Talk:Main Page: Difference between revisions
(NkuzbQrtj) |
(Undo revision 1579 by 65.51.14.50 (Talk)) |
||
Line 1: | Line 1: | ||
With the release of Red Faction, what developers call "GEO-MOD Technology," revolutionized FPS games as we know it. The ability to blow up buildings or even tunnel underground with the simple shooting of a rocket launcher or the detonation of a remote charge, or even the tossing of a grenade, drove FPS gamers wild! | |||
The "blowing up of a wall" consisted of random demolition of geometry, but as we see things popping up about Red Faction : Guerrilla, we see that with the ongoing developing of gaming and technology, the physics of buildings and how the game handles GEO-MOD Technology is greater than before! The Development team has limited any form of "lag" regarding GEO-MOD Technology and really brought us an amazing game. |
Revision as of 04:40, 23 January 2009
With the release of Red Faction, what developers call "GEO-MOD Technology," revolutionized FPS games as we know it. The ability to blow up buildings or even tunnel underground with the simple shooting of a rocket launcher or the detonation of a remote charge, or even the tossing of a grenade, drove FPS gamers wild!
The "blowing up of a wall" consisted of random demolition of geometry, but as we see things popping up about Red Faction : Guerrilla, we see that with the ongoing developing of gaming and technology, the physics of buildings and how the game handles GEO-MOD Technology is greater than before! The Development team has limited any form of "lag" regarding GEO-MOD Technology and really brought us an amazing game.