Warlords: Difference between revisions
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== | {{Infobox Map | ||
[[Red Faction (Game)|Red Faction]] CTF | |name = Warlords | ||
|image = [[Image:WLinRF1_PC.jpg|300px]] | |||
|quote = '''Warlords''' as seen in [[Red Faction (Game)|Red Faction 1]] on PC | |||
|author = Nathan Camarillo | |||
|game = [[Red Faction (Game)|Red Faction]], [[Red Faction II]], [[Red Faction: Guerrilla]] | |||
|gametype = DM, TDM, CTF | |||
|date = Aug 22, 2001 ([[Red Faction|RF1]] default map) | |||
}} | |||
'''Warlords''' first appeared in the PS2 version of Red Faction 1 as a deathmatch map, and later in the PC release of the game as a CTF map. The original PS2 version of '''Warlords''' was included in all versions of [[Red Faction II]]. Much later, '''Warlords''' was revisited, and entire reconstructed for inclusion in [[Red Faction: Guerrilla]]. | |||
'''Warlords''' has the distinction of being the only map in the Red Faction series to be featured in some form in three out of four major releases. | |||
==History== | |||
===Red Faction 1=== | |||
As noted above, '''Warlords''' made its premiere as a DM map in the PS2 version of Red Faction. Here, the map was a popular choice for split-screen multiplayer and bot matches. This original incarnation of Warlords featured two neutral-colored bases inside a large canyon with an empty middle section. | |||
When Red Faction was released on PC, with it came a new and improved CTF version of '''Warlords'''. This went on to be arguably the most popular CTF map in the game, and is still a popular choice for public servers and competitive matches today. In revisiting this map for play in CTF, the developers made a great deal of changes from the original PS2 DM version. In this incarnation, the bases are color-coded to each team, and are much larger than in the original. The addition of bottom and top tunnels, as well as the center bridge also make the map significantly more interesting to play. The bottom tunnels of Warlords connect the ground and second floors of each team's base with the respective locations in the opposing base, and runs straight under the center of the map. The top tunnels link the top sections of each base, and also connect with the bridge in the center of the map which houses the game's superweapon, the [[Fusion Rocket Launcher]]. | |||
===Red Faction II=== | |||
In Red Faction II, [[Volition Inc.|Volition]] chose to include the original DM (PS2) version of Warlords in the bot-match game mode, as opposed to the CTF (PC) version. The only notable differences between this version and the original RF1 PS2 version are the items which spawn in the map. | |||
===Red Faction: Guerrilla=== | |||
With the third game in the series, came the third incarnation of Warlords. When this was announced, fans rejoiced at the prospect of playing a classic and favorite map of the series in the series' newest game. As it turns out, this new '''Warlords''' was vastly different from what fans had come to recognize as '''Warlords'''. This version featured no tunnels, and instead had sculpted rock comprising the majority of the map's environment. While the base layout of the map remained, for the most part the map is entirely new. | |||
<gallery> | |||
File:WLinRF1_Ps2.jpg|Warlords in Red Faction 1 (PS2) | |||
File:WLinRF1_PC.jpg|Warlords in Red Faction 1 (PC) | |||
File:WLinRF2.jpg|Warlords in [[Red Faction II]] | |||
File:WLinRFG.jpg|Warlords in [[Red Faction: Guerrilla]] | |||
</gallery> | |||
==Reception== | |||
===Red Faction=== | |||
While the PS2 DM version of Warlords was a hit among split-screen multiplayer gamers and in bot matches, the PC CTF version of Warlords in the original Red Faction is where the map really shines. Long regarded as one of the best and most well-balanced maps in the game, '''Warlords''' is still a popular choice for play in both public servers and competitive matches to this day. | |||
Due to the inclusion of [[RED]] with the PC release of Red Faction, many players have edited and customized '''Warlords''', or even made their own version from scratch. A few examples of these '''Warlords'''-inspired custom maps are shown below. | |||
<gallery> | |||
File:ctf-warlords2_byFURYweb.jpg|CTF - Warlords 2 by FURYweb | |||
File:ctfwls.jpg|CTF - Warlords Stronghold by walkinshaw | |||
File:ctf-WARLORDSFVv2_byVIBESandFURYweb.jpg|CTF - Warlords FVv2 by VIBES & FURYweb | |||
File:ctf02winter.jpg|CTF - Winter Warlords by Goober | |||
File:ctf-Warlords2k3v2_byFURYweb.jpg|CTF - Warlords 2k3v2 by FURYweb | |||
</gallery> | |||
===Red Faction II=== | |||
While '''Warlords''' was included in the bot-match portion of the game, the lack of real multiplayer in RF2 kept many players from spending much time with the game. Still, the map was well received by split-screen multiplayer players, and those who chose to play bot-match. | |||
===Red Faction: Guerrilla=== | |||
==Item Layout== | |||
==Other Games== | |||
Warlords has been replicated and/or reworked in numerous games over the years. Below are a sampling of these remakes. | |||
<gallery> | |||
