Red Faction: B.E.A.S.T.: Difference between revisions

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|developer      = [[Locomotive Games]]
|developer      = [[Locomotive Games]]
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Red Faction: B.E.A.S.T. was a canceled third person shooter action video game that was originally being developed exclusively for the Wii. The game was a spin-off of the [[Red Faction (series)|Red Faction series]], becoming the fourth release in the franchise. Before being closed due to corporate restructuring by publisher and franchise owner THQ, the game was being developed by Locomotive Games.
'''Red Faction: B.E.A.S.T.''' was a canceled third-person shooter action video game, initially slated to be an exclusive title for the Nintendo Wii platform. It was intended to be the fourth installment in the Red Faction series. The development of B.E.A.S.T. was being spearheaded by [[Locomotive Games]] prior to their closure by [[THQ]] in 2008 as part of broader structural changes within the organization. <ref>https://www.unseen64.net/2009/01/11/red-faction-beast-wii-proto-cancelled/</ref>


== Gameplay ==
==Gameplay==
Red Faction: B.E.A.S.T. was to maintain the series' then-standard third-person shooter perspective. The title was specifically tailored for the Wii, intending to leverage the unique capabilities of the Wii Remote. The incorporation of Wii MotionPlus technology was to offer enhanced precision and control - a somewhat novel concept for shooter games on the platform.


The game, as revealed by a leaked video, is primarily a third person shooter. The game was being designed entirely around the Wii Remote and would have included Wii MotionPlus technology. It featured a cover system akin to Red Faction: Guerrilla and earned positive comparisons to Gears of War's popular cover system.
A notable feature in the leaked footage was the game's cover system, which drew favorable comparisons to the acclaimed cover mechanics featured in the Gears of War series.


While having a new game engine being tailored especially for the Wii, the game still would have integrated series staple [[Geo-Mod 2.0|Geo-Mod]] capabilities, which allows players to use vehicles and weapons to completely modify the environment, namely terrain and buildings to the point of crumbling or collapsing.
While details remain sparse, B.E.A.S.T. was expected to continue the series' legacy of environmental destruction. Whether this would involve a modified version of the [[Geo-Mod]] engine – the technology behind the destructible environments in previous titles – or an entirely new engine is not known. Nonetheless, the integration of destructible scenarios could reasonably be expected to have played a central role in the gameplay.


== Development ==
==Development and Cancellation==
The existence of Red Faction: B.E.A.S.T. was brought to light on January 15, 2011 through a series of leaks, including a trailer and screenshots showing various assets. These leaks provided the public and fans of the series a glimpse into what would have been a unique entry in the Red Faction series, and the first to have been released for a Nintendo platform.


While B.E.A.S.T. was never officially announced, a trailer and screenshots leaked on January 15 by THQ employees were released and the games' existence was confirmed. The trailer showcased the new Geo-Mod technology along with the Wii's graphical capabilities. Further shown features were the third person perspective with accompanying cover system.
The cancellation of Red Faction: B.E.A.S.T. was never officially detailed by THQ or Locomotive Games. However, simultaneous with leaks confirming the games one-time existence, reports surfaced that the game's development had ceased years earlier with the 2008 shuttering of developer Locomotive Games.


On November 4 2008, THQ officially shut down Locomotive games, putting the game in a possible state of limbo. Soon after being closed, the aforementioned trailer was released. The games' development rights reverted back to THQ, who has no plans to continue production at any time.
[[Category:Red Faction: B.E.A.S.T.]]
 
{{Red Faction Games}}

Latest revision as of 14:13, 30 June 2024

Red Faction: B.E.A.S.T. was a canceled third-person shooter action video game, initially slated to be an exclusive title for the Nintendo Wii platform. It was intended to be the fourth installment in the Red Faction series. The development of B.E.A.S.T. was being spearheaded by Locomotive Games prior to their closure by THQ in 2008 as part of broader structural changes within the organization. [1]

Gameplay

Red Faction: B.E.A.S.T. was to maintain the series' then-standard third-person shooter perspective. The title was specifically tailored for the Wii, intending to leverage the unique capabilities of the Wii Remote. The incorporation of Wii MotionPlus technology was to offer enhanced precision and control - a somewhat novel concept for shooter games on the platform.

A notable feature in the leaked footage was the game's cover system, which drew favorable comparisons to the acclaimed cover mechanics featured in the Gears of War series.

While details remain sparse, B.E.A.S.T. was expected to continue the series' legacy of environmental destruction. Whether this would involve a modified version of the Geo-Mod engine – the technology behind the destructible environments in previous titles – or an entirely new engine is not known. Nonetheless, the integration of destructible scenarios could reasonably be expected to have played a central role in the gameplay.

Development and Cancellation

The existence of Red Faction: B.E.A.S.T. was brought to light on January 15, 2011 through a series of leaks, including a trailer and screenshots showing various assets. These leaks provided the public and fans of the series a glimpse into what would have been a unique entry in the Red Faction series, and the first to have been released for a Nintendo platform.

The cancellation of Red Faction: B.E.A.S.T. was never officially detailed by THQ or Locomotive Games. However, simultaneous with leaks confirming the games one-time existence, reports surfaced that the game's development had ceased years earlier with the 2008 shuttering of developer Locomotive Games.