Geo-Mod: Difference between revisions

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(New page: Geometrical Modification (or Geo-Mod for short) means, in short, the ability to modify geometry in real-time. Geo-Mod has been a icon of the Red Faction series since the start. ==Eng...)
 
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Geometrical Modification (or Geo-Mod for short) means, in short, the ability to modify geometry in real-time. Geo-Mod has been a icon of the [[Red Faction]] series since the start.  
Geometrical Modification (or Geo-Mod for short) means, in short, the ability to modify geometry in real-time. Geo-Mod has been an icon of the [[Red Faction]] series since the start.  


==Engine==
==Engine==
The game engines powering [[Red Faction]] and [[Red Faction II]] are both called the "Geo-Mod engine". This is believed to be as a result of the series icon being the development of very powerful Geo-Mod technology.
The game engines powering both [[Red Faction]] and [[Red Faction II]] are called the "Geo-Mod engine". This is believed to be as a result of the series icon being the development of very powerful Geo-Mod technology.


[[Category:Red Faction: Guerrilla]]
[[Category:Red Faction: Guerrilla]]
[[Category:Red Faction II]]
[[Category:Red Faction II]]
[[Category:Red Faction]]
[[Category:Red Faction]]

Revision as of 03:09, 26 October 2008

Geometrical Modification (or Geo-Mod for short) means, in short, the ability to modify geometry in real-time. Geo-Mod has been an icon of the Red Faction series since the start.

Engine

The game engines powering both Red Faction and Red Faction II are called the "Geo-Mod engine". This is believed to be as a result of the series icon being the development of very powerful Geo-Mod technology.