Usable Weapons Guide: Difference between revisions
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
|'''Description''' | |'''Description''' | ||
|'''Classification''' | |'''Classification''' | ||
|'''Singleplayer?''' | |||
|'''Multiplayer?''' | |||
|- | |- | ||
|style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | |style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | ||
Line 12: | Line 14: | ||
|Standard issue [[Ultor]] control baton | |Standard issue [[Ultor]] control baton | ||
|Close Combat | |Close Combat | ||
|Yes | |||
|Yes | |||
|- | |- | ||
|style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | |style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | ||
Line 18: | Line 22: | ||
|Standard [[Ultor]] flame thrower | |Standard [[Ultor]] flame thrower | ||
|Close Combat | |Close Combat | ||
|Yes | |||
|Yes | |||
|- | |- | ||
|style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | |style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | ||
Line 24: | Line 30: | ||
|[[Ultor]] issue riot shield | |[[Ultor]] issue riot shield | ||
|Close Combat | |Close Combat | ||
|Yes | |||
|Yes | |||
|- | |- | ||
|} | |} | ||
Line 31: | Line 39: | ||
{| border="1" | {| border="1" | ||
|'''Faction''' | |'''Faction''' | ||
|'''Image''' | |'''Image''' | ||
|'''Name''' | |'''Name''' | ||
Line 39: | Line 46: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:Rfgpistol.jpg|150px]] | |[[Image:Rfgpistol.jpg|150px]] | ||
|[[Pistol (RFG)|Pistol]] | |[[Pistol (RFG)|Pistol]] | ||
Line 47: | Line 53: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:Rfgassaultrifle.jpg|150px]] | |[[Image:Rfgassaultrifle.jpg|150px]] | ||
|[[Assault Rifle (RFG)|Assault Rifle]] | |[[Assault Rifle (RFG)|Assault Rifle]] | ||
Line 55: | Line 60: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:Edfenforcer.jpg|150px]] | |[[Image:Edfenforcer.jpg|150px]] | ||
|[[Enforcer]] | |[[Enforcer]] | ||
Line 63: | Line 67: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:Rfgsbomb.jpg|150px]] | |[[Image:Rfgsbomb.jpg|150px]] | ||
|[[Singularity Bomb]] | |[[Singularity Bomb]] | ||
Line 71: | Line 74: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:Rfgpeacekeeper.jpg|150px]] | |[[Image:Rfgpeacekeeper.jpg|150px]] | ||
|[[Peacekeeper]] | |[[Peacekeeper]] | ||
Line 79: | Line 81: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:Rfgsniper.jpg|150px]] | |[[Image:Rfgsniper.jpg|150px]] | ||
|[[Sniper Rifle (RFG)|Sniper Rifle]] | |[[Sniper Rifle (RFG)|Sniper Rifle]] | ||
Line 87: | Line 88: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:Edfgauss.jpg|150px]] | |[[Image:Edfgauss.jpg|150px]] | ||
|[[Gauss Rifle]] | |[[Gauss Rifle]] | ||
Line 95: | Line 95: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_03.jpg]] | ||
|[[Image:Rfgrail.jpg|150px]] | |[[Image:Rfgrail.jpg|150px]] | ||
|[[Rail Driver (RFG)|Rail Driver]] | |[[Rail Driver (RFG)|Rail Driver]] | ||
Line 103: | Line 102: | ||
|- | |- | ||
|style="width: 5opx;" | [[Image:Rfg_aim_03.jpg]] | |style="width: 5opx;" | [[Image:Rfg_aim_03.jpg]] | ||
| | | | ||
|[[Subverter (RFG)|Subverter]] | |[[Subverter (RFG)|Subverter]] | ||
Line 112: | Line 110: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:Thermobaric lg.jpg|150px]] | |[[Image:Thermobaric lg.jpg|150px]] | ||
|[[Thermobaric Rocket Launcher]] | |[[Thermobaric Rocket Launcher]] | ||
Line 120: | Line 117: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:Sledge.jpg|150px]] | |[[Image:Sledge.jpg|150px]] | ||
|[[Sledgehammer]] | |[[Sledgehammer]] | ||
Line 128: | Line 124: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:Arcwelder.jpg|150px]] | |[[Image:Arcwelder.jpg|150px]] | ||
|[[Arc-Welder]] | |[[Arc-Welder]] | ||
Line 136: | Line 131: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:Grinder.jpg|150px]] | |[[Image:Grinder.jpg|150px]] | ||
|[[Grinder]] | |[[Grinder]] | ||
Line 144: | Line 138: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:Proxmines.jpg|150px]] | |[[Image:Proxmines.jpg|150px]] | ||
|[[Proximity Mines (RFG)|Proximity Mines]] | |[[Proximity Mines (RFG)|Proximity Mines]] | ||
Line 152: | Line 145: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:Reconstructor.jpg|150px]] | |[[Image:Reconstructor.jpg|150px]] | ||
|[[Reconstructor]] | |[[Reconstructor]] | ||
Line 160: | Line 152: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:Remoteminingcharges.jpg|150px]] | |[[Image:Remoteminingcharges.jpg|150px]] | ||
|[[Remote Mining Charge]] | |[[Remote Mining Charge]] | ||
Line 168: | Line 159: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | |style="width: 50px;" | [[Image:Rfg_aim_09.jpg]] | ||
|[[Image:Rfgrocketlauncher.jpg|150px]] | |[[Image:Rfgrocketlauncher.jpg|150px]] | ||
|[[Rocket Launcher (RFG)|Rocket Launcher]] | |[[Rocket Launcher (RFG)|Rocket Launcher]] | ||
Line 177: | Line 167: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | |style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | ||
|[[Image:Maraudershotgun_0.jpg|150px]] | |[[Image:Maraudershotgun_0.jpg|150px]] | ||
