L1: Live Mines

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L1: Live Mines
Goal Escape Mine M-4 before it's sealed.
Maps L1S1.rfl, L1S2.rfl, L1S3.rfl
Follows N/A
Precedes L2: Barracks

Live Mines is the first level/chapter in the Red Faction single player campaign. Live Mines consists of 3 individual maps and begins just after Parker's final shift in the Ultor mines. It is followed by L2: Barracks.

L1S1: Live Mines

Features Long, winding mine tunnels with multiple hidden caverns accessible via GeoMod
Author Jasen Whiteside
Enemies Envirosuit Guard
Vehicles N/A
Weapons Control Baton, 12mm Pistol, Remote Charge

Immediately following what would turn out to be Parker's final shift in the mines, he witnesses an Ultor guard kill another miner in front of him. Following this, the other guards attack him and he's drawn into the rebellion.

L1S2: Mine Maintenance

Features A rock crusher, Driller, and guard checkpoint
Author Unknown
Enemies Envirosuit Guard
Vehicles N/A
Weapons 12mm Pistol, Rocket Launcher

After escaping the first stage of Mine M-4, Parker has to battle through additional Ultor guards and optionally make use of a Driller to reach an Ultor guard checkpoint.

L1S3: Mine Entrance

Features Huge rock bridge over a massive ravine and mine entrance elevator
Author Jasen Whiteside
Enemies Envirosuit Guard
Vehicles APC (AI controlled)
Weapons 12mm Pistol, Control Baton

Parker has to either outrun or defeat an Ultor APC and additional waves of guards to reach the mine entrance elevator that will take him up to the barracks.