Red Faction Console Commands: Difference between revisions
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The Red Faction console is accessible from both clients and dedicated servers in every known version of Red Faction | The Red Faction console is accessible from both clients and dedicated servers in every known version of Red Faction PC, except the [[Red Faction International Demo|International Demo]]. | ||
[[Image:Dediconsole.jpg|250px|right|thumb|Example of the dedicated server console usage]] | [[Image:Dediconsole.jpg|250px|right|thumb|Example of the dedicated server console usage]] | ||
==Console Hotkeys== | ==Console Hotkeys== | ||
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| No | | No | ||
| No | | No | ||
| Toggle display of built-in debug features. Entering "'''help debug'''" displays full list of available types. The types are: thruster, light, light2, push_climb_reg, geo_reg, glass, mover, ignite, movemode, perf, perfbar, waypoint, network, particlestats, weapon, event, trigger, objrender, roomstats, trans, room, portal, lightmap, and nolightmap. Additional debug type show_invisible_faces is available in Dash 1.4.0+. | | Toggle display of built-in debug features. Entering "'''help debug'''" displays full list of available types. The types are: thruster, light, light2, push_climb_reg, geo_reg, glass, mover, ignite, movemode, perf, perfbar, waypoint, network, particlestats, weapon, event, trigger, objrender, roomstats, trans, room, portal, lightmap, and nolightmap. Additional debug type show_invisible_faces is available in Dash 1.4.0+, and additional debug type particle_emitter is available in Dash 1.8.1+*. | ||
|- | |- | ||
| '''playercount''' | | '''playercount''' | ||
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| Yes | | Yes | ||
| Yes | | Yes | ||
| Query the [https://factionfiles.com FactionFiles.com] database for a map with the specified [[.rfl]] filename. If found, download and install it. | | Query the [https://factionfiles.com FactionFiles.com] database for a map with the specified [[.rfl]] filename. If found, download and install it (before 1.7.1, this command WILL overwrite existing maps you have installed in the event of filename conflicts). | ||
|- | |- | ||
| '''nearest_texture_filtering''' | | '''nearest_texture_filtering''' | ||
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| No | | No | ||
| Toggles between trilinear and bilinear filtering. | | Toggles between trilinear and bilinear filtering. | ||
|- | |||
| '''update_rate''' [integer] | |||
| 1.5.1+ | |||
| No | |||
| Yes | |||
| Yes | |||
| No | |||
| Sets the update (tick) rate for the server or client in updates per second. Base game has default of 12 for servers and 20 for clients. Dash Faction 1.5.1+ has base value of 30 for both servers and clients. Configurable from 30 - 60. | |||
|- | |||
| '''frametime_graph''' | |||
| 1.6.0+ | |||
| Yes | |||
| Yes | |||
| No | |||
| No | |||
| Draw on-HUD graph showing framerate over time. | |||
|- | |||
| '''kill_messages''' | |||
| 1.6.0+ | |||
| No | |||
| Yes | |||
| Yes | |||
| No | |||
| Toggle printing of kill messages to the chat box and server console. | |||
|- | |||
| '''screenshot''' | |||
| 1.6.1+ | |||
| Yes | |||
| Yes | |||
| No | |||
| No | |||
| Take a screenshot (same as Print Screen hotkey). | |||
|- | |||
| '''d_profiler''' | |||
| 1.6.1+ | |||
| Yes | |||
| No | |||
| No | |||
| No | |||
| Display real-time performance frametime information. | |||
|- | |||
| '''lod_distance_scale''' [integer] | |||
| 1.6.1+ | |||
| Yes | |||
| Yes | |||
| No | |||
| No | |||
| Used to control the distance at which meshes transition to lower level-of-detail versions if you have "High model details" turned on in the Dash Faction options. The configured value is used as a multiplier of the stock RF values. Defaults to 10 (ie. 10x the default distance values for LOD transitions). | |||
|- | |||
| '''fov''' [number] | |||
| 1.6.1+ | |||
| Yes | |||
| Yes | |||
| No | |||
| No | |||
| Sets horizontal field of view (hFOV) for the camera. Allowed values are either 0 or a numeric value from 75-160. Defaults to 0, which means hFOV is properly scaled to your aspect ratio (ie. 90 for 4:3, 100 for 16:10, 106.26 for 16:9, etc.) | |||
