Overview of Red Faction Tools: Difference between revisions

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==[[RED]]==
WIP - will provide a listing of available tools, their purposes, and link to documentation. Meant as starting point for new developers.
*Used for developing levels.
*Included in base game, but it's highly recommended to use the Dash Faction version of RED (click the "Level Editor" button in the Dash Faction launcher) as it resolves many bugs and adds additional features.
==vmesh==
*Used for converting gltf mesh files (static or skeletal) to their corresponding Red Faction-compatible formats. For static meshes, this is v3m. For skeletal animations it's vcm, and associated animation files are rfa.
*Download: [https://www.factionfiles.com/ff.php?action=file&id=6102]
*Documentation: [https://github.com/rafalh/rf-tools/tree/master/vmesh]


[[Category: Red Faction]]
[[Category: Red Faction]]
[[Category: RF1 Editing]]
[[Category: RF1 Editing]]

Latest revision as of 01:44, 29 January 2024

RED

  • Used for developing levels.
  • Included in base game, but it's highly recommended to use the Dash Faction version of RED (click the "Level Editor" button in the Dash Faction launcher) as it resolves many bugs and adds additional features.

vmesh

  • Used for converting gltf mesh files (static or skeletal) to their corresponding Red Faction-compatible formats. For static meshes, this is v3m. For skeletal animations it's vcm, and associated animation files are rfa.
  • Download: [1]
  • Documentation: [2]