List of File Formats in RF1
This page is under construction. The information on this page may not yet be complete. |
File Extension | Purpose | Format Documentation | Notes |
.tbl | Settings and configuration | Plaintext | - List of RF1 Table Files |
.vpp | Volition Packfile - stores all asset files | rafalh: vpp_format.h Heiko Herrmann: VPP Format |
- Asset files must be within .vpp packfiles for Red Faction to load them. - Created with CCrunch, RED, or Descent Manager Toolkit tools. - List of RF1 Packfiles |
.rfl | Red Faction Level | rafalh: rfl.ksy | - Originally used the .d4l (Descent 4 Level) extension. - Created with RED |
.vf | Volition Font | rafalh: vf_format.h | - Also used in other Volition games such as Summoner. - Created with FontTool2 |
.vfx | Visual Effect | rafalh: vfx.ksy, vfx_format.h | - Created with VFXExporter |
.v3d | Volition Static Mesh (Pre-CCrunch) | rafalh: v3d.ksy, v3d_format.h | - Created with V3DExporter |
.v3m | Volition Static Mesh (Post-CCrunch) | rafalh: v3d.ksy, v3d_format.h | - Created by running a .v3d file through CCrunch, or V3D Tool |
.vcm | Volition Skeletal Mesh (Pre-CCrunch) | rafalh: v3d.ksy, v3d_format.h | - Created with RFBone |
.v3c | Volition Skeletal Mesh (Post-CCrunch) | rafalh: v3d.ksy, v3d_format.h | - Created by running a .vcm file through CCrunch |
.mvf | |||
.rfa | |||
.tga | |||
.vbm | |||
.dds | |||
.rfg | |||
.peg |