|- | |||
| '''fpgun_fov_scale''' [number] | |||
| 1.6.1+ | |||
| Yes | |||
| Yes | |||
| No | |||
| No | |||
| Sets a multiplier value for the configured field of view (FOV) for each first person weapon model. Allowed values are from 0.1 - 1.5. Input values outside of this range will be clamped. Defaults to 1.0. | |||
|- | |||
| '''which_packfile''' [filename] | |||
| 1.6.1+ | |||
| Yes | |||
| Yes | |||
| Yes | |||
| No | |||
| For any file currently loaded by the game, print the path and filename of the [[.vpp]] packfile that file was loaded from. Commonly used to determine which packfile a specified texture, model, animation, or level file is loaded from when debugging issues. | |||
|- | |||
| '''pow2_tex''' | |||
| 1.7.0+ | |||
| Yes | |||
| Yes | |||
| No | |||
| No | |||
| Force usage of power of 2 textures. This option may fix broken texture UV mapping in older levels. NOTE: Only levels loaded after this command is entered are affected. | |||
|- | |||
| '''spectate_mode_minimal_ui''' | |||
| 1.7.0+ | |||
| No | |||
| Yes | |||
| No | |||
| No | |||
| Toggle minimal UI mode for spectator. If enabled, spectator mode help text is suppressed. | |||
|- | |||
| '''mute_all_players''' | |||
| 1.7.0+ | |||
| No | |||
| Yes | |||
| No | |||
| No | |||
| Stop receiving all chat messages from all players for the current game session (until you restart game). | |||
|- | |||
| '''mute_player''' [player name] | |||
| 1.7.0+ | |||
| No | |||
| Yes | |||
| No | |||
| No | |||
| Stop receiving all chat messages from the specified player as long as you both remain in the current server. | |||
|- | |||
| '''swap_grenade_controls''' | |||
| 1.7.1+ | |||
| Yes | |||
| Yes | |||
| No | |||
| No | |||
| Toggle grenade controls between stock (primary = timer; secondary = explode on impact) or inverted (primary = explode on impact; secondary = timer). | |||
|- | |||
| '''con_find''' [search string] | |||
| 1.7.1+ | |||
| Yes | |||
| Yes | |||
| Yes | |||
| No | |||
| Search all possible console commands and return commands that include the search string. | |||
|- | |||
| '''.''' [search string] | |||
| 1.7.1+ | |||
| Yes | |||
| Yes | |||
| Yes | |||
| No | |||
| Alias for '''con_find'''. | |||
|- | |||
| '''fps_counter''' | |||
| 1.7.1+ | |||
| Yes | |||
| Yes | |||
| No | |||
| No | |||
| Toggle display of FPS/framerate counter on HUD. | |||
|- | |||
| '''debug_event_msg''' | |||
| 1.7.1+ | |||
| Yes | |||
| Yes | |||
| Yes | |||
| No | |||
| Print [[RED Objects#Event|event]] debug information to console. Very useful to developers when debugging scripted logic within levels. | |||
|- | |||
| '''download_level_force''' [ [[.rfl]] filename] | |||
| 1.7.1+ | |||
| Yes | |||
| Yes | |||
| Yes | |||
| Yes | |||
| Query the [https://factionfiles.com FactionFiles.com] database for a map with the specified [[.rfl]] filename. If found, download and install it. This command WILL overwrite existing maps you have installed in the event of filename conflicts, to avoid overwriting, use '''download_level''' instead. | |||
|- | |||
| '''gamma''' [decimal value] | |||
| 1.8.1+* | |||
| Yes | |||
| Yes | |||
| No | |||
| No | |||
| Set gamma to the specified decimal value. | |||
|} | |} | ||
<!-- <nowiki>*</nowiki> = Upcoming version, not yet officially released. --> | |||
===Pure Faction=== | ===Pure Faction=== |
Latest revision as of 16:13, 29 March 2024
The Red Faction console is accessible from both clients and dedicated servers in every known version of Red Faction PC, except the International Demo.
Console Hotkeys
Hotkey | Function |
---|---|
[~] | Show/hide the console (only applicable for clients). |
[TAB] | Complete partially-entered command. |
[F3] | Display most recently entered command. |
[Up] | Cycle back through recently entered commands. |
[Down] | Cycle forward through recently entered commands. |
[Page Up] | Browse back through the console log. |
[Page Down] | Browse forward through the console log. |
Available Commands
Base Game
- This table lists console commands available as of the latest official client version (v1.20).
