Usable Weapons Guide

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Revision as of 19:52, 16 September 2009 by Nightstalker (talk | contribs)

All the usable weapons in Red Faction: Guerrilla.

Faction Icon Image Name Description Singleplayer? Multiplayer?
Rfg aim 03.jpg I pistol.jpg Rfgpistol.jpg Pistol Standard issue EDF sidearm Yes Yes
Rfg aim 03.jpg I assaultrifle.jpg Rfgassaultrifle.jpg Assault Rifle Standard issue EDF assault rifle. Yes Yes
Rfg aim 03.jpg I enforcer.jpg Edfenforcer.jpg Enforcer An EDF assault rifle with rocket propelled guided bullets. Yes Yes
Rfg aim 03.jpg I na.jpg Rfgsbomb.jpg Singularity Bomb This pulls in all the matter around it then explodes. Yes Yes
Rfg aim 03.jpg I na.jpg Rfgpeacekeeper.jpg Peacekeeper Standard issue automatic EDF shotgun. Yes Yes
Rfg aim 03.jpg I na.jpg Rfgsniper.jpg Sniper Rifle Specialist issue firearm in the EDF's elite infantry divisions. Great for long range assassainations. Yes Yes
Rfg aim 03.jpg I na.jpg Edfgauss.jpg Gauss Rifle Portable version of the EDF's lethal Gauss Turret can create holes in the walls. Yes Yes
Rfg aim 03.jpg I na.jpg Rfgrail.jpg Rail Driver Specialist issue firearm in the EDF's elite infantry divisions with this you can see EDF, allys, and marauders through solid objects. Yes Yes
Rfg aim 03.jpg I na.jpg Subdivider A machine pistol carried by all EDF grunts in the Demons of the Badlands expansion pack. Yes No
Rfg aim 09.jpg I na.jpg Thermobaric lg.jpg Thermobaric Rocket Launcher This superweapon launches a gigantic projectile which can be detonated in mid-air. Yes Yes
Rfg aim 09.jpg I sledge.jpg Sledge.jpg Sledgehammer This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure. Yes Yes
Rfg aim 09.jpg I na.jpg Arcwelder.jpg Arc-Welder This electric weapon is attracted to metal targets and can chain to multiple enemies can kill drivers of vehicles and gunners. Yes Yes
Rfg aim 09.jpg I grinder.jpg Grinder.jpg Grinder This weapon shoots spinning metal blades. Yes Yes
Rfg aim 09.jpg I prox.jpg Proxmines.jpg Proximity Mines Explosives which detonate when enemies come too close. Yes Yes
Rfg aim 09.jpg I reconstructor.jpg Reconstructor.jpg Reconstructor This multiplayer-only weapon is used to reconstruct structures after they've been damaged in Damage Control and Siege gametypes. No Yes
Rfg aim 09.jpg I remote.jpg Remoteminingcharges.jpg Remote Mining Charge Sticky bombs which detonate sequentially. Yes Yes
Rfg aim 09.jpg I rocket.jpg Rfgrocketlauncher.jpg Rocket Launcher Shoots rocket propelled grenades. Yes Yes
Rfg marauder.jpg I shotgun.jpg Maraudershotgun 0.jpg Shotgun This salvaged Red Faction-era weapon is used by the Marauders. Yes Yes
Rfg marauder.jpg I na.jpg Maraudergutter.jpg Gutter This melee weapon was developed by the Marauders for currently unknown purposes. Yes No
Rfg marauder.jpg I na.jpg Impaler This melee weapon was developed by the Marauders for currently unknown purposes. Only on the Demons of the Badlands expansion pack. Yes No
Rfg marauder.jpg I na.jpg Spiker This ranged weapon is a portable version of the Marauders Harpoon Turrent. Only on the Demons of the Badlands expansion pack. Yes No
Rfg marauder.jpg I na.jpg Missle Pod This weapon was developed by the Marauders which fires dumb fire rockets at a high rate of fire. Only on the Demons of the Badlands expansion pack. Yes No
Rfg marauder.jpg I na.jpg Spike mines This weapon is the Marauders equivalent to miners remote charges but use a spike to burry into the ground. Only on Demons of the Badlands expansion pack. Yes No
UltorLogo.jpg I na.jpg Ultornanorifle.jpg Nanorifle This weapon shoots nanites which take apart solid matter molecule by molecule and made with the Nano Forge. Yes Yes
UltorLogo.jpg I na.jpg Ripper Pickaxe This weapon was used by the Utlor miners and is now a leathal tool of death. Only on Demons of the Badlands expansion pack. Yes No