File:WLinDoDS.jpg|[http://dods.gamebanana.com/maps/136789 Day of Defeat: Source by Dementei] | |||
File:WLinHaloReach.jpg|[http://www.forgehub.com/threads/warlords.109194 Halo: Reach by urfugllyness] | |||
File:WLinSB.jpg|[http://quadropolis.us/node/1320 Cube 2: Sauerbraten by apflstrudl] | |||
File:WLinMW.jpg|[http://www.moddb.com/mods/mars-wars Unreal Tournament 2004 (Mars Wars) by RED-FROG] | |||
</gallery> | |||
Super Armour: 0 | |||
Super Health: 0 | |||
Environment suit Armour: 10 | |||
Health packs: 12 | Health packs: 12 | ||
Precision rifle: 2 | |||
Assault rifle: 2 | |||
HMG: 2 | HMG: 2 | ||
Rail driver: 2 | |||
Shotgun: 2 | Shotgun: 2 | ||
Remote change: 2 | |||
Sub machine gun: 2 | Sub machine gun: 2 | ||
Sniper rifle: 2 | Sniper rifle: 2 | ||
Rocket launcher: 2 | Rocket launcher: 2 | ||
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[[Category:Red Faction]] | [[Category:Red Faction]] | ||
[[Category:RF1 Maps]] | |||
[[Category:Nathan Camarillo]] |
Revision as of 15:30, 19 January 2014
Warlords | |
Warlords as seen in Red Faction 1 on PC | |
Author | Nathan Camarillo |
Game | Red Faction, Red Faction II, Red Faction: Guerrilla |
Supported Gametypes | DM, TDM, CTF |
Released | Aug 22, 2001 (RF1 default map) |
Warlords first appeared in the PS2 version of Red Faction 1 as a deathmatch map, and later in the PC release of the game as a CTF map. The original PS2 version of Warlords was included in all versions of Red Faction II. Much later, Warlords was revisited, and entire reconstructed for inclusion in Red Faction: Guerrilla.
Warlords has the distinction of being the only map in the Red Faction series to be featured in some form in three out of four major releases.
History
Red Faction 1
As noted above, Warlords made its premiere as a DM map in the PS2 version of Red Faction. Here, the map was a popular choice for split-screen multiplayer and bot matches. This original incarnation of Warlords featured two neutral-colored bases inside a large canyon with an empty middle section.
When Red Faction was released on PC, with it came a new and improved CTF version of Warlords. This went on to be arguably the most popular CTF map in the game, and is still a popular choice for public servers and competitive matches today. In revisiting this map for play in CTF, the developers made a great deal of changes from the original PS2 DM version. In this incarnation, the bases are color-coded to each team, and are much larger than in the original. The addition of bottom and top tunnels, as well as the center bridge also make the map significantly more interesting to play. The bottom tunnels of Warlords connect the ground and second floors of each team's base with the respective locations in the opposing base, and runs straight under the center of the map. The top tunnels link the top sections of each base, and also connect with the bridge in the center of the map which houses the game's superweapon, the Fusion Rocket Launcher.
Red Faction II
In Red Faction II, Volition chose to include the original DM (PS2) version of Warlords in the bot-match game mode, as opposed to the CTF (PC) version. The only notable differences between this version and the original RF1 PS2 version are the items which spawn in the map.
Red Faction: Guerrilla
With the third game in the series, came the third incarnation of Warlords. When this was announced, fans rejoiced at the prospect of playing a classic and favorite map of the series in the series' newest game. As it turns out, this new Warlords was vastly different from what fans had come to recognize as Warlords. This version featured no tunnels, and instead had sculpted rock comprising the majority of the map's environment. While the base layout of the map remained, for the most part the map is entirely new.
Warlords in Red Faction II
Warlords in Red Faction: Guerrilla
Reception
Red Faction
While the PS2 DM version of Warlords was a hit among split-screen multiplayer gamers and in bot matches, the PC CTF version of Warlords in the original Red Faction is where the map really shines. Long regarded as one of the best and most well-balanced maps in the game, Warlords is still a popular choice for play in both public servers and competitive matches to this day.
Due to the inclusion of RED with the PC release of Red Faction, many players have edited and customized Warlords, or even made their own version from scratch. A few examples of these Warlords-inspired custom maps are shown below.
Red Faction II
While Warlords was included in the bot-match portion of the game, the lack of real multiplayer in RF2 kept many players from spending much time with the game. Still, the map was well received by split-screen multiplayer players, and those who chose to play bot-match.
Red Faction: Guerrilla
Item Layout
Other Games
Warlords has been replicated and/or reworked in numerous games over the years. Below are a sampling of these remakes.
Super Armour: 0
Super Health: 0
Environment suit Armour: 10
Health packs: 12
Precision rifle: 2
Assault rifle: 2
HMG: 2
Rail driver: 2
Shotgun: 2
Remote change: 2
Sub machine gun: 2
Sniper rifle: 2
Rocket launcher: 2
Fusion rocket launcher: 1