Command Syntax | Useful in SP | Useful for MP Clients | Useful for MP Servers | Usable via rcon | Function |
---|---|---|---|---|---|
ban [player name] | No | No | Yes | Yes | Kicks the specified player from the server and adds their IP address to your banlist.txt file. |
ban_ip [ip address/range] | No | No | Yes | Yes | Kicks any players with the specified IP address/range from the server and adds that IP address/range to your banlist.txt file. |
info | Yes | Yes | Yes | No | Displays information such as level name, time, framerate, names of connected clients, client pings, and client IPs (if run on a server). |
kick [player name] | No | No | Yes | Yes | Kicks the specified player from the server. (does not ban them) |
level [ .rfl filename] | Yes | No | Yes | Yes | Changes to the specified level. If run as a client while that not connected to a server, the level will be loaded in single player mode. If run as a server (or via rcon), the server will switch to the level in multiplayer mode. |
name [player name] | No | Yes | Yes* | No | If run as a client, changes the client's name to the specified name. If run as a listen server, changes the client's name to the specified name plus changes the server's name to "[player name]'s game". Spaces and other special characters can be specified via this command by encapsulating the desired name in quotation marks. |
rcon_request [rcon password] | No | Yes | No | No | Requests remote console privileges. Only usable when connected to a dedicated server that has an rcon password configured in dedicated_server.txt. Password is case insensitive (except in Dash Faction v1.3.0+). |
quit | Yes | Yes | Yes | No | Exits the server or client without asking for confirmation. |
rate [number or rate preset ] | No | Yes | Yes | No | Set the server or client network update rate (in bytes/sec). |
say [chat message] | No | Yes | Yes | No | Sends a chat message to everyone in the server from your player name. If run as a dedicated server, chat message is sent from "Server". Spaces and other special characters can be specified via this command by encapsulating the chat message in quotation marks. |
team_say [chat message] | No | Yes | No | No | Sends a chat message to everyone on the same team as you in the server. Only usable in team gamemodes. |
team ["red" or "blue"] | No | Yes | No | No | Swap to the specified team. Only usable in team gamemodes. |
simultaneous_ping [integer] | No | Yes | No | No | Specify number of multiplayer servers to query simultaneously. |
dump_tga | Yes | Yes | No | No | Toggle between .tga & .jpg format for screenshots (when you press the [Print Screen] key). |
help | Yes | Yes | Yes | No | Display list of available commands. |
? | Yes | Yes | Yes | No | Alias for help. |
man | Yes | Yes | Yes | No | Alias for help. |
kill | Yes | Yes | No | No | Kill yourself. |
rcon [rcon command] | No | Yes* | No | No | Prefix for issuing remote console commands to a dedicated server to which you've already authenticated via rcon_request. |
vivalahelvig | Yes | No | No | No | Toggle god mode. (Undocumented) |
bighugmug | Yes | No | No | No | Give player all weapons and ammo. (Undocumented) |
heehoo | Yes | No | No | No | Toggle player movemode between flying and walking. (Undocumented) |
camera1 | Yes | No | No | No | Set camera mode to first person (default). (Undocumented) |
camera2 | Yes | No | No | No | Set camera mode to free camera. (Undocumented) |
camera3 | Yes | No | No | No | Set camera mode to third person. (Undocumented) |
Dash Faction
- This table lists new console commands introduced in Dash Faction. Note that all commands listed above under Base Game are also still usable in Dash Faction.
