Red Faction: Armageddon

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Revision as of 02:06, 14 June 2010 by Digi (talk | contribs) (pc confirmed)

Red Faction: Armageddon is the fourth game in the Red Faction series.

Plot

After the Red Faction's victory against the EDF, the newly-independent Mars prospered. Fifty years later, however, the terraforming machine that regulates Mars' environment and atmosphere was damaged, rendering the surface uninhabitable and forcing the populace to move underground into the mines excavated by the first Colonists more than a century before.

The game begins fifty years after the events of Red Faction: Guerrilla, and five years after the population's move underground. It follows the story of Darius Mason -- grandson of Martian Revolution heroes Alec and Samanya -- who runs a lucrative series of businesses based in Bastion (the underground hub of Colonist activity), including mining, scavenging and mercenary work. Only a few sane people venture to the now-ravaged surface of Mars, apart from contractors like Darius and smugglers who transport goods between settlements. At the start of the game, Darius is tricked into reopening a mysterious shaft in an old Marauder temple, releasing a long-dormant race of aliens and causing an armageddon on Mars.

The game will be released for the Xbox 360, Playstation 3, and PC.

Alien speculation

It is speculated that the aliens are actually mutants from Capek's Zoo, which appeared in the first Red Faction game. This is supported by the fact that Armageddon, like the first game in the series, takes place in underground mines.

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