This serves as an easy way to access RED's help information. Information from RED.HLP, RED.CHM, Faction Files, and RFRun have been compiled together.
Getting Started
Introduction
System Requirements
View Ports
Status Window
Preferences
General Preferences
Texture Preferences
Visual Preferences
Main Toolbar
Hot Keys
Camera Movement Hot Keys
Brush/Object Movement Keys
Universal Hot Keys
Brush Mode Hot Keys
Face Mode Hot Keys
Vertex Mode Hot Keys
Texture Mode Hot Keys
Object Mode Hot Keys
Group Mode Hot Keys
Functions
Brush Mode Functions
Vertex Mode Functions
Face Mode Functions
Texture Mode Functions
Object Mode Functions
Group Mode Functions
Operations
Stretch
Bend
Twist
Jitter
Carving and Fusing
Mesh Smooth
Brush Clipping Tool
Basic Design
Basic Rules of Level Design
Portals
Using Groups
Making Your First Level
Creating a Level Pack File
Texturing
Texture Browser
Texture Mapping Types
UV Unwrapper Function
Using the UV Unwrapper
Face Properties
Using Custom Textures in RED
Lighting
Light Object Properties
Over Brightening
Calculating Lightmaps and Lighting
Mover Groups
Keyframe Properties
Creating a Translating Mover
Creating a Rotating Mover
Movers in Movers
Objects
Select Object
Hide Object
Entities
Entity Properties
Entity State Animations
Entity Death Animations
Scripting
Events
AI Action Events
Catalyst Events
Level Events
Modifier Events
Special Events
Pathfinding
Nav Points
Way Points
Links
Sound
List of Sounds
Ambient Sounds
Creature Sounds
Foley 1 Sounds
Foley 2 Sounds
General Sounds
Impact Sounds
Vehicle Sounds
Voice Sounds
Weapon Sounds
Advanced Design
Detail Brushes
How to Make Perfect Curves
Poly Reduction
Using Mesh Brushes
Exporting Your Level as a VRML
RED Report Generator
Tutorials
How To Make Glass
Creating a Skybox
Creating a Double Door with Frame
Creating Natural Areas in RED
Troubleshooting
Level Limits
Holes