Basic Skyboxes: Difference between revisions

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{{RF1Tutorial|Volition}}
To create a simple sky box, follow these steps:
To create a simple sky box, follow these steps:



Latest revision as of 20:36, 5 November 2020


To create a simple sky box, follow these steps:

  1. create a large square air brush (about 20 meters high with a width and depth of 120 meters). Make sure it is far of to the side and away from your actual level to give you room.
  2. Apply cloud textures to all the walls. Scale them to a good size.
  3. Put a "Room Effect" object in the air brush and set it’s "Effect Type" property to "Sky Room" in the pulldown. (note: hit CTRL+P on the selected object to bring up it’s properties dialog).
  4. In Texture Mode, select the faces and check the "Full Bright" flag in the properties window. (note: hit CTRL+P on the selected faces to bring up it’s properties dialog).
  5. In Texture Mode, select the faces in your level that you want to show sky and check off the "Show Sky" flag in the properties window. (note: hit CTRL+P on the selected faces to bring up it’s properties dialog).
  6. Rebuild and light your level, then run it.