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[[Image:Badlands.jpg|500px|right|thumb|The Badlands.]]
{{Infobox Sector
|sectorname      = The Badlands
|image          = [[Image:Ui_handbook_badlands.png|250px]]
|safehousenum    = 2
|missionnum      = 3
}}
'''The Badlands'''is a sector located between [[Dust]] and [[Oasis]]. This sector is the third to be liberated in the story.


'''The Badlands''' is a sector of [[Tharsis]], [[Mars]]. The area, described as "where terraforming went wrong", is a wasteland of jagged rocks and dead settlements.
==Background==
From the Guerrilla Handbook:
:"The Badlands are a wasteland of harsh terrain and scrap. For whatever reason, the EDF set up their largest outpost here. Most people think they're looking for something out there... add the high concentration of Marauder activity and the sector is an extremely hostile area."


The Badlands are home to the [[Marauders]], descendants of [[Ultor]] Scientists from the first [[Red Faction (Game)|Red Faction]] who appear in large numbers at night. Ruins of Ultor buildings and mines can be found in the area. Deep within The Badlands sit ghosts of the past that aren't willing to go quietly into the night. The [[Earth Defense Force]] does not like going out there, but still maintains a substantial presence in the region.
The Badlands are home to the [[Marauders]], descendants of [[Ultor]] Scientists from the first [[Red Faction (Game)|Red Faction]] who appear in large numbers at night. Ruins of Ultor buildings and mines can be found in the sector.


The reason the EDF is so intent on controlling this area is because of the nanoforge, a powerful piece of Ultor technology that has the ability to create a near infinite supply of nanites, thus tempting the EDF to weaponize it.
The reason the EDF is so intent on controlling this area is because of the [[Nano Forge]], a powerful piece of Ultor technology that has the ability to create a near infinite supply of nanites, thus tempting the EDF to weaponize it.


==Overview==
==Overview==
The Badlands have little to no civilian population, but also contain the largest EDF outpost on Mars. The Red Faction also have their largest safehouse located to the east among the mountains, which serves as a makeshift central command for them. Throughout the center of the map, there is nothing but barren wasteland,and [[Marauders]].
===Main Missions===
 
* Emergency Response
==Threats==
* Catch and Release
While the EDF obviously has a presence in the area, having their largest outpost located squarely in the middle of the map, another large threat is the Marauders, which seem to be even more concentrated in the barren wastes. The reason being is because they have a large city and temple site located on the opposite side of the irradiated zone.
* Air Traffic Control <small>(Liberation)</small>


===Targets===
====Medium Importance====
* Badlands Security Station
* Badlands Radio Tower
* Flight Control Tower
* EDF Guard Tower <small>(3)</small>
* Badlands Barracks <small>(3)</small>
* EDF Garage <small>(4)</small>
====High Importance====
* Harrington Memorial Bridge
* EDF Badlands Outpost
===Notable Locations===
* Mohole
* Irradiated Zone 
==Easter Eggs==
==Easter Eggs==
A number of Easter eggs can be found in the Badlands, including:
* An old man named [[Old Coot]] can be found sitting outside a building near the [[Mohole]].
 
* An old man sitting outside a building near the [[Mohole]], who looks like an aged [[Parker]] with a beard and who says a number of statements referring to the first [[Red Faction (Game)|Red Faction]] game, further implying he is [[Parker]]. And in the house that the man is by there is a cache of [[Singularity Bomb]]s inside.
* [[Capek]]'s [[nanotechnology|nanotech]] labs from [[Red Faction (Game)|Red Faction]] can be found in the Badlands as well as an [[APC]] hangar (with a broken down [[Red Faction (Game)|Red Faction]]-era [[APC]] in it) and communications facility. The [[Nano Forge]] is found in the communications facility.
* [[Capek]]'s [[nanotechnology|nanotech]] labs from [[Red Faction (Game)|Red Faction]] can be found in the Badlands as well as an [[APC]] hangar (with a broken down [[Red Faction (Game)|Red Faction]]-era [[APC]] in it) and communications facility. The [[Nano Forge]] is found in the communications facility.
* A probe bearing a resemblance to the two probes NASA launched in 2004, Spirit and Opportunity, can be found in a gully in the Badlands.
* A probe bearing a resemblance to the two probes NASA launched in 2004, Spirit and Opportunity, can be found in a gully in the Badlands.


==Related Pages==
==Related Pages==
*[[Alec Mason]]
*[[Marauders]]
*[[Marauders]]
*[[Samanya]]
[[Category:Red Faction: Guerrilla]]
[[Category:Red Faction: Guerrilla]]

Revision as of 04:32, 31 December 2023

The Badlandsis a sector located between Dust and Oasis. This sector is the third to be liberated in the story.

Background

From the Guerrilla Handbook:

"The Badlands are a wasteland of harsh terrain and scrap. For whatever reason, the EDF set up their largest outpost here. Most people think they're looking for something out there... add the high concentration of Marauder activity and the sector is an extremely hostile area."

The Badlands are home to the Marauders, descendants of Ultor Scientists from the first Red Faction who appear in large numbers at night. Ruins of Ultor buildings and mines can be found in the sector.

The reason the EDF is so intent on controlling this area is because of the Nano Forge, a powerful piece of Ultor technology that has the ability to create a near infinite supply of nanites, thus tempting the EDF to weaponize it.

Overview

Main Missions

  • Emergency Response
  • Catch and Release
  • Air Traffic Control (Liberation)

Targets

Medium Importance

  • Badlands Security Station
  • Badlands Radio Tower
  • Flight Control Tower
  • EDF Guard Tower (3)
  • Badlands Barracks (3)
  • EDF Garage (4)

High Importance

  • Harrington Memorial Bridge
  • EDF Badlands Outpost

Notable Locations

  • Mohole
  • Irradiated Zone 

Easter Eggs

  • An old man named Old Coot can be found sitting outside a building near the Mohole.
  • Capek's nanotech labs from Red Faction can be found in the Badlands as well as an APC hangar (with a broken down Red Faction-era APC in it) and communications facility. The Nano Forge is found in the communications facility.
  • A probe bearing a resemblance to the two probes NASA launched in 2004, Spirit and Opportunity, can be found in a gully in the Badlands.

Related Pages