Heavy Machine Gun: Difference between revisions

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*'''Range:'''              Long
*'''Range:'''              Long
*'''Primary Fire:'''        Full Auto
*'''Primary Fire:'''        Full Auto
*'''Primary Velocity:'''     
*'''Primary Velocity:'''    275 m/s
*'''Primary Damage:'''       
*'''Primary Damage:'''      Head shot 85 Hp (42 Armour)
*'''Alternate Fire:'''      Slower firing rate, but significantly more accurate
*'''Alternate Fire:'''      Slower firing rate, but significantly more accurate
*'''Alternate Velocity:'''   
*'''Alternate Velocity:'''   

Revision as of 21:20, 25 July 2009

This article is regarding Red Faction

The Heavy Machine Gun (HMG) is one of the 15 player weapons in Red Faction.

Heavy Machine Gun (JF60-HMG/BF Heavy Supression Machine Gun)

Description

By spewing forth immensely powerful .50 caliber shells at anywhere from point-blank to long range, the JF60-HMG/BF Heavy Suppression Machine Gun is the ultimate in Ultor-style crowd control. It's inaccurate to be sure, but makes up for it with a very high firing rate and a usual belt size of 99 rounds; however, as if you could be subtle with a sledgehammer, the secondary fire mode slows the firing rate to a more manageable speed with a concurrent increase in accuracy. Mercenaries will wield the Heavy Machine Gun at you with lethal precision, so be wary once you hear it going off.

Properties

  • Ammo/Clip Size: .50 Caliber/Belt Fed, typically 99 rounds
  • Range: Long
  • Primary Fire: Full Auto
  • Primary Velocity: 275 m/s
  • Primary Damage: Head shot 85 Hp (42 Armour)
  • Alternate Fire: Slower firing rate, but significantly more accurate
  • Alternate Velocity:
  • Alternate Damage:

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