Overview of Red Faction Tools: Difference between revisions

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==[[RED]]==
==[[RED]]==
*Used for developing levels.
*Used for developing levels.
*Included in base game, but it's highly recommended to use the Dash Faction version of RED (click the "Level Editor" button in the Dash Faction launcher) as it resolves many bugs and adds additional features.
*Included in base game, but it's highly recommended to use the Dash Faction version of RED (click the "Level Editor" button in the Dash Faction launcher) as it resolves many bugs and adds additional features.
==vmesh==
==vmesh==
*Used for converting gltf mesh files (static or skeletal) to their corresponding Red Faction-compatible formats. For static meshes, this is v3m. For skeletal animations it's vcm, and associated animation files are rfa.
*Used for converting gltf mesh files (static or skeletal) to their corresponding Red Faction-compatible formats. For static meshes, this is v3m. For skeletal animations it's vcm, and associated animation files are rfa.

Latest revision as of 01:44, 29 January 2024

RED

  • Used for developing levels.
  • Included in base game, but it's highly recommended to use the Dash Faction version of RED (click the "Level Editor" button in the Dash Faction launcher) as it resolves many bugs and adds additional features.

vmesh

  • Used for converting gltf mesh files (static or skeletal) to their corresponding Red Faction-compatible formats. For static meshes, this is v3m. For skeletal animations it's vcm, and associated animation files are rfa.
  • Download: [1]
  • Documentation: [2]