Geo-Mod: Difference between revisions
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Geometry Modification (or Geo-Mod for short) means, in short, the ability to modify geometry in real-time. Geo-Mod has been an icon of the [[Red Faction (Game)|Red Faction]] series since the start. | Geometry Modification (or Geo-Mod for short) means, in short, the ability to modify geometry in real-time. Created by Volition Inc, Geo-Mod has been an icon of the [[Red Faction (Game)|Red Faction]] series since the start. Two versions of Geo-Mod has been released, [[Red Faction (Game)|Red Faction]] and later [[Category:Red Faction II]] uses Geo-Mod 1.0, also originally known as RED, acronym for Realtime Environment Destruction. In [[Red Faction: Guerrilla]] released 2009 uses a much more sophisticated Geo-Mod 2.0 which could de-construct almost everything, unlike the its previous which was fairly limited. | ||
[[Category:Red Faction II]] | [[Category:Red Faction II]] | ||
[[Category:Red Faction]] | [[Category:Red Faction]] |
Revision as of 08:04, 16 March 2010
Geometry Modification (or Geo-Mod for short) means, in short, the ability to modify geometry in real-time. Created by Volition Inc, Geo-Mod has been an icon of the Red Faction series since the start. Two versions of Geo-Mod has been released, Red Faction and later uses Geo-Mod 1.0, also originally known as RED, acronym for Realtime Environment Destruction. In Red Faction: Guerrilla released 2009 uses a much more sophisticated Geo-Mod 2.0 which could de-construct almost everything, unlike the its previous which was fairly limited.