Grenade: Difference between revisions
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*'''Range:''' Short | *'''Range:''' Short | ||
*'''Primary Fire:''' Toss grenade with a 4-second timer | *'''Primary Fire:''' Toss grenade with a 4-second timer | ||
*'''Primary Velocity:''' | *'''Primary Velocity:''' 12.5 m/s | ||
*'''Primary Damage:''' | *'''Primary Damage:''' 250 Hp (125 Armour) | ||
*'''Alternate Fire:''' Toss as an impact grenade | *'''Alternate Fire:''' Toss as an impact grenade | ||
*'''Alternate Velocity:''' | *'''Alternate Velocity:''' |
Revision as of 09:47, 25 July 2009
This article is regarding Red Faction
The Grenade is one of the 15 player weapons in Red Faction.
Description
These high-explosive concussion hand grenades (as opposed to a fragmentation grenade), looking much like their "potato masher" predecessors, and are as such easily thrown due to their elongated handles. They have two detonators; primary is an impact detonator - as soon as it hits something, it explodes. Secondary is a four-second timer, armed upon throwing, which is useful for throwing around corners and in tight quarters. (assuming you have an escape route). They have a very short range, so be careful about that five-meter radius yourself. Enemies rarely use grenades against you, but there are instances when you'll be hearing blasts and wondering where the heck they're coming from.
Properties
- Ammo/Clip Size: N/A
- Range: Short
- Primary Fire: Toss grenade with a 4-second timer
- Primary Velocity: 12.5 m/s
- Primary Damage: 250 Hp (125 Armour)
- Alternate Fire: Toss as an impact grenade
- Alternate Velocity:
- Alternate Damage: