Dummy Name
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Purpose
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Example File
|
Notes
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primary_X
|
Primary weapon position
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secondary_X
|
Secondary weapon position
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rface_X
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interface_X
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muzzle_X
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csphere_X
|
Collision spheres
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corona_X
|
Position/rotation of glares
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Glare classes to use are specified in entity.tbl, clutter.tbl, or weapons.tbl (depending on what your model is used for)
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led_X
|
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shell_eject_X
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primary_weapon_X
|
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thruster_X
|
Position/rotation of thrusters
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Thruster .vfx files to use are specified in entity.tbl
|
bumper_X
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grip_X
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cart_X
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fork_X
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pivot_X
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pilot_light_X
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ct_X
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ammo_digit_X
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eye
|
Eye position
|
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Only relevant for entity meshes that either have cameras (ie. player models), or use weapons with specified to fire from_eye in weapons.tbl
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corpse_carry
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jeep_gun
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mouth
|
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flag
|
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p_flag
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helmet
|
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shieldcenter
|
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detonator
|
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silencer_dummy
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