|[[Shotgun (RFG)|Shotgun]] | |[[Shotgun (RFG)|Shotgun]] | ||
Line 185: | Line 174: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | |style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | ||
|[[Image:Maraudergutter.jpg|150px]] | |[[Image:Maraudergutter.jpg|150px]] | ||
|[[Gutter]] | |[[Gutter]] | ||
Line 193: | Line 181: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | |style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | ||
| | | | ||
|[[Impaler]] | |[[Impaler]] | ||
Line 201: | Line 188: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | |style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | ||
| | | | ||
|[[Spiker]] | |[[Spiker]] | ||
Line 209: | Line 195: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | |style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | ||
| | | | ||
|[[Missle Pod]] | |[[Missle Pod]] | ||
Line 217: | Line 202: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | |style="width: 50px;" | [[Image:Rfg_marauder.jpg]] | ||
| | | | ||
|[[Spike mines]] | |[[Spike mines]] | ||
Line 227: | Line 211: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | |style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | ||
|[[Image:Ultornanorifle.jpg|150px]] | |[[Image:Ultornanorifle.jpg|150px]] | ||
|[[Nanorifle (RFG)|Nanorifle]] | |[[Nanorifle (RFG)|Nanorifle]] | ||
Line 235: | Line 218: | ||
|- | |- | ||
|style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | |style="width: 50px;" | [[Image:UltorLogo.jpg|50px]] | ||
| | | | ||
|[[Ripper Pickaxe]] | |[[Ripper Pickaxe]] |
Revision as of 18:57, 1 February 2014
Red Faction
Faction | Image | Name | Description | Classification | Singleplayer? | Multiplayer? |
Control Baton | Standard issue Ultor control baton | Close Combat | Yes | Yes | ||
Flame Thrower | Standard Ultor flame thrower | Close Combat | Yes | Yes | ||
Riot Shield | Ultor issue riot shield | Close Combat | Yes | Yes |
Red Faction II
Red Faction: Guerrilla
Faction | Image | Name | Description | Singleplayer? | Multiplayer? |
Pistol | Standard issue EDF sidearm | Yes | Yes | ||
Assault Rifle | Standard issue EDF assault rifle. | Yes | Yes | ||
Enforcer | An EDF assault rifle with rocket propelled guided bullets. | Yes | Yes | ||
Singularity Bomb | This pulls in all the matter around it then explodes. | Yes | Yes | ||
Peacekeeper | Standard issue automatic EDF shotgun. | Yes | Yes | ||
Sniper Rifle | Specialist issue firearm in the EDF's elite infantry divisions. Great for long range assassainations. | Yes | Yes | ||
Gauss Rifle | Portable version of the EDF's lethal Gauss Turret can create holes in the walls. | Yes | Yes | ||
Rail Driver | Specialist issue firearm in the EDF's elite infantry divisions with this you can see EDF, allys, and marauders through solid objects. | Yes | Yes | ||
Subverter | A machine pistol carried by all EDF grunts in the Demons of the Badlands expansion pack. | Yes | No | ||
Thermobaric Rocket Launcher | This superweapon launches a gigantic projectile which can be detonated in mid-air. | Yes | Yes | ||
Sledgehammer | This mining tool has been enhanced with servo motors to deliver 9000+lb of pressure. | Yes | Yes | ||
Arc-Welder | This electric weapon is attracted to metal targets and can chain to multiple enemies can kill drivers of vehicles and gunners. | Yes | Yes | ||
Grinder | This weapon shoots spinning metal blades. | Yes | Yes | ||
Proximity Mines | Explosives which detonate when enemies come too close. | Yes | Yes | ||
Reconstructor | This multiplayer-only weapon is used to reconstruct structures after they've been damaged in Damage Control and Siege gametypes. | No | Yes | ||
Remote Mining Charge | Sticky bombs which detonate sequentially. | Yes | Yes | ||
Rocket Launcher | Shoots rocket propelled grenades. | Yes | Yes | ||
Shotgun | This salvaged Red Faction-era weapon is used by the Marauders. | Yes | Yes | ||
Gutter | This melee weapon was developed by the Marauders for currently unknown purposes. | Yes | No | ||
Impaler | This melee weapon was developed by the Marauders for currently unknown purposes. Only on the Demons of the Badlands expansion pack. | Yes | No | ||
Spiker | This ranged weapon is a portable version of the Marauders Harpoon Turrent. Only on the Demons of the Badlands expansion pack. | Yes | No | ||
Missle Pod | This weapon was developed by the Marauders which fires dumb fire rockets at a high rate of fire. Only on the Demons of the Badlands expansion pack. | Yes | No | ||
Spike mines | This weapon is the Marauders equivalent to miners remote charges but use a spike to burry into the ground. Only on Demons of the Badlands expansion pack. | Yes | No | ||
Nanorifle | This weapon shoots nanites which take apart solid matter molecule by molecule and made with the Nano Forge. | Yes | Yes | ||
Ripper Pickaxe | This weapon was used by the Ultor miners and is now a lethal tool of death. Only on Demons of the Badlands expansion pack. | Yes | No |