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The "blowing up of a wall" consisted of random demolition of geometry, but as we see things popping up about Red Faction : Guerrilla, we see that with the ongoing developing of gaming and technology, the physics of buildings and how the game handles GEO-MOD Technology is greater than before! The Development team has limited any form of "lag" regarding GEO-MOD Technology and really brought us an amazing game.
The "blowing up of a wall" consisted of random demolition of geometry, but as we see things popping up about Red Faction : Guerrilla, we see that with the ongoing developing of gaming and technology, the physics of buildings and how the game handles GEO-MOD Technology is greater than before! The Development team has limited any form of "lag" regarding GEO-MOD Technology and really brought us an amazing game.
==Rendering==
not that I even pretend that my iPhone is acid2 compliant, but the buttons are squashed down into the main text
I haven't noticed this on other mediawiki installations. Ill run a XML and CSS test, but I don't think that we are compliant.  [[User:Mike|Mike]] 19:13, 10 July 2009 (UTC)

Revision as of 19:13, 10 July 2009

With the release of Red Faction, what developers call "GEO-MOD Technology," revolutionized FPS games as we know it. The ability to blow up buildings or even tunnel underground with the simple shooting of a rocket launcher or the detonation of a remote charge, or even the tossing of a grenade, drove FPS gamers wild!

The "blowing up of a wall" consisted of random demolition of geometry, but as we see things popping up about Red Faction : Guerrilla, we see that with the ongoing developing of gaming and technology, the physics of buildings and how the game handles GEO-MOD Technology is greater than before! The Development team has limited any form of "lag" regarding GEO-MOD Technology and really brought us an amazing game.


Rendering

not that I even pretend that my iPhone is acid2 compliant, but the buttons are squashed down into the main text

I haven't noticed this on other mediawiki installations. Ill run a XML and CSS test, but I don't think that we are compliant. Mike 19:13, 10 July 2009 (UTC)