Command Syntax | Required Dash Version | Useful in SP | Useful for MP Clients | Useful for MP Servers | Usable via rcon | Function |
---|---|---|---|---|---|---|
maxfps [integer] | 0.6.0+ | Yes | Yes | Yes | No | Sets maximal FPS limit. Allowed range is 10 - 240. Higher or lower values will be clamped. |
hud | 0.6.0+ | Yes | Yes | No | No | Toggle HUD visibility. |
unban_last | 0.6.0+ | No | No | Yes | Yes | Remove most recently banned player from the ban list. |
spectate [player name] | 1.2.0+* | No | Yes | No | No | If a player is specified, start spectate mode from that player's perspective. In Dash 1.4.1+, entering this command without a specified player starts free camera spectate mode instead. |
inputmode | 1.2.0+ | Yes | Yes | No | No | Toggle between RF default and DirectInput mouse input modes. |
ms [decimal value] | 1.0.0+ | Yes | Yes | No | No | Set mouse sensitivity to the specified decimal value. Entering this command without a specified value displays the current value. |
vli | 1.0.0+ | Yes | Yes | No | No | Toggle volumetric lighting. |
findmap [search string] | 1.2.0+ | Yes | Yes | Yes | No | Search locally-installed levels and return all filenames that contain the specified search string. |
levelsounds [decimal value] | 1.0.0+ | Yes | Yes | No | No | Set the volume for in-level sounds (such as ambient sounds) to the specified decimal value. Entering this command without a specified value displays the current value. |
map [ .rfl filename] | 1.3.0+ | Yes | No | Yes | Yes | Alias for level. |
levelsp [ .rfl filename] | 0.6.0 - 1.3.0 | Yes | No | No | No | Load the specified level in single player mode. Deprecated as of Dash 1.3.0 as the level command now performs the same function when not connected to a server. |
findlevel [search string] | 1.3.0+ | Yes | Yes | Yes | No | Alias for findmap. |
show_enemy_bullets | 1.3.0+ | Yes | Yes | No | No | Toggle visibility of bullet impact effects for shots fired by opponents. |
debug [debug type] | 1.3.0+ | Yes | No | No | No | Toggle display of built-in debug features. Entering "help debug" displays full list of available types. The types are: thruster, light, light2, push_climb_reg, geo_reg, glass, mover, ignite, movemode, perf, perfbar, waypoint, network, particlestats, weapon, event, trigger, objrender, roomstats, trans, room, portal, lightmap, and nolightmap. Additional debug type show_invisible_faces is available in Dash 1.4.0+, and additional debug type particle_emitter is available in Dash 1.8.1+*. |
playercount | 1.3.0+ | No | Yes | Yes | No | Display number of currently connected clients. |
clients_count | 1.3.0+ | No | Yes | Yes | No | Alias for playercount. |
fullscreen | 1.3.0+ | Yes | Yes | No | No | Switch client to fullscreen mode. |
windowed | 1.3.0+ | Yes | Yes | No | No | Switch client to windowed mode. |
map_ext | 1.4.0+ | No | No | Yes | Yes | Extend the time limit for the current map/round by 5 minutes. |
skip_cutscene_bind [control name] | 1.4.1+ | Yes | No | No | No | Specify the existing control name (ie. jump, crouch, etc.) for skipping cutscenes in single player. Defaults to Multiplayer Stats (TAB). |
map_rest | 1.4.0+ | No | No | Yes | Yes | Restart the current round on the same map. |
map_next | 1.4.0+ | No | No | Yes | Yes | End the current round and load the next map in the server rotation. |
map_prev | 1.4.0+ | No | No | Yes | Yes | End the current round and load the previous map in the server rotation. |
kill_limit [integer] | 1.4.0+ | No | No | Yes | Yes | Sets the frag limit for the server (win condition in DM and TDM gamemodes). |
time_limit [integer] | 1.4.0+ | No | No | Yes | Yes | Sets the time limit for the server in minutes (endgame condition in all gamemodes). |
capture_limit [integer] | 1.4.0+ | No | No | Yes | Yes | Sets the flag capture limit for the server (win condition in CTF gamemode). |
geomod_limit [integer] | 1.4.0+ | No | No | Yes | Yes | Sets the maximum amount of geomod craters per map/round on the server. Maximum allowed value is 128. |
bighud | 1.5.0+ | Yes | Yes | No | No | Toggle larger HUD (intended for high resolutions). |
reticle_scale [decimal value] | 1.5.0+ | Yes | Yes | No | No | Set reticle scale. Entering this command without a specified value displays the current value. |
damage_screen_flash | 1.5.0+ | Yes | Yes | No | No | Toggle the visible red screen flash when you take damage. |
download_level [ .rfl filename] | 1.5.0+ | Yes | Yes | Yes | Yes | Query the FactionFiles.com database for a map with the specified .rfl filename. If found, download and install it (before 1.7.1, this command WILL overwrite existing maps you have installed in the event of filename conflicts). |
nearest_texture_filtering | 1.5.0+ | Yes | Yes | No | No | Toggle between nearest neighbor texture filtering and RF default texture filtering. |
antialiasing | 1.5.0+ | Yes | Yes | No | No | Toggle whether antialiasing is enabled or disabled. |
mesh_static_lighting | 1.5.0+ | Yes | Yes | No | No | Toggle whether static lighting for meshes (clutter, pickups, etc.) is enabled or disabled. |
linear_pitch | 1.5.0+ | Yes | Yes | No | No | Toggle whether linear pitch curve for vertical mouse movement is enabled or disabled. |
