Red Faction Demos: Difference between revisions
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Contains a short 3-level single-player campaign with the following maps: | Contains a short 3-level single-player campaign with the following maps: | ||
* '''Turret Training Range (ps2_turr.rfl)''': Short level for demonstrating the GeoMod engine. Features an arsenal of explosive available to the player and several waves of guards to kill. | * '''Turret Training Range (ps2_turr.rfl)''': Short level for demonstrating the GeoMod engine. Features an arsenal of explosive available to the player and several waves of guards to kill. | ||
* '''Icy Submarine Bay (ps2_sub.rfl)''': Icy submarine bay featuring a male miner warming his hands over a flaming oil drum, as well as a [[Submarine]] suspended on a crane. Hitting the button in the control room causes the vehicle to drop and break through the ice. After dropping the submarine, the player can pilot it to another submarine bay after killing an enemy submarine and a [[Sea Creature]]. The first part of this level appears to be a variation of [[ | * '''Icy Submarine Bay (ps2_sub.rfl)''': Icy submarine bay featuring a male miner warming his hands over a flaming oil drum, as well as a [[Submarine]] suspended on a crane. Hitting the button in the control room causes the vehicle to drop and break through the ice. After dropping the submarine, the player can pilot it to another submarine bay after killing an enemy submarine and a [[Sea Creature]]. The first part of this level appears to be a variation of [[Geothermal Power Plant#Sub Bay|L5S3: Sub Bay]]. | ||
* '''Docking Bay (ps2_L3S4.rfl)''': Docking bay level containing several guards and ending with the player fighting a [[Drone]]. This level is an early version of [[ | * '''Docking Bay (ps2_L3S4.rfl)''': Docking bay level containing several guards and ending with the player fighting a [[Drone]]. This level is an early version of [[Miner Registration#Exit from Docking Bay|L3S4: Exit from Docking Bay]]. | ||
====Differences from Released Game==== | ====Differences from Released Game==== | ||
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=====Differences from Released Game===== | =====Differences from Released Game===== | ||
* [[Riot Guard]] and [[Elite Guard]] team colored skins are different. | * [[Ultor_Security_Guards#Envirosuit_Guard|Riot Guard]] and [[Ultor_Security_Guards#Elite_Guard|Elite Guard]] team colored skins are different. | ||
* MP Test is the only released version of Red Faction to use a native Windows command window for its dedicated server console. | * MP Test is the only released version of Red Faction to use a native Windows command window for its dedicated server console. | ||
* While missing many others, MP Test contains two [[Red_Faction_Console_Commands#MP_Test|console commands]] that the released version of the game does not. | * While missing many others, MP Test contains two [[Red_Faction_Console_Commands#MP_Test|console commands]] that the released version of the game does not. |
Latest revision as of 04:44, 27 February 2024
This page is under construction. The information on this page may not yet be complete. |
Red Faction (1)
PlayStation 2
The Red Faction PS2 demo was distributed on compilation demo discs (usually from magazines), as well as via a standalone disc requested directly from THQ.
Core Functionality
Single player gameplay only (no multiplayer function). Also includes an options menu, trailer, and slideshow of promotional images.
Contains a short 3-level single-player campaign with the following maps:
- Turret Training Range (ps2_turr.rfl): Short level for demonstrating the GeoMod engine. Features an arsenal of explosive available to the player and several waves of guards to kill.
- Icy Submarine Bay (ps2_sub.rfl): Icy submarine bay featuring a male miner warming his hands over a flaming oil drum, as well as a Submarine suspended on a crane. Hitting the button in the control room causes the vehicle to drop and break through the ice. After dropping the submarine, the player can pilot it to another submarine bay after killing an enemy submarine and a Sea Creature. The first part of this level appears to be a variation of L5S3: Sub Bay.
- Docking Bay (ps2_L3S4.rfl): Docking bay level containing several guards and ending with the player fighting a Drone. This level is an early version of L3S4: Exit from Docking Bay.
