> - Streaming index
* <code>.csmesh_pc</code> - Static mesh cpu file
* <code>.gsmesh_pc</code> - Static mesh gpu file
* <code>.ccmesh_pc</code> - Character mesh cpu file
* <code>.gcmesh_pc</code> - Character mesh gpu file
* <code>.ccar_pc</code> - Vehicle mesh cpu file
* <code>.gcar_pc</code> - Vehicle mesh gpu file
* <code>.anim_pc</code> - Animation
* <code>.cchk_pc</code> - Destructible object cpu file
* <code>.gchk_pc</code> - Destructible object gpu file
* <code>.cefct_pc</code> - Visual effect cpu file
* <code>.gefct_pc</code> - Visual effect gpu file
* <code>.cfmesh_pc</code> - Foliage mesh
* <code>.cstch</code> - Terrain clutter mesh cpu file
* <code>.gstch</code> - Terrain clutter mesh gpu file
* <code>.cterrain_pc</code> - Terrain zone cpu file
* <code>.gterrain_pc</code> - Terrain zone gpu file
* <code>.ctmesh_pc</code> - Terrain subzone cpu file
* <code>.gtmesh_pc</code> - Terrain subzone cpu file
* <code>.fsmib</code> - Fullscreen map data
* <code>.fxo_kg</code> - Shader
* <code>.le_strings</code> - Steam localization strings
* <code>.rfglocatext</code> - Localization strings
* <code>.mat_pc</code> - Render material
* <code>.morph_pc</code> - Animation Morph
* <code>.vint_doc</code> - UI
* <code>.sim_pc</code> - Cloth sim
* <code>.xgs_pc</code> - Sound config
* <code>.xsb_pc</code> - Soundbank
* <code>.xwb_pc</code> - Wavebank
* <code>.aud_pc</code> - Audio categories
* <code>.vf3_pc</code> - Font
* <code>.vfdvp_pc</code> - ?
* <code>.rfgvp_pc</code> - ?


===Red Faction: Guerrilla Tools===
===Red Faction: Guerrilla Tools===

Revision as of 04:59, 28 February 2023

This will serve as a landing page for all resources related to Red Faction: Guerrilla editing, including both the original Steam Edition and the Re-Mars-tered Edition.

External Links

Community

Downloads

Documentation

Core Concepts

Red Faction: Guerrilla File Formats

  • .xtbl - XML table files are used to store properties or attributes in Red Faction: Guerrilla. Overall, their function is similar to the .tbl files of Red Faction and Red Faction II.
  • .vpp_pc - Packfile
  • .rigx - Rig
  • .str2_pc - Texture Packfile
  • .rfgzone_pc - Map zone
  • .layer_pc - Map zone
  • .cpeg_pc, cvbm_pc - Texture cpu file
  • .gpeg_pc, gvbm_pc - Texture gpu file
  • .asm_pc - Streaming index
  • .csmesh_pc - Static mesh cpu file
  • .gsmesh_pc - Static mesh gpu file
  • .ccmesh_pc - Character mesh cpu file
  • .gcmesh_pc - Character mesh gpu file
  • .ccar_pc - Vehicle mesh cpu file
  • .gcar_pc - Vehicle mesh gpu file
  • .anim_pc - Animation
  • .cchk_pc - Destructible object cpu file
  • .gchk_pc - Destructible object gpu file
  • .cefct_pc - Visual effect cpu file
  • .gefct_pc - Visual effect gpu file
  • .cfmesh_pc - Foliage mesh
  • .cstch - Terrain clutter mesh cpu file
  • .gstch - Terrain clutter mesh gpu file
  • .cterrain_pc - Terrain zone cpu file
  • .gterrain_pc - Terrain zone gpu file
  • .ctmesh_pc - Terrain subzone cpu file
  • .gtmesh_pc - Terrain subzone cpu file
  • .fsmib - Fullscreen map data
  • .fxo_kg - Shader
  • .le_strings - Steam localization strings
  • .rfglocatext - Localization strings
  • .mat_pc - Render material
  • .morph_pc - Animation Morph
  • .vint_doc - UI
  • .sim_pc - Cloth sim
  • .xgs_pc - Sound config
  • .xsb_pc - Soundbank
  • .xwb_pc - Wavebank
  • .aud_pc - Audio categories
  • .vf3_pc - Font
  • .vfdvp_pc - ?
  • .rfgvp_pc - ?

Red Faction: Guerrilla Tools

Tutorials