swap_assault_rifle_controls | 1.5.0+ | Yes | Yes | No | No | Toggle assault rifle controls between stock (primary = burst; secondary = auto) or inverted (primary = auto; secondary = burst). |
detail_textures | 1.5.0+ | Yes | Yes | No | No | Toggle whether detail textures are enabled or disabled. |
difficulty [value] | 1.5.0+ | Yes | No | No | No | Set (single player) game difficulty. Available values are easy, medium, hard, and impossible. |
frameratetest | 1.5.0+ | Yes | No | No | No | Perform a framerate test. |
kick_all | 1.5.0+ | No | No | Yes | Yes | Kicks all connected clients from the server. |
level_info | 1.5.0+ | Yes | Yes | Yes | No | Display basic info on currently loaded level. |
verify_level | 1.5.0+ | Yes | Yes | Yes | No | Verify and display additional information on currently loaded level. |
system_info | 1.5.0+ | Yes | Yes | Yes | No | Display information about your system. |
sound | 1.5.0+ | Yes | Yes | No | No | Toggle whether sound is enabled or disabled. |
timedemo | 1.5.0+ | Yes | No | No | No | Perform a time demo test. |
trilinear_filtering | 1.3.0+ | Yes | Yes | No | No | Toggles between trilinear and bilinear filtering. |
update_rate [integer] | 1.5.1+ | No | Yes | Yes | No | Sets the update (tick) rate for the server or client in updates per second. Base game has default of 12 for servers and 20 for clients. Dash Faction 1.5.1+ has base value of 30 for both servers and clients. Configurable from 30 - 60. |
frametime_graph | 1.6.0+ | Yes | Yes | No | No | Draw on-HUD graph showing framerate over time. |
kill_messages | 1.6.0+ | No | Yes | Yes | No | Toggle printing of kill messages to the chat box and server console. |
screenshot | 1.6.1+ | Yes | Yes | No | No | Take a screenshot (same as Print Screen hotkey). |
d_profiler | 1.6.1+ | Yes | No | No | No | Display real-time performance frametime information. |
lod_distance_scale [integer] | 1.6.1+ | Yes | Yes | No | No | Used to control the distance at which meshes transition to lower level-of-detail versions if you have "High model details" turned on in the Dash Faction options. The configured value is used as a multiplier of the stock RF values. Defaults to 10 (ie. 10x the default distance values for LOD transitions). |
fov [number] | 1.6.1+ | Yes | Yes | No | No | Sets horizontal field of view (hFOV) for the camera. Allowed values are either 0 or a numeric value from 75-160. Defaults to 0, which means hFOV is properly scaled to your aspect ratio (ie. 90 for 4:3, 100 for 16:10, 106.26 for 16:9, etc.) |
fpgun_fov_scale [number] | 1.6.1+ | Yes | Yes | No | No | Sets a multiplier value for the configured field of view (FOV) for each first person weapon model. Allowed values are from 0.1 - 1.5. Input values outside of this range will be clamped. Defaults to 1.0. |
which_packfile [filename] | 1.6.1+ | Yes | Yes | Yes | No | For any file currently loaded by the game, print the path and filename of the .vpp packfile that file was loaded from. Commonly used to determine which packfile a specified texture, model, animation, or level file is loaded from when debugging issues. |
pow2_tex | 1.7.0+ | Yes | Yes | No | No | Force usage of power of 2 textures. This option may fix broken texture UV mapping in older levels. NOTE: Only levels loaded after this command is entered are affected. |
spectate_mode_minimal_ui | 1.7.0+ | No | Yes | No | No | Toggle minimal UI mode for spectator. If enabled, spectator mode help text is suppressed. |
mute_all_players | 1.7.0+ | No | Yes | No | No | Stop receiving all chat messages from all players for the current game session (until you restart game). |
mute_player [player name] | 1.7.0+ | No | Yes | No | No | Stop receiving all chat messages from the specified player as long as you both remain in the current server. |
swap_grenade_controls | 1.7.1+ | Yes | Yes | No | No | Toggle grenade controls between stock (primary = timer; secondary = explode on impact) or inverted (primary = explode on impact; secondary = timer). |
con_find [search string] | 1.7.1+ | Yes | Yes | Yes | No | Search all possible console commands and return commands that include the search string. |
. [search string] | 1.7.1+ | Yes | Yes | Yes | No | Alias for con_find. |
fps_counter | 1.7.1+ | Yes | Yes | No | No | Toggle display of FPS/framerate counter on HUD. |
debug_event_msg | 1.7.1+ | Yes | Yes | Yes | No | Print event debug information to console. Very useful to developers when debugging scripted logic within levels. |
download_level_force [ .rfl filename] | 1.7.1+ | Yes | Yes | Yes | Yes | Query the FactionFiles.com database for a map with the specified .rfl filename. If found, download and install it. This command WILL overwrite existing maps you have installed in the event of filename conflicts, to avoid overwriting, use download_level instead. |
gamma [decimal value] | 1.8.1+* | Yes | Yes | No | No | Set gamma to the specified decimal value. |
Pure Faction
- This table lists new console commands introduced in Pure Faction. Note that all commands listed above under Base Game (except rate) are also still usable in Pure Faction.