Differences from Released Game
- Hendrix and PA announcer use different voice actors.
- Jump and landing sounds for the player are different.
- Pain and death sounds for guard enemies are different.
- Sea Creature enemy is much more challenging and has different sounds.
- Suit Repair pickup has a different mesh.
Included Cut Content
- 7 clutter objects:
- 5 different icicles
- Spotlight
- Flaming oil drum
- Hand warming animation (for adult male skeleton)
- L7 vertical door texture and white "7" decal texture
PC
Red Faction International Demo
The Red Faction International Demo is an early beta of Red Faction's single player component.
Core Functionality
The International Demo features single player functionality only - no multiplayer netcode is present.
It includes 6 maps (Download), all of which are earlier versions of maps that would later be released in the full game:
- train01.rfl & train02.rfl - The RF training mission.
- L1S1.rfl, L1S2.rfl, & L1S3.rfl - The first 3 levels of the RF single player campaign.
- glass_house.rfl - Glass House tech demo/sandbox map.
Differences from Released Game
- The International Demo is the only known PC version of Red Faction without a console.
Included Cut Content
- 3 table files:
- dedicated_server.tbl - Table version of dedicated_server.txt.
- ps2_multi.tbl - Config file for PS2 multiplayer settings (unused).
- debug_menu.tbl - Config file for in-game developer debug menu (unused).
How to play
- Download Red Faction International Demo
- Note that the International Demo suffers from all of the same functional issues as the stock game, but no patches exist to fix them. As a result, it is very unlikely you will even be able to launch the demo unless you're using older hardware and an older operating system.
Red Faction Multiplayer Test
Commonly known as MP Test, this is an early beta of Red Faction's online multiplayer component.
Core Functionality
MP Test features multiplayer gameplay only. While MP Test does not include any data files from the single player component of the game, single player functionality within the engine is still present, and MP Test can load single player maps if the required data files are provided.
MP Test includes three multiplayer maps:
MP Test had one patch released (MP Test v1.10), which resolved gameplay balance issues and some bugs.
Differences from Released Game
- Riot Guard and Elite Guard team colored skins are different.
- MP Test is the only released version of Red Faction to use a native Windows command window for its dedicated server console.
- While missing many others, MP Test contains two console commands that the released version of the game does not.
Included Cut Content
- 3 table files:
- dedicated_server.tbl - Table version of dedicated_server.txt.
- ps2_multi.tbl - Config file for PS2 multiplayer settings (unused).
- debug_menu.tbl - Config file for in-game developer debug menu (unused).
How to play
- Download Red Faction Multiplayer Test
- Note that MP Test suffers from all of the same functional issues as the stock game, but no patches exist to fix them. As a result, it is very unlikely you will even be able to launch MP Test unless you're using older hardware and an older operating system.
Red Faction Worldwide Demo
The Red Faction Worldwide Demo is a more recent demo than the other two, and was by far the most widely played demo for the game. The multiplayer component was especially popular, and saw the formation of a number of clans active in the Worldwide demo both before and for some time after the full game's release.
Core Functionality
The Worldwide Demo features both multiplayer and single player functionality.
It includes 4 single player maps (Download), all of which are earlier versions of maps that would later be released in the full game:
- L2S2a.rfl, L2S3.rfl, L3S1.rfl, & L3S2.rfl - 4 levels from the single player campaign which immediately follow the single player levels from the International Demo.
It also includes 4 multiplayer maps:
Differences from Released Game
- The multiplayer component does not feature the Damage Amplifier and Invulnerability powerups.
Included Cut Content
WIP section
How to play
- Download Red Faction Worldwide Demo
- Note that the Worldwide Demo suffers from all of the same functional issues as the stock game, but no patches exist to fix them. As a result, it is very unlikely you will even be able to launch the demo unless you're using older hardware and an older operating system.