Command Syntax | Required PF Version | Useful in SP | Useful for MP Clients | Useful for MP Servers | Usable via rcon | Function |
---|---|---|---|---|---|---|
r_maxfps [integer] | 3.0+ | Yes | Yes | Yes | No | Sets maximal FPS limit. Allowed range is 30 - 150. Higher or lower values will be clamped. |
spectate | 3.0+ | No | Yes | No | No | Enter free camera spectate mode. |
ts | 2.0+ | No | Yes | No | No | Toggle between RF default and PF multiplayer scoreboard. |
ti | 2.0+ | Yes | Yes | No | No | Toggle between RF default and DirectInput mouse input modes. |
ms [decimal value] | 2.0+ | Yes | Yes | No | No | Set mouse sensitivity to the specified decimal value. Entering "ms ?" displays the current value. |
r_vli | 3.0+ | Yes | Yes | No | No | Toggle volumetric lighting. |
map [ .rfl filename] | 2.0+ | Yes | No | Yes | Yes | Alias for level. |
sv_kill_limit [integer] | 3.0+ | No | No | Yes | Yes | Sets the frag limit for the server (win condition in DM and TDM gamemodes). |
sv_time_limit [integer] | 3.0+ | No | No | Yes | Yes | Sets the time limit for the server in minutes (endgame condition in all gamemodes). |
sv_capture_limit [integer] | 3.0+ | No | No | Yes | Yes | Sets the flag capture limit for the server (win condition in CTF gamemode). |
sv_geo_limit [integer] | 3.0+ | No | No | Yes | Yes | Sets the maximum amount of geomod craters per map/round on the server. Maximum allowed value is 128. |
sv_info | 3.0+ | No | No | Yes | Yes | Display server information, settings, and statistics. |
sv_setup | 3.0+ | No | No | Yes | Yes | Display server settings. |
sv_kills | 3.0+ | No | No | Yes | Yes | Toggle whether kills are allowed or not. |
sv_netfps [integer] | 3.0+ | No | No | Yes | Yes | Sets network FPS for the server. |
sv_password [string] | 3.0+ | No | No | Yes | Yes | Sets password to join the server. |
sv_rconpass [string] | 3.0+ | No | No | Yes | Yes | Sets password to issue remote console commands to the server. |
sv_rotation | 3.0+ | No | No | Yes | Yes | Check whether all maps in the server rotation are on the FactionFiles.com map database for the autodownloader. |
togglesound | 2.0+ | Yes | Yes | No | No | Toggle whether sound is enabled or disabled. |
togglenetmeter | 2.0 - 2.1 | No | Yes | No | No | Toggle whether network meter is displayed or hidden. Replaced by netmeter in PF 3.0+ |
netmeter | 3,0+ | No | Yes | No | No | Toggle whether network meter is displayed or hidden. |
vpps | 2.0+ | Yes | Yes | Yes | No | Show information on currently loaded .vpp files. |
alttab | 3.0+ | Yes | Yes | No | No | Switch client to stretched (noborder window) mode. |
at | 3.0+ | Yes | Yes | No | No | Alias for alttab. |
fullscreen | 3.0+ | Yes | Yes | No | No | Switch client to fullscreen mode. |
fs | 3.0+ | Yes | Yes | No | No | Alias for fullscreen. |
windowed | 3.0+ | Yes | Yes | No | No | Switch client to windowed mode. |
wn | 3.0+ | Yes | Yes | No | No | Alias for windowed. |
chatsound | 3.0+ | No | Yes | No | No | Toggle the noise when chat messages are received in multiplayer. |
muteall | 3.0+ | No | Yes | No | No | Hide all player chat messages in multiplayer. |
cls | 3.0+ | Yes | Yes | Yes | No | Clear the console log. |
Disconnect | 3.0+ | No | Yes* | No | No | Disconnect from the server your client is connected to. |
findmap [search string] | 3.0+ | Yes | Yes | Yes | No | Search locally-installed levels and return all filenames that contain the specified search string. |
hb | 3.0+ | No | Yes | No | No | Disable visibility of bullet impact effects for shots fired by opponents. |
sb | 3.0+ | No | Yes | No | No | Enable visibility of bullet impact effects for shots fired by opponents. |
hidetab | 3.0+ | No | Yes | No | No | Toggle automatic display of multiplayer scoreboard when you die. |
kickall | 3.0+ | No | No | Yes | Yes | Kicks all connected clients from the server. |
map_ext | 3.0+ | No | No | Yes | Yes | Extend the time limit for the current map/round by 5 minutes. |
map_rest | 3.0+ | No | No | Yes | Yes | Restart the current round on the same map. |
map_info | 3.0+ | Yes | Yes | Yes | No | Display info on currently loaded level. |
map_next | 3.0+ | No | No | Yes | Yes | End the current round and load the next map in the server rotation. |
map_prev | 3.0+ | No | No | Yes | Yes | End the current round and load the previous map in the server rotation. |
map_search [ .rfl filename] | 3.0+ | Yes | Yes | Yes | No | Query the FactionFiles.com database for a map with the specified .rfl filename. If found, display information about it. |
map_download [ .rfl filename] | 3.0+ | Yes | Yes | Yes | No | Query the FactionFiles.com database for a map with the specified .rfl filename. If found, download and install it. |
playercount | 3.0+ | No | Yes | Yes | No | Display number of currently connected clients. |
r_fil | 3.0+ | Yes | Yes | No | No | Toggles between trilinear and bilinear filtering. |
r_hqmodels | 3.0+ | Yes | Yes | No | No | Toggle whether LOD meshes are disabled. |
r_tex | 3.0+ | Yes | Yes | No | No | Cycle between low, medium, and high texture quality settings. |
r_togglewidefov | 3.0+ | Yes | Yes | No | No | Toggle whether the widescreen FOV fix is enabled or disabled. |
setdefaultkeyboard | 3.0+ | Yes | Yes | Yes | No | Set keyboard layout preset to US English. |
setenglishkeyboard | 3.0+ | Yes | Yes | Yes | No | Set keyboard layout preset to UK English. |
setfrenchkeyboard | 3.0+ | Yes | Yes | Yes | No | Set keyboard layout preset to France. |
setgermankeyboard | 3.0+ | Yes | Yes | Yes | No | Set keyboard layout preset to Germany. |
silence | 3.0+ | No | No | Yes | No | Disable the kill feed from logging to the server console. |
team_swap | 3.0+ | No | Yes | No | No | Swap to the other team in a multiplayer team gamemode. |
unban_last | 3.0+ | No | No | Yes | Yes | Remove most recently banned player from the ban list. |
unban_ip [ip address/range] | 3.0+ | No | No | Yes | Yes | Remove specified ip address/range from the ban list. |
ver | 3.0+ | Yes | Yes | Yes | No | Display the version of PF you're running. |
votes | 3.0+ | No | No | Yes | Yes | Toggle whether voting is allowed in the server. |
MP Test
- This table lists console commands specific to Multiplayer Test. Note that most commands listed above under Base Game are also still usable in MP Test.
Command Syntax | Useful for Clients | Useful for Servers | Function |
---|---|---|---|
debug [type] | Yes | Yes | No known function outside of displaying some variables. |
multiplayer_cheats | Yes | Yes | No known function. Can be assumed to have been intended to enable/disable cheat commands in multiplayer, but the variable is only used in the console code, and does not actually enable/disable any cheats. |